Albert Salamon

Professional in Interface Design.

About Albert Salamon

Albert Salamon is a graphic designer. He completed an Industrial Design Department at The Academy of Fine Arts in Warsaw and lead the Visual Communication studio for ten years. He has worked in many different fields of design: names, signs, visual identifications, posters, informing systems, wrappings, web interfaces and mobile apps. He created new products and their development strategy.

  • Winner of 6 A' Design Awards.
  • 6-Time Winner of Interface Design Award.
  • Specialized in Interface Design.
  • 6 Featured Original Designs.
  • Highly Creative, Diligent and Innovative.
  • All Designs
  • Interface
TTMM for Fitbit Clock faces apps

TTMM for Fitbit Clock faces apps

Interface Design

TTMM for Pebble Watchfaces apps

TTMM for Pebble Watchfaces apps

Interface Design

TTMM (after time) Watchface apps collection

TTMM (after time) Watchface apps collection

Interface Design

TTMM Watchfaces apps

TTMM Watchfaces apps

Interface Design

Genuse Watchfaces applications

Genuse Watchfaces applications

Interface Design

Dominus plus Clock application.

Dominus plus Clock application.

Interface Design


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Interview with Albert Salamon

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
I graduated from the Faculty of Industrial Design at Warsaw Academy of Fine Arts but I don't feel like an artist (only a few people called me that way). I am a designer specialized in visual communication.
Can you tell us more about your company / design studio?
I am a freelancer working in a studio called TTMM. I make logos, identifications, books, prints and posters, packaging, keynote presentations, web pages, I also composed music for a video game and an exhibition.
What is "design" for you?
It is finding sense and in most projects it is about putting things into order, cleaning and making them simpler.
What kinds of works do you like designing most?
I like discovering (creating) new ”worlds” it is possible when you design graphical identities. Now I am keen on exploring the world of clock apps.
What is your most favorite design, could you please tell more about it?
I like ”invisible” design - things without any unnecessary elements or decorations, simple in form.
What was the first thing you designed for a company?
That was a logo and maps for city information system for Warsaw (MSI). I made it in a studio ”Towarzystwo Projektowe”, the whole project has been awarded a Distinction Award from I.D. Magazine 1999.
What is your favorite material / platform / technology?
I like ”digital matter” and I think that the pixel is the smallest part of meaning and for me it is also the most EcoLogical material ever. That's why I like doing things made of light. These digital things come from the other side of the mirror and they live in a matrix - non-human world of code.
When do you feel the most creative?
In my dreams when I am asleep, and in moments when I create instead of thinking.
Which aspects of a design do you focus more during designing?
When designing, I am "flying" and I am trying to combine everything in one solution (form).
What kind of emotions do you feel when you design?
It is hard to describe because when I feel, I don't think. Sometimes it is warmth or heat, sometimes it is like light speed travel with acute perception, some sort of trance.
What kind of emotions do you feel when your designs are realized?
In many situations I feel happy, proud and I hope that the project will be useful and will live a good life.
What makes a design successful?
For me it is about making things in styles that are versatile and proper for everyday use at the same time. It is also a capacity of a project to enter into dialogue with the consumer culture discourse.
When judging a design as good or bad, which aspects do you consider first?
Meaning - that is to say, benefits for people and culture - you have to have a good reason for designing a new thing because you are responsible for it.
From your point of view, what are the responsibilities of a designer for society and environment?
They are huge. Every designer is a person who has multiple relationships: he is a human being, part of a family (child or parent) or a neighborhood, he is also a citizen of a country and a city, a producer and a consumer, naturally all these relations make him responsible for others, especially for resources and environment. That's why I like ”virtual” things.
How do you think the "design field" is evolving? What is the future of design?
Firstly, the designing process is becoming more collective, by which I mean that users participate in creation and developing process through Internet comments. The second thing is that designers are becoming producers and are selling their products themselves.
Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
All inspiration comes from the past of my life (futuristic, electronic music of Kraftwek, Stanislaw Lem’s books, sci-fi movies). I am a great fan of old good classical movies like ”The Day the Earth Stood Still” or ”Maltese Falcon”.
Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
I live in Poland but except for the language I never felt connected to my country, perhaps because of my name. I rather felt like I was living on a different planet and I love it because it is mine.
How do you work with companies?
I find it difficult because of the corporate structures (Boards, Departments). That's why I like to work with small clients which are open to experiment.
What are your suggestions to companies for working with a designer? How can companies select a good designer?
I think that consulting a portfolio is the best way to select and decide about it.
Can you talk a little about your design process?
I work fast and produce many concepts, after which I make breaks to get some respite from what I made and that gives me a perspective to decide which one I like most.
What are 5 of your favorite design items at home?
- Apple magic mouse- Bose remote control RC-9- Apple iPad- Garden hose spray nozzle - folding table
From your perspective, what would you say are some positives and negatives of being a designer?
The positive side to it is that you meet new people, learn all your life and make new things, the negative is that when you're a designer, it's very difficult to be also a philosopher or a music composer at the same time or maybe not ;-)
What skills are most important for a designer?
One of my professor said that ”you are designing with your bottom” it means that you must sit down and be hard-working, patient, and also have a little of talent.
Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
A music collection (from Prince through Brian Eno and Philip Glass), a movie library (from Bergman and Hitchcock to Lynch and Scott), books - Wells, Lem, Freud and Baudrillard and of course Adobe Creative Suite.
How long does it take to design an object from beginning to end?
It depends. Sometimes when my friends are coming I can design and produce candle lamps in two hours, but on the contrary, I have been designing my "dream house" for years.
What was your most important job experience?
There were two important jobs. First, when I was a student, my professors invited me to design a logo and plans within the framework of the MSI project which was a city information system for Warsaw. It was a fantastic lesson. Second job was teaching at the Academy of Fine Arts in Warsaw. In fact, that was a period in which I went on studying - it was a pleasure to meet students with their ideas and to learn from them.
Who are some of your clients?
People that own small firms, basically just starting their businesses. Concise Software, Sevenet, Good Advice.
What type of design work do you enjoy the most and why?
I like to work for myself - Dominos and TTMM is such an example. For me it is the most rewarding project I have ever made. I like to do it that way because I am the only person that is responsible for the project and that's the only way that enables me to enter into dialogue with pop culture.
What are your future plans? What is next for you?
I have 5 pending projects, I will start to carry them out one by one.
Do you work as a team, or do you develop your designs yourself?
I started to develop designs by myself but now I am meeting people and starting to build a team of programmers, musicians and photographers. But for sure it will take time.
Any other things you would like to cover that have not been covered in these questions?
Thank you for this A’Design Award and I would like to say that it was well planed and organized. Thank you very much.

Extended Interview with Albert Salamon

Could you please tell us a bit about your design background and education?
I graduated from the Faculty of Industrial Design at Warsaw Academy of Fine Arts.
Did you choose to become a designer, or you were forced to become one?
I don’t feel like a designer - I rather play a role of a designer, like a teacher or photographer.
What distinguishes between a good designer and a great designer?
Good designer works with all his/her knowledge. Great designer uses heart, spirit and something “unknown”.
What makes a good design a really good design, how do you evaluate good design?
It is similar to good music - not only a “perfect” tune, but also something significant for now and the future.
What is the value of good design? Why should everyone invest in good design?
Good design makes life more beautiful, simpler and comfortable. We all should also invest in good design to save the planet's resources.
What would you design and who would you design for if you had the time?
I have time, actually, and so I am designing TIME SIGNS for all those who seek something different.
What is the dream project you haven’t yet had time to realize?
A wall clock - not only software but also hardware of the object.
What is your secret recipe of success in design, what is your secret ingredient?
To learn from your mistakes and failures, and to do things which are completely different from design, like reading books and watching movies.
What are your favorite designs by other designers, why do you like them?
I love BOSE products because of the invisibly designed innovative quality of sound and the simplicity of use.
How could people improve themselves to be better designers, what did you do?
Through handling their mistakes, errors and failures. They need to learn that falling down is good, and the important thing is to rise again.
How do you define design, what is design for you?
Design is a magic trick. It is a combination and condensation of important answers about usage and production in a simple form.
Who helped you to reach these heights, who was your biggest supporter?
Myself and my belief that what I am doing is right and must be done personally by me.
What were the obstacles you faced before becoming a design master?
I struggled with lack of money and people with no imagination, and with traditional, outdated tastes. But these obstacles gave me power to act. That was my engine for change.
How do you think designers should present their work?
Always through a product which could be put to use and criticized. Satisfaction that TTMM works is fantastic.
What’s your ultimate goal as a designer?
To expand my perspective, go behind and move the horizon of new forms, be an inspiration and show new ways of thinking.
How does design help create a better society?
I think that mass production and huge amounts of products work against society.
What are you currently working on that you are especially excited about?
I am working on a new TTMM collection and upgrades of the previous one to make them the most advanced watchfaces on Earth. You can not only change colors but also customize the types of information, such as steps, heart rate, activity time, temperature. So watchfaces are becoming a very complicated software, especially when a specific model should be compatible with a black&white or color screen, rectangle and round base.
Which design projects gave you the most satisfaction, why?
TTMM for Pebble - early black and white collection. It was like a virgin island where you can experiment and do what you like. So I did - and it was exiting adventure to learn screen, battery, CPU power capabilities. It was like a discovery of a new kind of “paper" and e-ink to rewrite the history of time.
What would you like to see changed in design industry in the coming years?
I think that there will be more design-production studios and small series, or even single production products, tailored for private needs.
How long does it take you to finalize a design project?
A year before - one watchface took about 2 days. Today it takes 5 days. The whole collection of 130 models took three years.
When you have a new design project, where do you start?
I start with an idea. Very often I draw it on books I read. Than I draw it on a computer. Next I test still pictures on real watches and make corrections. Finally, I draw fonts and prepare bitmaps and PDF documentation for the programmer. At the end there are tests on working software and small corrections.
What is the role of technology when you design?
Technology limits design. I need to remember the screen shapes and sizes and battery and watch CPU capabilities. Below that there is the ergonomics of readability, the structure and hierarchy of information, there is the size, position and style corresponding to a user's needs.
What is the role of the color, materials and ambient in design?
I design color presets but I have lately discovered that users have such different needs and styles, so the new TTMM watchfaces have color customization.
Which people you interacted had the most influence on your design?
Firstly, there is myself, the second wave is users, and the last phase is the programmer.
Which books you read had the most effect on your design?
Simulacra and Simulation by Jean Baudrillard and Alvin Toffler’s - Future Shock
How did you develop your skills as a master designer?
Just by creating a lot and shipping this to people. Until now I have designed over 150 different watchfaces.
What makes your day great as a designer, how do you motivate yourself?
I get a lot of emails with “great design, thanks” and “keep on going” whishes. That gives me energy to do more.
What do you think about future; what do you see will happen in thousand years from now?
In 15 years people will integrate with AI and in 30 years they will release their bodies and transfer consciousness to machines and will start a cosmic exodus.

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