CHIA-MIN LIN

Specialized in Interface Design.

CHIA-MIN LIN

About CHIA-MIN LIN

Chia Min Lin is a quiet yet rigorous and evolving designer. She dedicates to challenging traditional design thinking by embracing systematic and holistic perspectives. She has studied both cybernetics and aesthetic. Her works focus on highlighting the in-between-relationships since how human think/act interests her. From her point of view, design is never about a trend or a style. It's a language of how we interpret the world around us.

  • Winner of the A' Design Award.
  • Specialized in Interface Design.
  • Original Design.
  • Creative, Diligent and Innovative.
  • All Designs
  • Interface
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Interview with CHIA-MIN LIN

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
I have a background in graphic design and interaction design. The over 10 years of graphic design experiences have made me more aware of and interested in information architecture and cognition/behavior. So I gradually developed my own way to observe people's decision making process and turned me into an experience designer.
Can you tell us more about your company / design studio?
LinStudio was founded in 2009, specializing in graphic design and integration design from systemic social perspectives. We take design as a profound language to communicate and solve problems for better relationships. We ask questions such: how could we inspire new dialog between human and technology? What kind of society do you want to live? What's the societal potential being neglected? LinStudio seek the harmonious interaction between machine and people.
What is "design" for you?
Design should be a profound language to communicate future possibilities. It shouldn't be considered only as a mean to achieve some style or form factors. People should pay more attention to the design process, instead of outcome.
What kinds of works do you like designing most?
Anything that include challenges or learning opportunities makes me excited.
What is your most favorite design, could you please tell more about it?
I like things that couldn't easily identified they have been designed, but yet still have a trace of elegance and elaboration. In other words, I like the invisible design — guiding people/users/audiences when they don't even know they've been introduce to something new.
What is your favorite material / platform / technology?
Material: paper / Platform:Google map & Adobe / technology: tourbox
Which aspects of a design do you focus more during designing?
I focus more on defining what's the problem, what's the scope and what's the prerequisite of possible solutions. This helps me to find the edges of a system and when you laid everything on the table properly, usually means the right answer is somewhere there.
What kind of emotions do you feel when you design?
Depend on what stage you are in right now. The first ideation process is usually about panicking and screaming. But once you found the answer, the emotion will become focused and energetic.
What kind of emotions do you feel when your designs are realized?
Super excited. Someone resonate with my work is the power to keep me running.
What makes a design successful?
When it is actually being used. Wears and tears makes a design project fulfilled.
When judging a design as good or bad, which aspects do you consider first?
Depends on the scope & conditions. Some design are horrible in terms of production and execution, but yet very inspiring to others.
From your point of view, what are the responsibilities of a designer for society and environment?
Just thinking of responsibilities to other is an amazing achievements. Bring the concept of "from cradle to grave" to the design process is extra difficult, not to mention thinking systemically. But I do think knowing your work and its influences from holistic perspective is crucial to modern designers.
How do you think the "design field" is evolving? What is the future of design?
I personally believe there will be no lines between different design field in the future. Modern design requires multi-functioning skills applied across the industry. But experience will continued to be highlighted, both digital and real-life expreiences. How we see technology today might shift to focus more on emotion and companionship.
When was your last exhibition and where was it? And when do you want to hold your next exhibition?
Let exhibition was 2018 CCS student show. Haven't think about the next one yet.
Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
Inspiration usually come from living experiences, especially when I notice something I am not happy about it. I feed my creativity from observing other people's behaviors. Are they consistent to what they're saying? if not, there must be something wrong. What's the reason causing this discontinuous? How to make it better?
Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
America. Pros: I have plenty of time to think because this is a really isolated place. Cons: There is nothing in between. It's either too much or too little, in terms of everything.
How do you work with companies?
Define what's the scope of the problem. Discuss the prerequisites with clients and colleagues. Ideate. Execution. Collecting feedback and reflect on your solutions.
Can you talk a little about your design process?
Define what's the scope of the problem. Discuss the prerequisites with clients and colleagues. Ideate. Execution. Collecting feedback and reflect on your solutions.
Can you describe a day in your life?
Wake up at 8 am and took my allergy pills. Work for another 8 hrs then go home cooking. Take my dog for a night walk.
Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
Don't let yourself go easy. Designers need to be able to handle stress on daily basis. So be harsh on yourself.
From your perspective, what would you say are some positives and negatives of being a designer?
Positive: be able to work on fun and challenge projects. Negative: Have to keep learning. It's really exhausting.
What is your "golden rule" in design?
Be honest to yourself. You have to believe in your work in any condition.
Designing can sometimes be a really time consuming task, how do you manage your time?
Keep working all the time and sleep as much as you can when you can. Think stretegically before work. Make plans but don't stick to it. Be flexible.
How long does it take to design an object from beginning to end?
could be hours, or days, or months. Sometimes it runs for years. It really not your choices.
What is the most frequently asked question to you, as a designer?
What do you do? How do you do it? what's your inspiration come from? What kind of book you're reading now?
What was your most important job experience?
Working with renowned artists & editors in a small studio. I've learned lots of valuable working attitude about how they treat their works. They treat everyone/everything with rigorous and resilient approaches is really a million dollar lesson to me.
What type of design work do you enjoy the most and why?
Projects that required with a little constraints but not too much. Limitations makes people be more creative.
What are your future plans? What is next for you?
Depends on when the pandemic will ends. Really not sure right now but I will keep running.

Designer of the Day Interview with CHIA-MIN LIN

Could you please tell us about your experience as a designer, artist, architect or creator?
I've working as designer for over 10 years now. I used to work for OEMs, advertising company and done some commercial design. But I also worked in a small studio, handling some independent projects from renown choreographers, theaters, and museums. Before I graduate, I studied graphic and interaction design both back home and in United States.
How did you become a designer?
I used to want to be a Manga artist but I obey to reality. I always has interest in drawing, but I don't want to be an artist so I choose to be a designer. I guess I have lots of small factors that drove me into the life I had now, but never was someone or individual event that makes me immediately to be designer in one day. Life is a continuous journey for me. Everything is intertwingled.
What are your priorities, technique and style when designing?
My principles when it comes to design, is to figure out "what's the problem?" I need to define the scope of a project to think about solutions. The scope includes discussion of constrains, resources, possible points of views...etc. Then I start ideating. Once I have the idea, I build multiple versions of mock-ups to iterate and collect feedback. Once I have all the bones of the materials, then I think about how to polish and aesthetics.
Which emotions do you feel when designing?
I always have lots of ups and downs along the way. Design is an exhausting activities no matter how interesting and exciting it was. The beginning of design is usually chaotic. Lots of thoughts and debates from different perspectives.cBut once it reaches to the execution and development, things will become easier — if you're lucky enough.
What particular aspects of your background shaped you as a designer?
I think my background of being a graphic deigns who worked with many editors helps a lots. The learning of information architecture has helped me to observe how people thinking and how that relate to their final decisions. It makes me think deeper of cognition load and bias analysis. So eventually I am able to handle multiple decision making points at the same time, without loosing the context and relations in between. This is crucial to designers especially when you need to work with people come from different background. Observing how they think helps you advocate on your argument from their perspective.
What is your growth path? What are your future plans? What is your dream design project?
I read lots of Manga when I grow up so it provides a wild world of imagination. But it kinds of limits my way of drawing. Then I studied art in high school, mostly focus on skill training, sharpen your eyes to observation. Then design liberate me into a dazzling world. Sometimes I still get confused of what' the real purpose of design should be. But my overall goal is to push my limitation and never feel regret. So whatever the next the project would be, I will do my best to finish it.
What are your advices to designers who are at the beginning of their career?
Design is not an easy job. New challenges always waiting for you so you need to prepare yourself. Prepare to proactivly learn new skill and new knowledge along your career. And you'll have to be very resilient and rigorous while not losing your imagination. Work hard on the basic solid and work strategic on the high level stuff.
You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
Don't focus on the surface level and attracted by the fancy appearance. Focus on the design process when you're attracted by some projects. Studying how designers solve problems — why they propose this point of view, what are they trying to achieve, what's the context that drive them propose this — will give you more than mimicking the style.
What is your day to day look like?
I have been working over 12 -16hrs for the past year. But that's what you can expect as a designer. I usually wake up at 8am and sleep at 2am. Drink coffee and quietly woking because I don't like discussion in the morning. I like to leave meeting and conversation to the afternoon. Then I slept until 11am over the weekend. Sleep makes me happy if you ask.
How do you keep up with latest design trends? To what extent do design trends matter?
I guess I like the motion graphic and that's the only trends I'm following. I like it because it's a results of pursuing illustration and animation at the same time. I like the goal behind the trend. For the rest, I do believe rather develop my conclusion on something, rather it's a form factor or style or way of thingking. But if I need to follow some guidelines, I usually refer to Pinterest.
How do you know if a product or project is well designed? How do you define good design?
I tend to look into its goals and context to help me decide if this project is great. A good design need to seamlessly thrive from its background. Then I will judge if this design has made something different? Is this has the capabilities to seduce behavior or awareness change? A good design needs to fit into its social context.
How do you decide if your design is ready?
When you feel there's not much you can do. And usually a project comes with a deadlines. You have to consider the resources you could use.
What is your biggest design work?
Musiac is my biggest work so far. But I use to spent over a year study how movie lens applied to Manga narratives. I analyzed over 10,000 pages of comic books and map out the hidden camera behind the scene, to testify why comic worth the name of the ninth category of art.
Who is your favourite designer?
I refer to some Japanese designers like Kenya Hara, his design on 2005 Japan EXPO is nicely connect to local and traditional culture. His opinion on the color white has affect me so much on design philosophy. Also I have my favorite illustrator — Steven Simpson, the very few creative artist who could transform a visual style into an innocent and playful language.
Would you tell us a bit about your lifestyle and culture?
As a foreign worker in America, I definitely feel some culture differences that affect my way of design thinking. Grow up with a high context language, I like to start with high-level conceptual goals and go down. But in english culture, it usually start with single point and then gradually grow up. Both of them have pros and cons and I find this differences somehow complete my design strategy and philosophy.
Would you tell us more about your work culture and business philosophy?
I work in an international agency so I meet diversified colleagues on daily basis. It's not an easy job to work with people with different background. Confrontation happens every day since we're so enthusiastic about the work. But we've learned how to cope with our differences and cooperate. I am more like systemic designer and experience architects in our studio. My job mostly focus on the interaction system but from time to time I do illustration and animation to help depict ideas.
What are your philanthropic contributions to society as a designer, artist and architect?
I used to train some young designers in my previous work. I listen to their concerns and provides suggestions in terms of professional and person life. But I haven't had any chance to do a pro bono project. If I had the opportunity I am happy to try.
What positive experiences you had when you attend the A’ Design Award?
Won the A Design awards gave me some power to keep moving so I'm really excited about it. Hoping this is a good sign that more positive things will come in 2020. I gain some software skills because of this competition so I think young designer should try to attend as much as possible. It helps not only in PR but also to sharpen your skills.

Extended Interview with CHIA-MIN LIN

Could you please tell us about your experience as a designer, artist, architect or creator?
I have a master degree on graphic design and interaction design. Been working in the field for over 10 years now. I've worked as illustrator, teacher, designer. Handle projects from OEMs, museums, publishers, artists, theaters... etc.
How did you become a designer?
My biggest motivation is usually when I see the work I done went public, the achievement. See my efforts have become something really makes me happy. That's probably why I choose to be a designer.
What are your priorities, technique and style when designing?
I guess both. I choose to be a designer because I thought that looks like a cool job. But the reality is not that cool. Most of the time you have probably 40 percent time to design, then the rest 60 percents is dealing with all kinds of nonsense. So I kind of force myself to keep running on this road.
Which emotions do you feel when designing?
I design interaction between machine and human. I hope one day I could show people why interface is way more important than they think. Experience and interface are really two sides in one. It's way more powerful then we think. Too bad it was considered only as aesthetic issues.
What particular aspects of your background shaped you as a designer?
Keep walking and don't limited in one field. Be versatile and a cross-field designer.
What is your growth path? What are your future plans? What is your dream design project?
Good designers have good ideas. Great designer bring ideas to life.
What are your advices to designers who are at the beginning of their career?
When it fits its project scope. The great work usually fits its context seamlessly and has the ability to guide people to gradully change their behaviors. When a user couldn't remember how was his/her life looks like before that specific product showed up, I think then the work could be called as good design.
You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
Good design reflect & provoke people's life. It tells people how they think about themselves. Good design invites introspective thinking and improvisations.
What is your day to day look like?
I usually design fictional stories when I have some free time. I wrote and draw my stories. It's the pleasure only for myself.
How do you know if a product or project is well designed? How do you define good design?
My tips is good ideas usually showed up when you're doing something unconcious, such as taking showers, felling into asleep, or walking. If you derive enough observation from daily life and learned enough, good ideas will jump out. Let your brain do the job. It connects thoughts without us knowing it.
What is your biggest design work?
2005 Japan Expo. So nicely blend into local culture with a respectful attitude.
Who is your favourite designer?
My favorite project is the Chinese Kan Opera Calendar I designed in 2015 when I was a graphic designer. I designed the calendar from scratch all by myself and it only went through one iteration with the client. It's such a delicate gift and has so many different layers to indicate the subtle transition with the Opera story. The reason I like it the most is not just because of the visual, but for its surprising experiences the calendar provides when an audience first open it. These tangible serendipities is hard to find within digital era. Interaction design has overemphasized the smoothness of functionalities and neglected the importance of creating possibilities. And this has become my ultimate goal as an IxD designer now.
Would you tell us a bit about your lifestyle and culture?
Don't let yourself go easy. Design is a continuous, life-long process. Keep learning and keep working.
What are your philanthropic contributions to society as a designer, artist and architect?
A profound language, inviting relationship & conversation between the object and the person.
What positive experiences you had when you attend the A’ Design Award?
I have met lots of good people along the way. They are my teachers, friends, family. They all kindly provide support in different forms of my career.

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