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Yu-Chun Huang's Arid AR Application presents a sophisticated integration of augmented reality technology within a residential bathroom environment, where a figure wearing a white head-mounted display…

Arid AR Application by Yu Chun Huang is a highly esteemed winner of the very prestigious 2025 Bronze A' Design Award in Interface, Interaction and User Experience Design Competition Category.


BronzeInterface· 2025

Arid AR Application

by Yu Chun Huang

Client: Y. C. Huang Design

Bronze A' Design Award Winner in Interface Category

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The Design

About Arid AR Application

Arid is an augmented reality application for interior remodeling. Arid runs on a mixed reality headset and allows users to view new materials on the walls, ceiling and floor of a real room. The space is first scanned to create a three-dimensional model with spatial anchors. Virtual walls are then attached to these anchors, and paint colors, tiles or transparency can be applied. Preset virtual furniture can be added and moved with hand gestures. Arid reduces the need for physical samples and small screens.

The Recognition

About the Bronze A' Design Award

Arid AR Application is a Bronze A' Design Award winner, a highly prestigious recognition granted to outstanding designs distinguished by creativity, ingenuity, and astuteness. Bronze winners are amply skillful and strikingly creative artifacts that authenticate the vast experience, imagination, and resourcefulness of their designers. Arid AR Application is expected to be a highly regarded, admired, and cherished object that is notably professional and innovative. This Bronze A' Design Award-winning design incorporates best practices in art, science, design, and technology, and is excellent for its attention to detail. Arid AR Application splendidly satisfies needs, touches desires, charms feelings, and appeals to curiosity.

Where to Get It

AR/VR Experience Design for Smart Spaces

We specialize in creating immersive AR/VR applications that transform how people interact with spaces. Our expertise spans brain-computer interfaces, virtual reality experiences, and smart environment design. From interactive museum exhibitions to futuristic retail platforms, we push boundaries in human-space interaction.

Discuss Your Project

Interviews

Grand Interview

Your innovative integration of AR/VR technology in Arid AR Application addresses a significant pain point in home renovation - could you elaborate on how the initial concept evolved from identifying this challenge to creating a solution that seamlessly blends virtual designs with physical spaces?

With a background in architecture, I’ve seen firsthand how challenging it is for people to make material decisions during the remodeling process. Many clients struggle to visualize the final outcome—whether it’s choosing paint colors, tiles, or other surface finishes. The traditional process often relies heavily on imagination or small material samples that don’t convey the full spatial effect.Initially, I was frustrated by how limited existing tools were, especially traditional VR headsets that only offer a one-way immersive experience, isolating users from their real-world environment. However, with the emergence of devices like the Oculus Quest 3 and Apple Vision Pro, I saw a major shift—these tools now support blending virtual elements into the real world through passthrough AR.That’s when the idea for ARID started to take shape. I thought: what if we could build a system that allows people to apply virtual materials directly onto their existing walls and see the result in real time? Instead of relying solely on imagination, users could evaluate multiple design options in their actual space, leading to more confident and informed decisions.

The natural lighting integration feature of Arid AR Application stands out as particularly impressive - how did your team develop and refine this capability to ensure accurate material visualization under various lighting conditions?

While we did not explicitly simulate how different materials respond to natural lighting conditions through advanced rendering techniques, we found that spatial openness and visual continuity played a critical role in shaping users’ perception of light. One key feature in ARID is the see-through wall toggle, which allows users to virtually “cut open” walls—such as bathroom partitions—and reveal external openings like windows.When users enable this feature and align it with real-world window positions, natural light from the actual environment blends with the AR overlay. This means users can experience different lighting atmospheres depending on the time of day and sun orientation, even without manually adjusting any lighting parameters in the system. The resulting effect provides a dynamic and context-aware experience, helping users intuitively sense how the space would feel with different levels of natural exposure.In essence, rather than directly simulating light-material interaction, we enabled a design interaction that lets natural light become part of the AR experience—making it a subtle yet powerful tool for visualizing atmosphere and spatial quality.

Given the complex technical requirements of Arid AR Application, particularly in precise room measurement and tile calculation functionality, what were the most challenging aspects of development, and how did your team overcome these obstacles?

Interestingly, precise room measurement and tile calculation were not the most challenging aspects of developing the ARID application. These functions were clearly defined from the start, and we had the tools and methods to achieve them accurately. What proved far more difficult—and crucial—was designing an intuitive user interface that allows users to naturally interact with the system, especially when selecting and applying materials to walls.In most traditional digital products, UI design is constrained to small screens, such as smartphones or tablets. Designers must carefully arrange all the information and icons within a 10-inch display. However, in the VR/AR environment, the concept of UI shifts dramatically. The entire surrounding space becomes part of the interface, and this opens up both opportunities and new complexities.In ARID, we wanted users to feel truly immersed in the space, blending physical and virtual environments. To support this, we avoided using traditional floating windows or flat menus. Instead, we attached the material selection UI to the user’s left hand, allowing them to use tap gestures with the right hand to intuitively browse and apply materials. This interaction simulates the feeling of holding a physical material sample in your hand and directly applying it to a surface—just like how people evaluate tiles or paint in real life.

Read the Full Interview

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Remodeling a home can be overwhelming, especially when visualizing materials like tiles and paint in an existing space. Traditional 3D CAD often limit the design experience to tiny 2D screens. ARID creates an immersive experience, allowing users to seamlessly blend virtual designs with the real world through AR/VR headsets. In just minutes, users can customize exisiting walls, explore materials, and arrange virtual furniture—all using intuitive hand gestures, fully integrated with the space.
Dimensions & Packaging
The ARID application is designed and implemented by Unity and operated by AR/VR headset Quest 3.
Tags
Augmented Reality, mixed realtiy, Meta, interior design, arhcitecture design, remodel
Production Technology
We developed ARID on the Unity platform, utilizing Meta's Mixed Reality Utility Kit and Quest 3 for its enhanced AR/MX capabilities. The project includes four key components: 1) Room scanning to acquire spatial anchors for walls, ceilings, and floors; 2) Generating virtual walls attached to these anchors; 3) A hand-based user interface enabling material changes (e.g., tiles, paint, or transparency); 4) A furniture interface to add preset furniture. We integrated the existing environment by using the OVR camera’s passthrough mode, allowing transparent materials to reveal the physical space behind virtual objects.
Design Challenge
The ARID system utilizes a VR headset to precisely measure room dimensions, crucial for accurate design interventions. When applying tiles, ARID calculates the wall size and tile dimensions to ensure perfect fit without stretching. Traditional methods using small color swatches or tile samples often fall short, as they can't replicate the full effect of materials in a fully decorated room. ARID overcomes these limitations by integrating VR's immersive experience with AR's ability to incorporate details of the physical environment, including natural lighting. This advanced integration allows users to see how materials and designs look under various lighting conditions, providing a significant advantage over traditional CAD systems and leading to more informed decisions and satisfying results.
Research
In architectural remodeling projects, design methods have evolved from physical models and computer-aided design (CAD) to Virtual Reality (VR) and phone-based Augmented Reality (AR). CAD enables designers to create 2D and 3D building models to visualize and simulate designs before construction. VR allows users to immerse themselves in a virtual 3D space, enhancing the design experience. Current phone-based AR apps, like the IKEA app, let users simulate adding virtual furniture to their actual living spaces. However, these apps are limited by small screens, offering a less comprehensive view of potential results. Moreover, interior remodeling involves not just furniture replacement but also adjustments to materials (tiles) and colors (paint). The challenge is creating a system that enhances the remodeling experience, particularly for material and color adjustments. The proposed ARID system will integrate the advantages of VR and AR for interior design, with a focus on bathroom remodeling. It enables users to visualize final results by adjusting wall materials and more effectively integrates with the physical environment than current 3D CAD systems can.
Inspiration
When people remodel their homes, it’s not just about adjusting the layout or changing materials—everyone envisions their dream room with specific color tones and tile preferences. Traditional design tools like 2D CAD and 3D simulations often fall short in providing a realistic representation. ARID enables users to visualize their designs in real-time, overlaying virtual materials onto physical walls, incorporating natural lighting, and reducing the need for physical samples.
Project Duration
The project started in June 2024 in Hanover, NH and finished in September, 2024.
Operation Flow
The ARID system enables users to remodel a bathroom by integrating AR/VR technology. The user wears a headset and holds a left-hand controller, with a floating user interface attached to the controller. Interaction is seamless: users control the UI and the physical environment using intuitive right-hand gestures. Upon entering the bathroom, the user scans the space to create a detailed 3D model. With the left-hand controller, they can select elements like walls, ceilings, or floors, and change their materials—whether it’s switching paint colors, applying tiles, or making them transparent to see through the original wall. Additionally, the user can add virtual furniture and intuitively manipulate its position or rotation with hand gestures like grabbing and pinching, making the remodeling process highly interactive and immersive.
Patents
Submitting to patent
Team Members
Jiayi Xu
Zhoucai Ni

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