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PARK STUDIO's Gram Games Corporate Workplace presents an exquisite interior composition where the eye first encounters a striking vermillion lacquered counter commanding the left foreground, its gloss
PARK STUDIO's Corporate Workplace presents a sophisticated exercise in contemporary interior architecture where warm earth tones establish thermal equilibrium across horizontal and vertical planes, or
Exposed concrete ceiling systems painted in matte charcoal anchor the upper register of this corporate workplace interior, where industrial ductwork, structural beams, and linear LED lighting tubes ar
PARK STUDIO's Corporate Workplace unfolds through a precisely calibrated architectural composition wherein warm terracotta and burnt sienna hues establish chromatic dominance across vertical surfaces
PARK STUDIO's Corporate Workplace unfolds as a meticulously orchestrated interior composition characterized by a sophisticated interplay of warm and cool chromatic zones, tectonic layering, and delibe

Park Studio

Silver Interior Space and Exhibition Design · 2025

Gram Games Corporate Workplace

by Mehmet Yasin Altındal - Park Studio

  • A' Design Award 2025 Silver Winner in Interior Space and Exhibition Design
  • Awarded April 15, 2025
  • CLIENT: Park Studio
  • Estimated Number of Design Views: 15,070
  • Verification code 7C6781A609 · Verify this award
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About Gram Games Corporate Workplace

Gram Games is a corporate workplace interior designed for a mobile game company in Istanbul, Turkey. The design translates the immersive quality of games into spatial experiences. Geometric patterns, layered textures and interactive lighting mark the transitions between areas. The layout balances open work areas for collaboration with enclosed meeting rooms, social hubs and quiet focus zones. Custom artwork, acoustic treatments and ergonomic furniture support comfort and daily use. Durable and sustainable finishes were selected for the commercial setting.

Within the evolving discourse of contemporary workplace design, PARK STUDIO's Gram Games Corporate Workplace emerges as a compelling meditation on the intersection of industrial authenticity and domestic warmth, embodying what scholars of spatial experience might recognize as the third place phenomenon translated into professional contexts. The design demonstrates sophisticated understanding of how material choices communicate organizational values, the exposed ceiling infrastructure suggesting transparency and creative industry ethos while the curved brick column introduces handcraft resonance that softens potential austerity. Technical accomplishment manifests in the precise coordination of disparate materials, from the flawless lacquer finish of the vermillion counter to the careful alignment of mosaic floor tiles that establish geometric rhythm beneath more organic forms above. The chromatic strategy reveals particular intelligence, employing a limited palette of earth tones punctuated by strategic red accents that function simultaneously as wayfinding elements and brand expression, creating visual coherence across what might otherwise read as heterogeneous material assemblage. Thematic content centers on the reconciliation of productivity with pleasure, the kitchen and gathering space suggesting that nourishment and community constitute essential components of creative labor rather than interruptions to it. The display shelving populated with figurines and cultural artifacts introduces personal and playful dimensions, perhaps inviting contemplation of how workspace design might honor the full humanity of its occupants rather than reducing them to productive units. Iconographic references span industrial heritage through exposed systems, domestic comfort through kitchen amenities, and contemporary creative culture through collectible displays, weaving multiple associative threads into coherent spatial narrative. Viewers may find themselves considering how the threshold between work and life continues to evolve, and what role thoughtfully designed environments play in supporting sustainable, humane, and generative professional practice.

Press Kit

Unique Properties
Gram Games' Istanbul office transforms the gaming world’s creativity into a physical space, merging dynamic aesthetics with seamless functionality. The workspace integrates geometric patterns, layered textures, and interactive spatial transitions, echoing game environments. Custom artwork, immersive lighting, and tactile materials enhance engagement, creating a workspace where imagination leads and productivity follows.
Dimensions & Packaging
The Gram Games Istanbul office is designed to meet the highest technical and operational standards, ensuring a seamless and efficient workplace experience. In addition to core engineering disciplines such as electrical, mechanical, and IT infrastructure, the project also integrates global standards in fire safety, occupational health, acoustics, and lighting. These elements were meticulously planned to optimize user comfort and enhance workplace functionality, ensuring a balanced and high-performing corporateenvironment.
Tags
Tactile Surfaces, Layered Textures, Geometric Abstraction, Interactive Lighting, Game-Inspired Forms, Spatial Transitions, Multi-SensoryDesign
Production Technology
The corporate workplace design process began with a thorough briefing phase to understand the client’s needs, brand identity, and operational requirements. This was followed by spatial planning solutions that optimized workflow, collaboration, and individual focus areas. Functional layouts were developed to ensure seamless movement and zoning, balancing open workspaces with enclosed meeting rooms and social hubs. The design process incorporated high-quality 3D renderings to visualize the space and refine details before execution. Material selection was guided by commercial project specifications, prioritizing durability, sustainability, and aesthetic harmony. Carefully curated finishes, acoustically treated surfaces, and ergonomic furniture contributed to both the visual and functional success of the space.
Design Challenge
The biggest challenge was translating the abstract nature of gaming environments into a tangible, functional workspace. Achieving seamless spatial transitions while maintaining ergonomic and acoustic comfort required extensive research into material properties and layout strategies. Striking a balance between open collaboration and focused work zones involved experimenting with modular, multi-layered designelements.
Project Duration
The project started in June 2024 and was completed in November 2024 in Istanbul, Turkey.
Operation Flow
The office is designed as a fluid and immersive environment, where spaces seamlessly transition, much like levels in a game. Open work areas encourage spontaneous collaboration, while private zones offer focus and retreat. Custom lighting, acoustic treatments, and interactive design elements create a workspace that adapts to different needs throughout the day. By blending creativity with functionality, the office fosters engagement, productivity, and a senseofbelonging.
Research
The design process began with an in-depth research phase, aligning Gram Games’ corporate identity, brand values, and the imaginative worlds of their games with a future-driven global workplace approach. Understanding how the team collaborates and interacts within their space was essential, leading to an on-site analysis of their existing office usage patterns. We initiated the project with conceptual and visual workshops, including like-dislike evaluations, to gather insights on both functional and aesthetic preferences. This research-driven methodology ensured that the final design not only reflects the company’s creative spirit but also enhances productivity, collaboration, and long-termadaptability.
Inspiration
Inspired by the immersive nature of mobile games, the design translates game-level transitions into spatial experiences. Repetitive geometric forms, evolving textures, and playful material contrasts reflect the rhythm of digital worlds. By integrating bespoke artwork, interactive lighting, and a balance of collaboration and focus zones, the office blurs the line between work and play, fostering an environment that fuels creativity and innovation.
Image Credits
Photographer İbrahim Özbunar
Videographer Mehmet Macid Aksu

Colors of Gram Games Corporate Workplace

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We transform corporate spaces into dynamic environments that reflect brand identity and foster innovation. Our holistic approach integrates spatial planning, custom design elements, and acoustic solutions to create workplaces that inspire creativity while enhancing productivity and collaboration.

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