VR Club Amusement Park by Maryna Praskurakova and Mikhail Kalesnikau is a highly esteemed winner of the very prestigious 2020 Silver A' Design Award in Interior Space and Exhibition Design Competition Category.
SilverInterior· 2020
VR Club Amusement Park
by Maryna Praskurakova and Mikhail Kalesnikau
Silver A' Design Award Winner in Interior Category
Verified Award Winner
Verify Award Status for #87694The Design
About VR Club Amusement Park
VR Club is an amusement park interior designed for virtual reality entertainment. The space covers about 1400 square meters and holds around 200 visitors. Colored LED lighting forms the basis of the design, shaping surfaces and marking accents. Changing colors alter the mood and highlight the functional areas. Several zones are linked by a light path around a central futuristic bar that is more than 18 meters long and allows guests to sit facing each other. A VR class, a cafe, a meeting room and a kids area are separated by glass partitions with acoustic panels that reduce noise.
The Recognition
About the Silver A' Design Award
VR Club Amusement Park is a Silver A' Design Award winner, an extraordinarily prestigious recognition granted to top-of-the-line, gorgeous, and impressive designs. Silver winners are tremendously brilliant and exceedingly creative works that illustrate the outstanding expertise, talent, and acuity of their designers. VR Club Amusement Park is expected to be a wonderful, showpiece work that is remarkably professional and profoundly innovative. This Silver A' Design Award-winning design is a highly notable, admired invention that benefits and advances the boundaries of art, science, design, and technology. VR Club Amusement Park is a vastly envied creation that evokes desires, introduces positive feelings, and sparks amazement and wonderment.
Where to Get It
Futuristic Entertainment Space Design
We transform entertainment venues into immersive futuristic experiences through innovative interior design. Our expertise in LED lighting integration, spatial flow, and sci-fi aesthetics creates unforgettable environments that captivate visitors. From concept to completion, we deliver extraordinary spaces on time.
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Design Interview
What is the main principle, idea and inspiration behind your design?
The main idea was to provide some unfamiliar environment influenced by science fiction movies. The base element for this design was hexagon – symbol of virtual reality.
What has been your main focus in designing this work? Especially what did you want to achieve?
We want to create a futuristic atmosphere of the video game.
What are your future plans for this award winning design?
This design is quite specific. As this amusement club is first in a network business, we expect to proceed with this interior idea for new locations.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Color lighting as a basis. The main task was to cause surprise and interest, to move the visitor to an unfamiliar environment. A variety of led RGB items create the form and accents. Changing the color - changes the perception and mood, highlighted functional areas.
- Dimensions & Packaging
- Total area around 1400 sq.m The lenght of the bar is more than 18 meters. Total capacity of the park is around 200 persons.
- Tags
- Interior design, Architecture, Interior light, VR, Amusement park
- Production Technology
- The project started in July 2018 as a concept of several visualizations of the main zones and was fully implemented at the end of December 2018. The customer wanted an extraordinary futuristic interior and fully trusted the designer. Tight deadlines demanded to focus on the development of architectural drawings and furniture.
- Design Challenge
- Shortest possible term and physical works in parallel with the design.
- Research
- Preservation of comfort in the atmosphere of the amusement Park. Balance of interior decoration and bright equipment. Possibilities of modern led lighting.
- Inspiration
- The original movie "TRON" (1982) and other science fiction movies. Virtual game space, spaceship, an unique atmosphere of the future.
- Project Duration
- The object is located in Minsk, Belarus. In the shopping center "Green city". Works start in July 2018, end in October 2018.
- Operation Flow
- The Park is divided into several functional areas, which are united by a light path around the center of the composition - a futuristic bar. A distinctive feature of the bar is the ability to sit opposite each other for comfortable communication in the company of friends. At the end of the track is provided VR class, which are training sessions and various presentations. Rooms VR-cafe, meeting room and kids area are separated by glass partitions and equipped with acoustic panels to isolate from the noise of the room.
- Patents
- Maryna Praskurakova, 2018
- Team Members
- Maryna Praskurakova
Mikhail Kalesnikau
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