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Crazy Head Digital Art by Jinho Kang
Crazy Head Digital Art by Jinho Kang
Crazy Head Digital Art by Jinho Kang
Crazy Head Digital Art by Jinho Kang
Crazy Head Digital Art by Jinho Kang

Jinho Kang

Iron Fine Arts and Art Installation Design · 2020

Crazy Head Digital Art

by Jinho Kang

  • A' Design Award 2020 Iron Winner in Fine Arts and Art Installation Design
  • Awarded April 15, 2020
  • CLIENT: Jinho Kang
  • Estimated Number of Design Views: 25,636
  • Verification code 765ABA91E0 · Verify this award
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About Crazy Head Digital Art

Every human being have their own characters like different ego, thinking and basic nature. The artist Jinho Kang stated that this Crazy Head came from it. So the car represents human's ego. Man is watching the car and wants to get rid of it but he can't. They seemed stick together forever. Man's eye is exaggerated like cartoon style. Even though the topic is heavy everything that he had done on this work looks more fun and casual.

Press Kit

Unique Properties
Every man have different characters like thinking, idea. Sometimes It is positive or negative things. It sticks to human's mind. On this art the car represent that ego. Man's eye is exaggerated like cartoon style. So It looks more fun.
Dimensions & Packaging
It's 2362x1813 300dpi. digital art.
Tags
digital art, cyberpunk, crazy head, cyber zico
Production Technology
Normally I use some photo I took and sometimes it comes from many different sources, made draw and retouched many times then finally change into different object.
Design Challenge
Hardest one is that what kind of stuffs I put it in on the man's head and when should I finish this project.
It's the battle between my thought and technical drawing.
It continues retouch.
Project Duration
It started 2013 and retouched 2018.
No exhibition.
Operation Flow
It's only digital art for the personal project.
Research
Animator is my main job since 1988 and still working on animation & game area as animator. Anyone can watch Crazy Singing Bird show on YouTube. Anyway, I always eager to make new things which is related with cyber punk & bio mechanic style. Also interested in inside of human mind.
So I mixed together. Using Photoshop, makes some crazy stuffs as 2D. Sometimes I took the pictures, drawing, and research the google. All kinds of stuffs related with humans are my materials.
Inspiration
Some funny stuffs came up instantly during watching trailer movie. I don't remember exactly when it was what movie it was. Later I mixed something on the man's head and made it into gif animation. That's the start of my Crazy-Head series. It have been developed many times through the last five years.
Image Credits
Image #1: Illustrator Jinho Kang, Crazy Head, 2015.
Patents
Copyrights belong to Jinho Kang

Colors of Crazy Head Digital Art

Design Interview about Crazy Head Digital Art

I obtain inspirations from a variety of movie clips, and photographs or illustration artwork from many artists.
Then I try to find my ideas and themes with which I can communicate with other people, and put them all together to create a whole new design of mine.

We human beings are born with our own characters and we carry them over to our death. My design depicts those inseparable relations.

I hope to have my work exhibited as many places as possible.

It took me over four weeks.

I normally enjoy doing works of Sci-fi illustrations, and one day, an idea pops into my head.
I thought It’d be fun to pursue my idea.

It has not yet been published, and I have’t decided what to do with it.

It all started from one funny imagination. Something is stuck on your face and lives with you for the rest of your life.

I did the work all by myself.

People of all ages and gender.

It's the idea that a car is stuck on a person’s face.

We all have an innate trait that we want to hide something in ourselves.
I think it is kind of something crazy. And it is supposed to come from our head.
That’s how it’s got a name Crazy Head.

I mostly use paper for sketch and use digital programs.

The way the man gazes at the car.
His eyes say that he wonders what it is but he can’t take it off his face.

I worked alone.

It's easy way to move and erase some object for layout. So I can fix it in a short time to the way of what i want.

It’s not influenced by any data or analytical research.
It just took me a great amount of time to think about what kind of car I would use.

This type of artwork was pretty new to me.
So I worked on it without knowing for sure how people would respond to it.

I was invited to go in for the competition through an email.
I thought it was a scam at first but then I realized it would be a good opportunity to make myself known.

Now I wish to create more designs as a series using more various people and different object.

Grand Interview about Crazy Head Digital Art

Animation, just like design, requires a lot of creative ideas. A significant amount of time is spent on creating smooth, continuous movements. However, during the planning phase, unexpected creative thinking is often required, especially when it comes to the visual elements. It's not just about the story, layout, or poses; the expressions on the characters' faces change with each situation and need to be depicted carefully. Naturally, animation must also flow smoothly. Moving into digital art, I believe it’s become an essential tool for me. It allows me to look at images and objects not just for what they are, but to deconstruct and combine various elements to create a composition that tells multiple stories in one frame. Even though the image is still, I create layouts with animation in mind.

The past decade has been the hardest time in my life, both professionally and personally. Going through a life that felt like hell, I came to understand how fragile humans are and how everything can be lost in an instant. My values and my perspective on humanity have completely changed. As a result, I created images that represent human thoughts and perceptions, comparing them to tangible objects that stick to us. The man in the artwork represents ourselves, while the car attached to his face can be seen as all the miscellaneous thoughts and clutter we cannot shake off.

Having worked on several Warner Brothers cartoons, I can see how you've grown fond of their quirky, unconventional style. Merging that comic cartoon style must bring a lot of creative freedom, similar to the distinctive, imaginative touch that Tim Burton brings to film. It’s a fantastic blend of humor and eccentricity!

When watching movies or commercials, there are moments when certain scenes instantly catch my eye. I visualize these scenes in various ways in my mind. From this point, I believe many creators start interpreting and expressing them in their own unique styles.After creating the first draft, I go through countless revisions until I’m satisfied. This process usually takes about one to two weeks. With digital work, there are no limitations in terms of location or budget, which allows for endless experimentation as long as time permits.

These days, the line between digital art and video art seems to be getting blurred. As an animator, I find myself planning the layout of my work with animation direction in mind. It seems to have encouraged imagining situations different from reality and inspired thinking beyond static expressions, leading to a focus on dynamic, living aspects. In the world of animation, we often deal with both reality and fantasy. In my digital work, I think it helped me express invisible, unreal worlds by using realistic elements and materials.

I believe each person has their own unique identity. Our personalities, ego, obsessions, and thoughts countless pieces of information pass through our minds every day, yet we can’t see them visually. It may not be perfect, but by bringing these inner aspects to the surface, I hope we can create a world where, instead of fighting over our differences, we live with mutual respect.

Actually, the first version of the piece was a GIF and wasn’t as large. It was simply an animation of the car moving on the face. As the project progressed, the neck became longer, and the image size grew bigger.The reason for elongating the neck was to give it a sense of openness and elegance while adding deeper meaning. Visually, I wanted it to feel refreshing, and perhaps I was also influenced by Modigliani.

As I mentioned in question 2, that time was the most difficult period in my life, filled with despair and depression. I was in a situation where I couldn’t live due to being deceived and betrayed in my work. I had lost all my energy for life. To find some comfort for myself, I think I should added some comic-elements to my artwork. I had to struggle for my life, and that struggle is represented in my work. The car represents something like trauma, panic disorder, and similar struggles for me.

It's simple. I believe we must fully acknowledge that while we may look similar on the outside, we are all different on the inside. Only then can we live with respect for each other. Anyway, that simple car attached to the face is different for every person. Everyone has different thoughts, ego, obsessions, personalities, favorite fruits, colors, shapes, everything is unique. These diverse thoughts can be expressed using various props. For example, a toy might be attached to a child's face, a bomb to a skull character, bundles of money to a scammer's face, or a self-driving car running across Elon Musk's face.

The human inner world is as complex as the faces we show, and each expression is different. There will be various props and different expressions, and I believe this can be applied to many art and advertising media. From children to elderly people, the expressions we have in life are diverse. If possible, I try to capture the stories that these expressions tell. It could be something painful scar in our mind. I’m also thinking about incorporating mechanical, robotic elements into the work.

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