Die ontwerp The Oracle Illustrasie deur Tsutomu Kitazawa is 'n hoogs gewaardeerde wenner van die baie prestigieuese 2021 A' Design Award in Brons in die Grafika-, Illustrasie- en Visuele Kommunikasie-ontwerp-kompetisiekategorie.
BronsGrafika· 2021
The Oracle Illustrasie
deur Tsutomu Kitazawa
Kliënt: gehngraphics,LLC.
Wenner van die A' Design Award in Brons in die Grafika-kategorie
Geverifieerde Toekenningswenner
Verifieer Toekenningsstatus vir #117764Die Ontwerp
Oor The Oracle Illustrasie
Die Orakel is 'n digitale illustrasie wat as konsepkuns vir 'n hoë-fantasie videospeletjie geskep is. Die beeld toon 'n toneel uit 'n land met 'n legende wat elke paar eeue een keer terugkeer. Volgens die legende arriveer boodskappers van die gode en verkondig die aanbreek van 'n nuwe era. Die ontwerp verbind die vorm van 'n monoliet met die teenwoordigheid van 'n groot walvis om 'n magtige wese voor te stel. Die kunswerk is met die hand geteken deur middel van 'n foto-invoegingsmetode ("photo bashing") in beeldredigeringsagteware en meet 6200 by 3150 pixels. Navorsing oor argitektuur en ou gebruike ondersteun die verbeelde wêreld.
Die Erkenning
Oor die A' Design Award in Brons
The Oracle Illustrasie is 'n wenner van die A' Design Award in Brons, 'n hoogs prestigieuse erkenning wat toegeken word aan uitstaande ontwerpe wat gekenmerk word deur kreatiwiteit, vindingrykheid en skerpsinnigheid. Wenners in Brons is ruimskoots vaardige en opvallend kreatiewe artefakte wat die groot ervaring, verbeelding en vindingrykheid van hul ontwerpers bevestig. Daar word verwag dat The Oracle Illustrasie 'n hoog aangeskrewe, bewonderde en gekoesterde voorwerp is wat merkwaardig professioneel en innoverend is. Hierdie ontwerp wat die A' Design Award in Brons gewen het, inkorporeer die beste praktyke in kuns, wetenskap, ontwerp en tegnologie en is uitstekend vanweë sy aandag aan detail. The Oracle Illustrasie bevredig behoeftes pragtig, raak aan begeertes, bekoor gevoelens en spreek die nuuskierigheid aan.
Agter die Ontwerp
Persstel
Krediete, spanlede en tegniese besonderhede verskaf deur die ontwerper.
- Unieke Eienskappe
- This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Day Of Moby Dick. The messengers from the Gods visit this land signaling a new future. It is the dawn of a new civilization, which comes with a blessing. Even though it causes the collapse of the current civilization a new era will rise from the destruction. As the future manifests through their bodies, creating a transformative leap forward in evolution. It is a gift that envelopes the whole world. Each land in this world has its own unique customs, deeply intertwined with traditions, folklore, and history of the inhabitants. There is the possibility of developing rich large scale worlds within this game. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
- Afmetings & Verpakking
- 6200pixel x 3150pixel 150dpi
- Etikette
- Illustration, Concept Art, Digital 2D, Game Art, Fantasy
- Produksietegnologie
- This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
- Ontwerpuitdaging
- Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling. In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
- Navorsing
- It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence. I consider my role to be a "visual translator". Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone. - Inspirasie
- My initial idea was to create a character beyond the existence of human wisdom. Combining two completely different settings and genres, I was captivated by the monolith from the movie "2001: A Space Odyssey" and the whale from the novel "Moby-Dick; or The White Whale". The whale's majestic presence and his mythical aura left a very strong impression. I projected the monolith onto Moby Dick to bringing into existence a mighty deity. In the legend they are considered to be almighty beings, messengers from the Gods. They give progress to humans, leading them to the new era.
- Projekduur
- Created during the one-month period of May 2020.
At a studio in Tokyo, Japan. - Bedryfsvloei
- Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization. - Patente
- TSUTOMU KITAZAWA / gehngraphics, LLC.
- Spanlede
- TSUTOMU KITAZAWA
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