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Cohesion የሰሌዳ ጨዋታ by Chan Wing Ki

Cohesion የሰሌዳ ጨዋታ by Chan Wing Ki is a highly esteemed winner of the very prestigious 2025 A' Design Award የብረት ሽልማት in የትምህርት፣ የማስተማሪያ እና የስልጠና ይዘት ዲዛይን Competition Category.


ብረትትምህርት· 2025

Cohesion የሰሌዳ ጨዋታ

by Chan Wing Ki

Client: Hong Kong Polytechnic University

A' Design Award የብረት ሽልማት Winner in ትምህርት Category

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Verified Award Winner

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Colors

The Design

About Cohesion የሰሌዳ ጨዋታ

ኮሄዥን ተደጋጋሚ ግጭቶችና የመግባቢያ ችግሮች ላሉባቸው ቤተሰቦች ተብሎ የተዘጋጀ የትብብር ሰሌዳ ጨዋታ ነው። ተጫዋቾች አድናቆትን፣ ስምምነትን፣ ተግሣጽንና ሙቀትን የሚወክሉ የእሴት ካርዶችን በመሰብሰብ የግጭት ካርዶችን ለማስወገድ በተወሰነ የጊዜ ገደብ ውስጥ በጋራ ይሠራሉ። ስብስቡ የገጸ-ባህርይ ካርዶችን፣ የክስተት ካርዶችን፣ የታተመ ካርታን፣ የአሸዋ ሰዓትን እና የአክሪሊክ እሴት ንጣፎችን ያካትታል። ካርዶች ለሌሎች ሊታዩ ስለማይችሉ፣ ተጫዋቾች እያንዳንዱን እርምጃ ለማቀድ መነጋገር አለባቸው። ጨዋታው የቤተሰብ አባላት እንደ አንድ ቡድን እንዲሠሩና ትክክለኛ ችግሮችን በገንቢ መንገድ እንዲፈቱ ያበረታታል።

The Recognition

About the A' Design Award የብረት ሽልማት

Cohesion የሰሌዳ ጨዋታ የA' Design Award የብረት ሽልማት አሸናፊ ነው፤ ይህም በጥሩ ሁኔታ ከተነደፉ ፈጠራዎች የሚጠበቁትን ሙያዊና ኢንዱስትሪያዊ መስፈርቶች ለሚያሟሉ ጥሩ ዲዛይኖች የሚሰጥ ከፍተኛ ክብር ያለው እውቅና ነው። የብረት አሸናፊዎች የፈጣሪዎቻቸውን ታላቅ ችሎታ፣ ከፍተኛ ልዩ ሙያ፣ የባለሙያ ግንዛቤ እና የፈጠራ አቅም ያሳያሉ። Cohesion የሰሌዳ ጨዋታ ከፍ ያለ ግምት የሚሰጠው፣ የሚደነቅና የሚወደድ፣ ተግባራዊና ፈጠራ የተሞላበት ሥራ እንደሚሆን ይጠበቃል። ይህ የA' Design Award የብረት ሽልማትን ያሸነፈ ዲዛይን የኢንዱስትሪ ምርጥ ልምዶችን ያዋህዳል፤ ከእውቀትና ከተሰጥኦ ጋር የተሳሰሩ ብቁ ቴክኒካዊ ባህሪያትም አሉት። Cohesion የሰሌዳ ጨዋታ በጥልቅነቱ የተከበረ ሲሆን ዓለምን የተሻለ ቦታ ለማድረግ የሚረዱ የሕይወት ጥራት ማሻሻያዎችን ለማቅረብ የተነደፈ ነው።

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Cohesion is a cooperative fast reaction board game designed for educating the families who are facing negative relationships. Players must work together, utilizing different family values like appreciation, harmony, discipline, and warmth, to overcome conflicts and maintain family solidarity. Through communication and collaboration, the game teaches players how to deal with real-life problems in a constructive and positive manner.
Dimensions & Packaging
The board game includes one box package(22cm x 16cm), 4 character cards(8.5cm x 5.5cm), 52 values cards(8.5cm x 5.5cm), 26 event card(8.5cm x 5.5cm), 17 conflict cards(8.5cm x 5.5cm),1 hourglass, 1 map(29.7 cm x 42 cm), 52 acrylic value tiles (3cm x 3cm).
Tags
Board Game, Family conflicts, Team Building, Family Dynamics, Conflict Resolution, Cooperation, Communication Skills, Positive Relationships
Production Technology
The design of "Cohesion" involved a thoughtful process combining research and creative methodologies. I utilized card-based mechanics to encourage interaction, with 4 character cards, 52 value cards, and 26 event cards designed to represent core family values. The 17 conflict cards introduce real-life challenges, fostering discussion and resolution. The board and acrylic tiles were crafted with precision to enhance the visual appeal. Iterative playtesting helped refine gameplay mechanics, ensuring a balance between fun and meaningful engagement.
Design Challenge
Developing "Cohesion" presented the challenge of balancing engaging gameplay with meaningful lessons on family dynamics. Ensuring that the game effectively promoted cooperation over competition required extensive research into family values and conflict resolution techniques. One significant obstacle was addressing the diverse communication styles within families, as seen in Millie's case, where misunderstandings arose. By incorporating feedback from family wellness studies and iterative playtesting, I refined mechanics to foster appreciation and collaboration, ultimately enhancing family connections.
Research
Research Background
The shift from large, interconnected extended families to smaller, detached nuclear families has led to increased instability for families and negative impacts on children. David Brooks (2020) notes that while life has become freer for individuals, it has also resulted in heightened family conflicts. Family conflict refers to active opposition between family members and can arise from struggles over values, scarce resources, and differing interests. Cooperation is essential for maintaining healthy family dynamics, yet competition often overshadows it.
Methods
The design of the board game focuses on fostering cooperation among family members to address conflicts. It aims to create a supportive environment where families can navigate challenges together. The game is informed by research on family well-being, specifically from a study conducted by the Hong Kong Family Welfare Society.
Tools
Board Game: The primary tool for facilitating family interactions and promoting cooperation.
Score System: The game includes a scoring mechanism based on four subdomains of family solidarity: family time, family atmosphere, family responsibilities, and care and support.
Value Promotion: The game emphasizes positive values to counter negative situations and improve family interactions.
Participants
The target audience for the board game is families experiencing negative relationships, characterized by frequent conflicts and poor communication. The game is designed to engage all family members, encouraging them to work together and strengthen their bonds.
Results
The game encourages families to recognize themselves as a team, improving interactions and fostering positive emotions. It provides a support system that helps individuals navigate life's challenges while ensuring they feel connected and valued within the family unit.
Insights
Importance of Cooperation: Emphasizing cooperation over competition is crucial for maintaining healthy family relationships.
Communication Gaps: Addressing communication barriers is essential to prevent misunderstandings, as seen in Millie's family, where communication issues lead to conflicts.
Family Solidarity: Focusing on family solidarity creates a sense of belonging and connectedness, which are vital for emotional well-being and resilience in facing challenges.
Positive Values: Promoting positive values within the game can help families manage conflicts more effectively and build stronger relationships.
Inspiration
The pandemic has led to extended periods of time spent at home with family, resulting in an increase in family conflicts. This rise in conflicts can be attributed to more frequent communication, differing interests, and inconsistent views and opinions on various matters. Interestingly, many of these conflicts often begin with positive intentions but can end in negative feelings.
My board game design aims to address these dynamics by encouraging open communication and understanding.
Project Duration
The project started in December 2022 in Hong Kong and finished in June 2023 in Hong Kong, and was exhibited in Jockey Club Creative Arts Centre in June 2023.
Operation Flow
At the start of the game, each player draws a role card indicating how many base cards they need to hold. Players then draw two conflict cards, replacing any eliminated card with a new one to maintain two on the board. The game is turn-based; if a player lacks the necessary cards to resolve conflicts, they must discard and draw a new card. Players can’t show their cards but must communicate about them. They use event cards to gather required value cards to eliminate conflicts. Players must do this before the hourglass runs out to score family cohesion levels.
Patents
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Team Members
Designer: Chan Wing Ki
Image Credits
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