ወደ ይዘት ዝለል
History Addict የትምህርት መተግበሪያ በ Xi Pang

History Addict የትምህርት መተግበሪያ በ Xi Pang የተሠራ ሲሆን በ የትምህርት፣ የማስተማሪያ እና የስልጠና ይዘት ዲዛይን የውድድር ምድብ ውስጥ እጅግ ከፍ ያለ ክብር ያለው የ 2025 A' Design Award የነሐስ ሽልማት አሸናፊ ነው።


ነሐስትምህርት· 2025

History Addict የትምህርት መተግበሪያ

በ Xi Pang

ደንበኛ: X Design Studio

በ ትምህርት ምድብ ውስጥ የ A' Design Award የነሐስ ሽልማት አሸናፊ

25,533

የተረጋገጠ የሽልማት አሸናፊ

ለ #171909 የሽልማት ሁኔታ ያረጋግጡ

ቀለሞች

ንድፉ

ስለ History Addict የትምህርት መተግበሪያ

History Addict በባህላዊ መንገድ አሰልቺ የሆነውን የታሪክ መማር ሂደትን ወደ አሳታፊ እና በጨዋታ የተመሰረተ ልምድ የሚቀይር የትምህርት ሞባይል መተግበሪያ ነው። የመረጃ ትንተና እና AI ስልተ ቀመሮችን በመጠቀም ከተጠቃሚዎች ፍላጎት ጋር የሚስማሙ የታሪክ ኮርሶችን ይመክራል። መተግበሪያው በታሪክ ባለሙያዎች የተደገፉ የትምህርት መሳሪያዎችን በኩዊዝ ክፍሉ ውስጥ ወደ ተግባራዊ እንቆቅልሾች በመቀየር፣ ተጠቃሚዎች እውቀታቸውን የጨዋታ መሰል ልምድ እያደረጉ በብቃት እንዲያጠናክሩ ይረዳል። የታሪክ ትምህርትን የበለጠ አዝናኝ እና ተደራሽ በማድረግ፣ History Addict ብዙ ሰዎች ታሪክን እንዲያደንቁ እና በህይወታቸው ጋር እንዲሳተፉበት ለማነሳሳት ያለምዳል።

እውቅናው

ስለ A' Design Award የነሐስ ሽልማት

History Addict የትምህርት መተግበሪያ የA' Design Award የነሐስ ሽልማት አሸናፊ ነው፤ ይህም በፈጠራ፣ በብልሃት እና በአስተዋይነት ለሚታወቁ ድንቅ ዲዛይኖች የሚሰጥ እጅግ ከፍተኛ ክብር ያለው እውቅና ነው። የነሐስ አሸናፊዎች የዲዛይነሮቻቸውን ሰፊ ልምድ፣ ምናብ እና ብልሃት የሚያረጋግጡ እጅግ ችሎታ የተሞላባቸው እና በሚያስደንቅ ሁኔታ ፈጠራ ያላቸው ሥራዎች ናቸው። History Addict የትምህርት መተግበሪያ ከፍ ያለ ግምት የሚሰጠው፣ የሚደነቅና የሚወደድ፣ እጅግ ሙያዊና ፈጠራ የተሞላበት ነገር እንደሚሆን ይጠበቃል። ይህ የA' Design Award የነሐስ ሽልማትን ያሸነፈ ዲዛይን በኪነ ጥበብ፣ በሳይንስ፣ በዲዛይን እና በቴክኖሎጂ ምርጥ ልምዶችን ያካትታል፤ ለዝርዝርም በሚሰጠው ትኩረት ምርጥ ነው። History Addict የትምህርት መተግበሪያ ፍላጎቶችን በግሩም ሁኔታ ያረካል፣ ምኞቶችን ይነካል፣ ስሜቶችን ይማርካል እንዲሁም የማወቅ ጉጉትን ይስባል።

ከንድፉ በስተጀርባ

የፕሬስ ኪት

ክሬዲቶች፣ የቡድን አባላት እና ቴክኒካል ዝርዝሮች በዲዛይነሩ የተሰጡ።

ልዩ ባህሪያት
History Addict is an education app that turns the traditionally tedious history learning process into a gamification experience. It leverages data analytics and AI algorithms to suggest courses that match user interest. Besides, the app builds on effective learning tools recommended by historians and transforms them into interactive puzzles in the quiz module. As such, users can effectively consolidate their learning outcomes via the quiz while having a game like experience.
ልኬቶች እና ማሸጊያ
Through data analytics, the home page feed automatically recommends courses that are currently trending based on other users interest on the app. On top of this, the app also leverages machine learning algorithms to suggest courses to the user based on his or her past searching, browsing, and learning behaviors. This ensures the user can get a good mix of familiar history topics that are similar to those they have learnt before and fresh history topics that they have not touched on yet.
መለያዎች
Gamification Design, History Learning, Education App, Emotional Design
የማምረቻ ቴክኖሎጂ
History Addict followed a human centred design process. At the start, the designer conducted extensive research to understand the problem space and user needs. Various tools were then used to extract research insights, like persona, user journey map, and qualitative coding. Based on the research findings, the designer created early prototypes to experiment with different directions. Eventually, hifi interfaces were crafted based on the final design idea. See the attached pdf for more details.
የዲዛይን ተግዳሮት
The biggest challenge was to make the app entertaining and fun. There were some competitor products before History Addict so it is vital for the app to have a unique value proposition. I focused on the quiz as a breakthrough as it was often considered a daunting and tedious part in the learning process. Then I dedicated myself to active brainstorming and extensive literature review, which eventually helped me uncover various learning tools and turned them into game like puzzles for the quiz.
ምርምር
Multiple research methods were adopted in this project, including literature review, competitor analysis, and user research. For example, extensive surveys were conducted to collect both qualitative and quantitative data from over 50 history learners of different age groups. The goal was to understand the users pain points, needs, learning preferences and expectations. For more detailed research results and insights, please refer to the uploaded pdf document due to the 500 character limit.
መነሳሻ
Learning history can be challenging sometimes. Firstly, memorizing various historical times and figures is difficult and time consuming. Secondly, existing learning materials feel tedious to some learners. To tackle these issues, I conducted research to explore effective learning tools that help users strengthen their memory, like family trees and flashcards. Afterwards, I leveraged these tools with gamification design to make the history learning process more entertaining and enjoyable.
የፕሮጀክት ጊዜ
The user research and low fidelity mockups of this project were completed between October and November of 2019 in Shanghai, China. In the spring of 2021, it was revamped with a new visual style and updated UI elements in Edinburgh, Scotland. The final stage of this project was conducted to further refine design details in 2024 in California, United States.
የሥራ ሂደት
All product features can be easily interacted with via common hand gestures. On the reading page, users can press and hold on text that they are interested in, then a toolbar will pop up giving them options to copy, highlight, or share the selected text. Plus, in the quiz module, users can solve the questions with multiple ways, like clicking on the right answer card or dragging and rearranging answer cards in the correct order. The variety of interaction adds more fun to the user experience.
የፈጠራ ባለቤትነት
Copyrights belong to Xi Pang, 2025.
የቡድን አባላት
Xi Pang
የምስል ምስጋና
Image #1: Photographer Daniel Tseng, Photo of Kyoto, 2017.
Image #2: Creator Katsushika Hokusai, The Great Wave off Kanagawa, 1831.
Image #3: Photographer Daisy Chen, Photo of Kyoto, 2020.
Image #4: Photographer Ryunosuke Kikuno, Photo of Samurai, 2020.
Image #4: Photographer Susann Schuster, Photo of Kabuki, 2021.
Image #5: Illustrator Storyset, Grades Concept Illustration, 2021.

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A' Design Award ለጥሩ ዲዛይን የሚሰጥ ዓለም-አቀፍ፣ በዳኞች የሚመረጥ ሽልማት ነው። በ A' Design Award ውስጥ ተሳትፎ ለሥራዎ በብቃት ላይ የተመሠረተ እውቅና፣ ዝና፣ ክብር እና ታዋቂነት ለማግኘት እድል ይኑሮት። ሥራዎን ለ A' Design Award ያቅርቡ እና ለተወዳዳሪው የ A' Design Prize ይወዳደሩ።

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