Gram Games التصميم الداخلي لمكتب مؤسسي by Mehmet Yasin Altındal - Park Studio is a highly esteemed winner of the very prestigious 2025 جائزة A' Design Award الفضية in تصميم الفضاءات الداخلية والمعارض Competition Category.
فضةالتصميم الداخلي· 2025
Gram Games التصميم الداخلي لمكتب مؤسسي
by Mehmet Yasin Altındal - Park Studio
Client: Park Studio
جائزة A' Design Award الفضية Winner in التصميم الداخلي Category
Verified Award Winner
Verify Award Status for #167978The Design
About Gram Games التصميم الداخلي لمكتب مؤسسي
"غرام غيمز" هو تصميم داخلي لمساحة عمل مؤسسية صُمّمت لشركة ألعاب محمولة في إسطنبول، تركيا. يترجم التصميم الطابع الغامر للألعاب إلى تجارب مكانية. وتُبرز الأنماط الهندسية والقوامات المتراكبة والإضاءة التفاعلية مواضع الانتقال بين المناطق المختلفة. ويوازن المخطط بين مساحات العمل المفتوحة المخصصة للعمل التشاركي وغرف الاجتماعات المغلقة والمراكز الاجتماعية ومناطق التركيز الهادئة. وتسهم الأعمال الفنية المصممة خصيصًا والمعالجات الصوتية والأثاث المريح المصمم وفق مبادئ الإرغونوميا في تعزيز الراحة والاستخدام اليومي. وقد اختيرت تشطيبات متينة ومستدامة تلائم طبيعة البيئة التجارية.
The Recognition
About the جائزة A' Design Award الفضية
Gram Games التصميم الداخلي لمكتب مؤسسي هو فائز بجائزة A' Design Award الفضية، وهي تقدير رفيع المكانة بصورة استثنائية يُمنح للتصاميم الرفيعة المستوى والجميلة والمبهرة. والفائزون بالفضية هم أعمال لامعة بشدة وشديدة الإبداع تجسّد الخبرة والموهبة وحدة الذكاء المتميزة لدى مصمميها. ويُتوقع أن يكون Gram Games التصميم الداخلي لمكتب مؤسسي عملًا رائعًا يُعرض كنموذج، شديد الاحترافية وعميق الابتكار. وهذا التصميم الفائز بجائزة A' Design Award الفضية اختراع جدير بالذكر ومحل إعجاب، يعود بالنفع ويوسّع حدود الفن والعلم والتصميم والتكنولوجيا. وGram Games التصميم الداخلي لمكتب مؤسسي إبداع يغبطه الكثيرون، يثير الرغبات ويبعث مشاعر إيجابية ويشعل الدهشة والإعجاب.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Gram Games' Istanbul office transforms the gaming world’s creativity into a physical space, merging dynamic aesthetics with seamless functionality. The workspace integrates geometric patterns, layered textures, and interactive spatial transitions, echoing game environments. Custom artwork, immersive lighting, and tactile materials enhance engagement, creating a workspace where imagination leads and productivity follows.
- Dimensions & Packaging
- The Gram Games Istanbul office is designed to meet the highest technical and operational standards, ensuring a seamless and efficient workplace experience. In addition to core engineering disciplines such as electrical, mechanical, and IT infrastructure, the project also integrates global standards in fire safety, occupational health, acoustics, and lighting. These elements were meticulously planned to optimize user comfort and enhance workplace functionality, ensuring a balanced and high-performing corporateenvironment.
- Tags
- Tactile Surfaces, Layered Textures, Geometric Abstraction, Interactive Lighting, Game-Inspired Forms, Spatial Transitions, Multi-SensoryDesign
- Production Technology
- The corporate workplace design process began with a thorough briefing phase to understand the client’s needs, brand identity, and operational requirements. This was followed by spatial planning solutions that optimized workflow, collaboration, and individual focus areas. Functional layouts were developed to ensure seamless movement and zoning, balancing open workspaces with enclosed meeting rooms and social hubs. The design process incorporated high-quality 3D renderings to visualize the space and refine details before execution. Material selection was guided by commercial project specifications, prioritizing durability, sustainability, and aesthetic harmony. Carefully curated finishes, acoustically treated surfaces, and ergonomic furniture contributed to both the visual and functional success of the space.
- Design Challenge
- The biggest challenge was translating the abstract nature of gaming environments into a tangible, functional workspace. Achieving seamless spatial transitions while maintaining ergonomic and acoustic comfort required extensive research into material properties and layout strategies. Striking a balance between open collaboration and focused work zones involved experimenting with modular, multi-layered designelements.
- Research
- The design process began with an in-depth research phase, aligning Gram Games’ corporate identity, brand values, and the imaginative worlds of their games with a future-driven global workplace approach. Understanding how the team collaborates and interacts within their space was essential, leading to an on-site analysis of their existing office usage patterns. We initiated the project with conceptual and visual workshops, including like-dislike evaluations, to gather insights on both functional and aesthetic preferences. This research-driven methodology ensured that the final design not only reflects the company’s creative spirit but also enhances productivity, collaboration, and long-termadaptability.
- Inspiration
- Inspired by the immersive nature of mobile games, the design translates game-level transitions into spatial experiences. Repetitive geometric forms, evolving textures, and playful material contrasts reflect the rhythm of digital worlds. By integrating bespoke artwork, interactive lighting, and a balance of collaboration and focus zones, the office blurs the line between work and play, fostering an environment that fuels creativity and innovation.
- Project Duration
- The project started in June 2024 and was completed in November 2024 in Istanbul, Turkey.
- Operation Flow
- The office is designed as a fluid and immersive environment, where spaces seamlessly transition, much like levels in a game. Open work areas encourage spontaneous collaboration, while private zones offer focus and retreat. Custom lighting, acoustic treatments, and interactive design elements create a workspace that adapts to different needs throughout the day. By blending creativity with functionality, the office fosters engagement, productivity, and a senseofbelonging.
- Team Members
- Mehmet Yasin Altındal, Betül Tuğrul, Buse Kaya
- Image Credits
- Photographer İbrahim Özbunar
Videographer Mehmet Macid Aksu
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