Terra فيلم رسوم متحركة قصير by Hugo Ferreira is a highly esteemed winner of the very prestigious 2025 جائزة A' Design Award الفضية in تصميم الرسوم الحاسوبية والنمذجة ثلاثية الأبعاد Competition Category.
فضةالرسوم الحاسوبية· 2025
Terra فيلم رسوم متحركة قصير
Client: Okdraw
جائزة A' Design Award الفضية Winner in الرسوم الحاسوبية Category
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The Design
About Terra فيلم رسوم متحركة قصير
"تيرا" فيلم رسوم متحركة قصير يشكّل فيه الغبار والجاذبية والأطلال التي صنعها الإنسان الموضوعات الرئيسية. تبلغ مدة الفيلم نحو خمس دقائق، ويستخدم نسبة أبعاد 2.35:1، ويُعرض على وقع المقطوعة الموسيقية E2 لفرقة Muay. يُقدَّم "تيرا" بوصفه تحية للعمارة والتكنولوجيا وسينما الخيال العلمي والموسيقى. أُنجز العمل باستخدام برنامج 3ds Max ومحرك العرض Corona Renderer، مع إجراء المونتاج وتصحيح الألوان في برامج Adobe. وقد نُفِّذت الرسوم المتحركة وحركة الكاميرا والإضاءة يدويًا، بينما جرت محاكاة الاصطدامات والانفجارات والتشققات عبر إضافات برمجية. وقد وجّهت الأشكال الوحشية (البروتالية) التوجه البصري للعمل.
The Recognition
About the جائزة A' Design Award الفضية
Terra فيلم رسوم متحركة قصير هو فائز بجائزة A' Design Award الفضية، وهي تقدير رفيع المكانة بصورة استثنائية يُمنح للتصاميم الرفيعة المستوى والجميلة والمبهرة. والفائزون بالفضية هم أعمال لامعة بشدة وشديدة الإبداع تجسّد الخبرة والموهبة وحدة الذكاء المتميزة لدى مصمميها. ويُتوقع أن يكون Terra فيلم رسوم متحركة قصير عملًا رائعًا يُعرض كنموذج، شديد الاحترافية وعميق الابتكار. وهذا التصميم الفائز بجائزة A' Design Award الفضية اختراع جدير بالذكر ومحل إعجاب، يعود بالنفع ويوسّع حدود الفن والعلم والتصميم والتكنولوجيا. وTerra فيلم رسوم متحركة قصير إبداع يغبطه الكثيرون، يثير الرغبات ويبعث مشاعر إيجابية ويشعل الدهشة والإعجاب.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Terra is a short animation film, based on a what if kind of story, where, dust, gravity, and man made ruins are the protagonists.
Terra was written for the music E 2 of the band Muay - a music written inicialy for the live Soundtrack for the movie Earth (Terra), of Aleksandr Dovzhenko.
Terra attempts to be an honest homage to architecture, technology, sci-fi movies, and music. - Dimensions & Packaging
- Length: 5.20 min
Type of film: CG Animation
Aspect Ratio: 2.35:1
Music: E2 by Muay - Tags
- music, video, short film, brutalism
- Production Technology
- We wanted to implement as much of our daily work flow as possible, so our setup did not deviate much from the industry standard. We used 3ds Max with Corona Renderer, and
Adobe After Effects and Premiere for editing and color correction.
Our approach was straightforward, with us solving problems as we encountered them and
embracing limitations as part of the creative process. We were more concerned with the results than with realistic physics – if it looked good, me would move on. All the animation, camera work, and lighting were done by hand. The only exceptions were the rock collisions, explosions, and cracks, for which we used the Phoenix FD plugin and tyFlow to simulate various effects. - Design Challenge
- Curiously enough, the most difficult part was probably working free from the constraints of a client: with endless possibilities, it is hard to establish boundaries. Between the music, story, and visuals, it was not easy to strike the right balance. Occasionally, we went too far while experimenting and had to dial it down a notch.
- Research
- Terra finds its primary inspiration in a fusion of Sci-Fi movies, utopian ideals and stories, music, ancient machines, the solidity of rocks, and the aesthetic of brutalism.As we were not used to work with this aesthetic, we submerged ourselves in movies like 'The
Tragedy of Macbeth, Lighthouse, and Sin City. We also consulted the photography of Saul Leiter
and Sebasião Salgado. All of these references helped us to understand how, in the absence of
color, we can use contrast as a shaping, and eye-guiding tool. Consequently, lighting direction,
camera movement, and post-production went hand in hand at all times. - Inspiration
- Terra finds its primary inspiration in a fusion of Sci-Fi movies, utopian ideals and stories, music, ancient machines, the solidity of rocks, and the aesthetic of brutalism. Examples:
- Project Duration
- This project started in August 2022 and was finished in February 2023. Was writen, directed and produce on our studio, with the help of Rebus Farm.
- Operation Flow
- Watch it and listen to it.
- Patents
- Copyrights belong to Okdraw, 2025.
- Image Credits
- Written, Directed and Produced by: Okdraw
Music by: Muay
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