Preskoči na sadržaj
Unream Lampa od Jiani Zeng and Honghao Deng

Dizajn Unream Lampa od dizajnera Jiani Zeng and Honghao Deng je visoko cijenjeni dobitnik prestižne nagrade 2020 Platinska nagrada A' Design Award u kategoriji Dizajn 3D Štampanih Oblika i Proizvoda.


Platina3D Štampa· 2020

Unream Lampa

autor Jiani Zeng and Honghao Deng

Klijent: MIT HCI Engineering Group

Dobitnik nagrade Platinska nagrada A' Design Award u kategoriji 3D Štampa

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Dizajn

O dizajnu Unream Lampa

Unream je lampa proizvedena multi-materijalnim vokselnim 3D printanjem. Površina je prekrivena lentikularnim lećama koje se printaju zajedno sa sadržajem u boji. Unream prikazuje različite boje iz različitih uglova gledanja, tako da se čini da objekat prikazuje pokretnu sliku kada osoba prođe pored njega. Lampa djeluje kao objekat pri dnevnom svjetlu i kao izvor svjetlosti noću. Visina je 220 mm, a širina 100 mm. Računarski tok rada dodjeljuje svojstva materijala svakom vokselu, što omogućava optičke teksture na površinama slobodne forme.

Priznanje

O nagradi Platinska nagrada A' Design Award

Unream Lampa je pobjednik Platinske nagrade A' Design Award, iznimno prestižnog priznanja koje se dodjeljuje zaista izuzetnim, elegantnim i veličanstvenim dizajnima. Platinski pobjednici čuda su stvaranja, svjedočanstva granica intelektualne kreativnosti i pokazuju neprevaziđen profesionalizam i genij svojih dizajnera. Očekuje se da ovi dizajni budu najpoznatiji radovi koji određuju estetiku jedne ere, doprinose dobrobiti društva i pomjeraju granice umjetnosti, nauke, dizajna i tehnologije. Unream Lampa pokazuje uzvišen nivo izvrsnosti i nesumnjivo čini svijet boljim mjestom svojim korisnim i vrijednim karakteristikama. Unream Lampa je rad koji je osvojio Platinsku nagradu A' Design Award i koji budi želje, inspirira, oduševljava i pali veliku radost.

Iza dizajna

Press komplet

Zasluge, članovi tima i tehnički detalji koje je dostavio dizajner.

Jedinstvena svojstva
Unream is the first 3D printed object that displays dynamically by itself. With the most advanced multi-material voxel printing technology, we create 'dream-like' materials that used to exist only in the digital world. Covered by lenticular lenses, Unream is a daytime artifact and night lamp revealing dynamic colors in different viewing angles. With Unream, we reimagined the relationship between human, space, and objects by expanding binary material presence to dynamic material experience.
Dimenzije i pakovanje
Height: 220 mm * Width: 100mm
Oznake
3D printing, Multi-material printing, voxel printing, lenticular effect, lighting design, dynamic material, material interface, illusory material, optical textiles
Tehnologija proizvodnje
Most of the material is a single layer of a separate entity that only exists uniformly on a product surface. With Unream, we break this inertial thinking by embedding information into three-dimensional matter (voxel) and assign different material properties to each voxel in multi-material printing. Designers can use our computational workflow to create object interfaces with various material distributions that can display unique material expressions.
Dizajnerski izazov
Structural textures are extremely hard to be applied on a free-form model using 3D printing. With our workflow, not only structural textures but also optical textures can be applied on any 3D surface. With Unream, we've developed a computational workflow that can assign different material properties to each voxel in multi-material printing.
Istraživanje
Unream is one of the products designed with "illusory material": a MIT research about 3D printing lenticular effect. The lenticular effect people can create, and the quality of optical aberrations is highly restricted by existing manufacturability in optical lens and printer resolution. Normally, the making of lenticular sheet and content images are separate and handled by different people. With multi-material 3D printing, we can design the optical lens together with the image content, experimenting with different shapes and depths of the lens, surface form, and even the transparency and hardness of the image content. At the product/object level, it is possible to apply the lenticular effect on any form, manipulating the optical properties of any object surface.
Inspiracija
There are increasing conversations around interactive and responsive materials, most of them require additional medium like electronic input. We want to create a new material organization that responds directly to user intervention or the environment. With multi-material 3D printing, we envision a future where designers can manipulate color, texture, and reflectivity of materials freely, creating objects with unique optical expressions that can be never achieved with other methods.
Trajanje projekta
The project started in June 2019 at MIT and finished in February 2020 at San Fransisco.
Tok rada
When walking pass the object, it looks like a digital screen with ambient animation.
Patenti
Copyrights belong to Jiani Zeng and Honghao Deng, 2020
Članovi tima
Designer: Jiani Zeng
Designer: Honghao Deng
Advisor: Axel Kilian
Advisor: Stefanie Mueller
Autorstvo slika
Jiani Zeng

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