Cece Aplikacija za obuku u virtuelnoj stvarnosti by Di Xia and Xiaoshi Dai is a highly esteemed winner of the very prestigious 2026 Željezna nagrada A' Design Award in Dizajn Obrazovanja, Nastavnih Pomagala i Sadržaja za Obuku Competition Category.
ŽeljezoObrazovanje· 2026
Cece Aplikacija za obuku u virtuelnoj stvarnosti
Client: Di Xia
Željezna nagrada A' Design Award Winner in Obrazovanje Category
Verified Award Winner
Verify Award Status for #183372The Design
About Cece Aplikacija za obuku u virtuelnoj stvarnosti
Cece je mentor za karijeru u virtuelnoj stvarnosti dizajniran za studente proizvodnih struka. Cece kombinuje VR naočale s interaktivnim interfejsima kako bi studenti mogli istraživati industrijske uloge, doživjeti radna okruženja i vježbati vještine vezane za posao. Glasovno vođeni agent umjetne inteligencije vodi korisnike kroz personalizovano uvođenje, istraživanje karijere i obuku vještina. Napredak se prati i daju se povratne informacije kako bi se podržali ciljevi učenja. Cilj sistema je smanjiti troškove obuke i premostiti jaz između akademskog obrazovanja i zahtjeva industrije.
The Recognition
About the Željezna nagrada A' Design Award
Cece Aplikacija za obuku u virtuelnoj stvarnosti je pobjednik Željezne nagrade A' Design Award, prestižnog priznanja koje se dodjeljuje dobrim dizajnima što ispunjavaju profesionalne i industrijske zahtjeve očekivane od dobro dizajniranih kreacija. Željezni pobjednici pokazuju veliku vještinu, visoku specijalizaciju, stručno razumijevanje i kreativne kapacitete svojih stvaralaca. Očekuje se da Cece Aplikacija za obuku u virtuelnoj stvarnosti bude visoko cijenjena, voljena i njegovana kreacija koja je praktična i inovativna. Ovaj dizajn koji je osvojio Željeznu nagradu A' Design Award integrira najbolje industrijske prakse i ima kompetentne tehničke karakteristike povezane sa znanjem i talentom. Cece Aplikacija za obuku u virtuelnoj stvarnosti se poštuje zbog svoje temeljitosti i dizajniran je da pruži poboljšanja kvaliteta života koja pomažu da svijet postane bolje mjesto.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Cece is an interactive VR career mentor designed for manufacturing students on campus, to holistically enhancing their education experience and help them explore industry roles, experience real workplace environments, and build job-ready skills at a low cost and accessible while bridging the gap between academic training and real industry requirements.
- Dimensions & Packaging
- Digital Product
- Tags
- VR, Immersive Learning, Skill Training, Career Advancing,Education Tech, Accessibility
- Production Technology
- This product combines a VR headset with interactive interfaces within a virtual environment to enable students to explore careers and develop job related skills.
- Design Challenge
- The most challenging part was designing the right balance between immersion and guidance. In a VR environment, it’s easy to create visually rich experiences, but without clear structure, users can feel lost. At the same time, adding too much guidance can break immersion and make the experience feel rigid. The challenge was to design a system where users could freely explore while still receiving the right level of support. This led us to introduce an AI agent that provides contextual guidance through natural conversation, instead of relying only on traditional UI elements.
- Research
- Desk Research
We analyzed policies, investments, and employment data in manufacturing. While industry investment is growing, student employment is declining—revealing a key gap.
Primary Research
We interviewed 20+ students, career advisors, and industry professionals in Seattle, gaining insights from both education and hiring perspectives.
Key Insights
Education–Industry Gap
Curriculum and equipment lag behind industry needs.
Experience Preference
Companies favor experienced candidates due to high training costs.
Lack of Career Clarity
Students lack understanding of real work environments, leading to job instability. - Inspiration
- Our idea was inspired by our research, which revealed a significant gap between what students learn in school and the skills required in the real world. After brainstorming, we identified an opportunity in VR. Although the hype around VR has faded, its ability to simulate real-world environments in a cost-effective way still offers strong potential for improving education and training.
- Project Duration
- This project started in March 2024 and was completed in August 2024, based in Seattle.
- Operation Flow
- 1 Dual Interaction Modes
Combines VR controllers with a voice-driven AI agent for intuitive and natural interaction.
2 Personalized Onboarding
Users share background and goals with the AI to set up a tailored learning path.
3 Career Exploration & Guidance in VR
Recommends career paths and guides users through immersive scenarios with AI support.
4 VR Skill Training
Delivers hands-on training focused on practical, job-ready skills.
5 Progress Tracking & Feedback
Tracks progress and provides feedback to support growth and goal alignment. - Team Members
- Di Xia,
Xiaoshi Dai,
Feifan Gao - Image Credits
- image:
Di Xia,
Xiaoshi Dai,
Feifan Gao
Sponsored
Explore Beyond Designers.org
Discover products, services and opportunities from our advertising partners.
More to Explore
Related Designs
Explore more award-winning designs from the same category, selected by merit.