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Pal Aplicació mòbil by Drew Tozer

Pal Aplicació mòbil by Drew Tozer is a highly esteemed winner of the very prestigious 2020 A' Design Award d'Argent in Disseny de Tecnologies Mòbils, Aplicacions i Programari Competition Category.


ArgentMòbil· 2020

Pal Aplicació mòbil

by Drew Tozer

Client: Drew Tozer

A' Design Award d'Argent Winner in Mòbil Category

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Verified Award Winner

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The Design

About Pal Aplicació mòbil

Pal és una aplicació mòbil dissenyada per reduir la solitud entre els joves adults afectats per la dependència de les xarxes socials. L'aplicació utilitza la cadena de blocs i la intel·ligència artificial per fer un seguiment del progrés de la salut personal i per suggerir consells personalitzats. Les funcions socials animen els usuaris a conèixer altres persones i a establir amistats i hàbits saludables fora de línia. Les eines inclouen un calendari d'esdeveniments locals, un generador de rutines, un xat amb un professional i un seguidor del progrés personal. Un breu qüestionari en registrar-se identifica les habilitats que cada usuari pot desenvolupar.

The Recognition

About the A' Design Award d'Argent

Pal Aplicació mòbil és un guanyador del guardó A' Design Award d'Argent, un reconeixement extraordinàriament prestigiós concedit a dissenys d'alta gamma, esplèndids i impressionants. Els guanyadors d'Argent són obres tremendament brillants i summament creatives que il·lustren la perícia, el talent i la perspicàcia excepcionals dels seus dissenyadors. Es preveu que Pal Aplicació mòbil sigui una obra meravellosa i de gran lluïment, remarcablement professional i profundament innovadora. Aquest disseny guanyador del guardó A' Design Award d'Argent és un invent molt notable i admirat que beneficia i fa avançar els límits de l'art, la ciència, el disseny i la tecnologia. Pal Aplicació mòbil és una creació molt envejada que evoca desitjos, introdueix sentiments positius i desperta sorpresa i admiració.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Pal is a blockchain and AI powered app to reduce loneliness in young adults who are suffering from social media dependencies. The app uses a variety of personal health widgets to track user progress and suggest helpful, personalized tips. The apps social widgets promote users to meetup and build meaningful friendships and habits offline. The widgets include a local event calendar, routine builder, chat with a professional, and a personal progress tracker.
Dimensions & Packaging
The AI system will receive chronological data on events, progress in skills, and from other apps from pal’s integrated blockchain-run data collection. This way, it knows how to track progress and suggest tools and tips for growing progress in your specified skill groups. The data will also help to monitor your routine via logs on the blockchain. If the user permits pal access to their data from social media apps, it’ll use it to track time spent on the app, and provide gentle reminders when user’s overstep their goals for social media usage.
Tags
UX, UI, User Centred, Mental Health, User Research, Design Thinking
Production Technology
The app was prototyped using Sketch for a user centred experience. All illustrations were created on Adobe Illustrator. The prototype is focused on a speculative user profile, Remy, who reflects a combination of users interviewed for this project.
Design Challenge
The most challenging creative challenge was identifying how to promote spending less time on social media through an app. Pal had to become the "anti social media", which meant finding opportunities for users to get off the app and build meaningful connections, stronger physical and mental health. Every feature of Pal's has to work to promote less screen time.
Research
Research began with journals on loneliness and social media usage, 13 interviews with the target demographic, and a survey. I learned that meaningful face-to-face connections and engagement with hobbies were the best way to reduce loneliness. Therefore, Pal was made with a routine builder to keep users on healthy schedules; a map that allows users to track their progress; a chat that hears their worries and responds helpfully; and an event planner that offers users opportunities to meet locals.
Inspiration
Inspiration for Pal came from other mental health apps, such as Headspace, Youper, Calm, and Moodkit. The decision to approach loneliness as the main problem was inspired by user interviews, where many young adults identified their struggles with loneliness originating or worsening from an overuse of social media. My main objective was to create an accessible and friendly app that supports and encourages lonely young adults to make healthy transitions for their mental and physical health.
Project Duration
This project started in January 2019 and was finished in April 2019 in Halifax, Canada at NSCAD University.
Operation Flow
Users that create an account with Pal first fill out a brief questionnaire that helps the app to identify skills that the user can focus on to decrease loneliness. The home page will use a smart interface to prompt users to record certain physical health measures, and recommend helpful tips (such as drinking more water and eating more food). It will also notify users of upcoming events and provide friendly encouraging messages. From the homepage, users can access any of the features.
Image Credits
Image #1: Creator IQUII Digital Company, iPhone X - Free Responsive Mockup, 2017.
Image #4: Creator ANTHONY BOYD GRAPHICS, Clay iPhone X Mockup Vol.2, 2018. https://www.anthonyboyd.graphics/mockups/clay-iphone-x-mockup-vol-2/
Image #5: Creator COBE, 8 Photorealistic iPhone 7 Mockups, 2016.

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