Space Center Dulaang Pangedukasyon by Chia-Ching Chou is a highly esteemed winner of the very prestigious 2020 A' Design Award nga Bronse in Disenyo sa Edukasyon, Gamit Pangtudlo ug Sulod sa Pagsanay Competition Category.
BronseEdukasyon· 2020
Space Center Dulaang Pangedukasyon
Client: National Library of Public Information
A' Design Award nga Bronse Winner in Edukasyon Category
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About Space Center Dulaang Pangedukasyon
Ang Space Center usa ka makapadasig nga dulaang pangkat-onan nga gibutang sa entrada sa librarya. Ang dula gi-projector sa usa ka bungbong nga napulo ka metros ang gilapdon ug 3.8 metros ang gitas-on. Ang mga bata mag-launch og number rockets aron makakita og classification planet ug magsugod og panaw sa librarya. Sa kataposan sa dula, usa ka mapa ang magpakita kung asa nahimutang ang mga libro nga mohaom sa gipili nga classification number. Ang disenyo nagtudlo sa kahulugan sa mga classification number pinaagi sa pagdula sa usa ka malig-on ug suportadong palibot. Ang tumong niini mao ang pagpataas sa motibasyon ug pagtabang sa mga bata sa pagpangita og libro pinaagi sa ilang kaugalingon.
The Recognition
About the A' Design Award nga Bronse
Space Center Dulaang Pangedukasyon usa ka mananaog sa A' Design Award nga Bronse, usa ka labihan ka prestihiyoso nga pag-ila nga gihatag sa talagsaon nga mga disenyo nga gipaila sa pagkamamugnaon, kaabtik, ug kamatngon. Ang mga mananaog sa Bronse mga hanas kaayo ug makapahibulong nga mamugnaon nga mga artipakto nga nagpamatuod sa dakong kasinatian, imahinasyon, ug kaabtik sa ilang mga tigdesinyo. Gilauman nga ang Space Center Dulaang Pangedukasyon mahimong gipabilhan, gihangaan, ug gihigugma nga butang nga talagsaon ang pagkapropesyonal ug bag-o. Kini nga disenyo nga nakadaog og A' Design Award nga Bronse naglakip sa labing maayong mga praktis sa arte, siyensya, disenyo, ug teknolohiya ug maayo kaayo tungod sa pagtagad niini sa mga detalye. Space Center Dulaang Pangedukasyon nagtagbaw sa mga panginahanglan sa matahom nga paagi, nag-igo sa mga tinguha, nagbihag sa mga pagbati, ug nagdani sa pagkamausisaon.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- The objective of the project is to create a fun environment, which children can immerse themselves in interactive games as well as learn how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encouraged to find books by themselves.
- Dimensions & Packaging
- Width 10m x Height 3.8m after project on a wall
- Tags
- Interaction, Game, Learning game, Education,Immersive
- Production Technology
- HARDWARE: computer, CCD cameras, projectors, infrared lamps, directional speaker, mixer amplifier
Game: Unity, Photoshop - Design Challenge
- There are few limitations during the whole process. One of the challenges was coming out with an idea that matches the original hardware equipment in the library. Because of the old CCD cameras and the narrow corridor space, the users' motion can't be too fast or too complicated, otherwise, the computer can't detect accurately. However, we made it eventually and all the efforts worth.
- Research
- The survey was answered by 253 people who had to answer questions regarding their experience and usability after playing the game. This research explores the eight factors that affect flow experience and perceived using on children game-based learning and discusses the relationship between the factors through the Confirmatory Factor Analysis (CFA) and Structural Equation Modeling (SEM).
- Inspiration
- This project is a collaboration between National Library of Public Information and National Taipei University of Technology Department of Interaction Design. The main goal of this project is to construct smart libraries for natives to experience information content and innovative services.
- Project Duration
- This project is located in the National Library of Public Information in Taichung, Taiwan since 2017.
- Operation Flow
- This immersive learning game transforms library entrance into a space center that allows children to launch number-rockets to find the classification planet and unfold the library journey. At the end of the game, children will see a map of this library that tells where are the books that match the classification number they just choose. So they can easily understand the meaning of these number and build their cognitive map in their heart.
- Team Members
- Researcher, Designer and Developer: CHIA-CHING,CHOU
Developer: JIAN-HUA,GU
Special Thanks To KO-CHIU,WU Ph.D, National Library of Public Information and NTUT Department of Interaction Design - Image Credits
- Illustrator, Animation, UI Design credit belongs to CHIA-CHING,CHOU
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