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College Application Rozhraní mobilní aplikace by Pavel Tahil

College Application Rozhraní mobilní aplikace by Pavel Tahil is a highly esteemed winner of the very prestigious 2023 Bronzová cena A' Design Award in Rozhraní Competition Category.


BronzRozhraní· 2023

College Application Rozhraní mobilní aplikace

by Pavel Tahil

Client: Pavel Tahil

Bronzová cena A' Design Award Winner in Rozhraní Category

Colors

The Design

About College Application Rozhraní mobilní aplikace

Aplikace College Application je mobilní a desktopová aplikace vytvořená pro studenty vysokých škol. Aplikace spojuje rozvrhy hodin, stravování v kampusu, přístup do knihovny a správu OneCard na jedné platformě. Verze pro iOS a macOS se řídí design guidelines společnosti Apple a přizpůsobují se různým velikostem obrazovek a orientacím. Design byl vyvinut v nástrojích Sketch a Figma Jam a jeho vývoj podpořily rozhovory, dotazníková šetření a testy použitelnosti se studenty. Bylo vytvořeno více než 100 makiet, které byly postupně vylepšovány na základě zpětné vazby uživatelů. Cílem je nahradit pomalé a nepřehledné nástroje kampusu jedinou přehlednou službou.

The Recognition

About the Bronzová cena A' Design Award

College Application Rozhraní mobilní aplikace je vítězem Bronzové ceny A' Design Award, vysoce prestižního uznání udělovaného vynikajícím designům, které se vyznačují kreativitou, vynalézavostí a bystrostí. Bronzoví vítězové jsou hojně zručné a nápadně kreativní artefakty, které dosvědčují rozsáhlé zkušenosti, představivost a vynalézavost svých designérů. Očekává se, že College Application Rozhraní mobilní aplikace bude vysoce ceněným, obdivovaným a milovaným předmětem, pozoruhodně profesionálním a inovativním. Tento design, který získal Bronzovou cenu A' Design Award, zahrnuje osvědčené postupy v umění, vědě, designu a technologiích a vyniká pozorností k detailu. College Application Rozhraní mobilní aplikace nádherně uspokojuje potřeby, dotýká se tužeb, okouzluje city a oslovuje zvědavost.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This all-in-one app for college students consolidates essential campus tools and services into a single, user-friendly platform. It seamlessly integrates features like class schedules, campus dining, library access, OneCard management, and more, creating a cohesive and efficient experience for users. Its strengths lie in its intuitive interface, personalization options, and focus on enhancing students' academic experience.
Dimensions & Packaging
The project involved creating over 100 mockups, incorporating native components for optimal performance and seamless integration with iOS and macOS. More than 40 participants provided valuable quantitative data through surveys, and over 10 participants participated in qualitative research to shape and refine the app's design and functionality. This comprehensive approach ensured that the final product was tailored to the specific needs and preferences of College students.
Tags
macOS, iOS, watchOS, students, college, study, books, fees, payment, meeting, assignment
Production Technology
The Student app design process involved using Sketch and Figma Jam as primary tools. The project started with a UX discovery phase and involved interviews and user tests with Seneca students. User personas, journeys, wireframes, and prototypes were created for continuous refinement based on feedback. Sketch and Figma Jam enabled seamless collaboration and version control, allowing for responsive designs for various devices.
Design Challenge
The hardest part of the design activity for the Student apps was balancing the diverse needs and preferences of the target audience while maintaining a cohesive, user-friendly, and efficient experience. With a wide range of features and functionalities to be included in the app, it was essential to prioritize and organize these elements in a way that would not overwhelm users or compromise the overall usability of the platform.
Research
During the development of the Seneca Student Apps, a comprehensive understanding of users' needs, preferences, and pain points was ensured through various research activities. These included preliminary research, surveys, qualitative research, user personas, user journey mapping, usability testing, and post-launch feedback.
Inspiration
The project was inspired by my experience as a Seneca College student in 2017. I noticed that the existing college apps had usability issues and poor performance, and I believed that a good app for students could significantly enhance their academic experience and college life. My goal was to create an all-in-one solution that streamlines essential services and offers a user-friendly, efficient, and reliable platform. I drew inspiration from my own experiences and extensive research and user feedback to identify key features and functionalities that would benefit the Seneca community and create a design that resonates with users while addressing their unique needs and preferences.
Project Duration
The project was designed during the summer of 2022 in Newcastle, UK. Updated in March 2023.
Operation Flow
The Student Apps for iOS and macOS are designed to make life easier for Seneca students. They offer a seamless and intuitive user experience, adapting to different screen sizes and orientations. They adhere to Apple's design guidelines, ensuring smooth operation and fast response times. The apps have been tested and refined based on user feedback and research, resulting in a design that meets the needs and preferences of the target audience.
Patents
Pavel Tahil
Team Members
Pavel Tahil
Image Credits
Pavel Tahil

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