Light or Dark Desková Hra by Lan Zhou and Xinlu Yang is a highly esteemed winner of the very prestigious 2023 Bronzová cena A' Design Award in Hračky Competition Category.
BronzHračky· 2023
Light or Dark Desková Hra
Bronzová cena A' Design Award Winner in Hračky Category
Verified Award Winner
Verify Award Status for #150191The Design
About Light or Dark Desková Hra
Světlo nebo tma je dětská desková hra pro dva hráče na pozadí světové energetické krize, která obsahuje karty, kostky, přesýpací hodiny, šachovnici a další související komponenty. Hráči musí dokončit úkol omezit šíření znečištění a postavit nové energetické stanice s omezeným časem a energií. Smyslem je, aby si děti rozvinuly smysl pro čas, soustředění a komplexní strategii při spolupráci a řešení problémů a prožily pocit krize, pocit naléhavosti, pocit poslání a pocit vítězství v náročných a zajímavých hrách.
The Recognition
About the Bronzová cena A' Design Award
Light or Dark Desková Hra je vítězem Bronzové ceny A' Design Award, vysoce prestižního uznání udělovaného vynikajícím designům, které se vyznačují kreativitou, vynalézavostí a bystrostí. Bronzoví vítězové jsou hojně zručné a nápadně kreativní artefakty, které dosvědčují rozsáhlé zkušenosti, představivost a vynalézavost svých designérů. Očekává se, že Light or Dark Desková Hra bude vysoce ceněným, obdivovaným a milovaným předmětem, pozoruhodně profesionálním a inovativním. Tento design, který získal Bronzovou cenu A' Design Award, zahrnuje osvědčené postupy v umění, vědě, designu a technologiích a vyniká pozorností k detailu. Light or Dark Desková Hra nádherně uspokojuje potřeby, dotýká se tužeb, okouzluje city a oslovuje zvědavost.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- A two-player board game based on the background of the world's energy crisis, guides children to complete tasks in a cooperative way under a variety of constraints through various element settings. During the game, children need to look at the overall situation and plan rationally when facing and solving a series of problems. This tests and develops the child's sense of time, concentration and comprehensive strategy.
- Dimensions & Packaging
- 330 mm (w) x 235 mm (d) x 53 mm (h)
- Tags
- children's board game, educational design, strategy, consideration of reality
- Production Technology
- The base block of the game board is made of colored beech, and the rest of the components are mainly ABS or PMMA.
- Design Challenge
- We spend most of our time developing the rules of the game, thinking about how to project the serious and complex energy crisis issues into a children's board game, so that children can experience a sense of crisis, a sense of urgency, a sense of mission and a sense of victory, making the game educational, challenging and fun.
- Research
- After the preliminary formation of the rules of the game, children over the age of 7 were invited to conduct a playtest. Light or Dark get their feedback on the game design itself and their rich emotional feedback. Some of them won the game by thinking calmly and adjusting their strategies in the face of the tense situation, while others failed in panic. But this also made them realize the necessity of environmental protection, which made the winning and losing of the game equally meaningful.
- Inspiration
- The problem of energy shortage and environmental pollution has a long history. In 2022, due to the combined effects of multiple factors, the global energy supply and demand was seriously out of balance. While looking for and developing more sustainable alternative energy sources, the concepts of energy saving, emission reduction and sustainable living should also be instilled in everyone's daily life.
- Project Duration
- The project started in December 2022 in Milan and finished in February 2023 in Milan.
- Operation Flow
- After randomly drawing a map card and completing the assembly, place the hourglass to start the game. Players need to use limited raw energy to plant trees, withstand storms, control the spread of pollution and complete the task of building new energy stations to win the game. Every time the hourglass lights up, it warns of the spread of pollution, and when the energy stations light up, it means the generation of new energy. Players can get random raw energy supplies by rolling dice, and can also share new energy generated by new energy stations with partner.
- Team Members
- Designer: Lan Zhou
Designer: Xinlu Yang - Image Credits
- Lan Zhou & Xinlu Yang, Light or Dark, 2023
Sponsored
Explore Beyond Designers.org
Discover products, services and opportunities from our advertising partners.
More to Explore
Related Designs
Explore more award-winning designs from the same category, selected by merit.