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Cece Cymhwysiad Hyfforddiant Rhithwirionedd by Di Xia and Xiaoshi Dai

Cece Cymhwysiad Hyfforddiant Rhithwirionedd by Di Xia and Xiaoshi Dai is a highly esteemed winner of the very prestigious 2026 Gwobr Haearn A' Design Award in Addysg Competition Category.


HaearnAddysg· 2026

Cece Cymhwysiad Hyfforddiant Rhithwirionedd

by Di Xia and Xiaoshi Dai

Client: Di Xia

Gwobr Haearn A' Design Award Winner in Addysg Category

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Verified Award Winner

Verify Award Status for #183372

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The Design

About Cece Cymhwysiad Hyfforddiant Rhithwirionedd

Mentor gyrfa rhithwirionedd yw Cece a ddyluniwyd ar gyfer myfyrwyr gweithgynhyrchu. Mae Cece yn cyfuno clustffon VR â rhyngwynebau rhyngweithiol fel y gall myfyrwyr archwilio rolau'r diwydiant, profi amgylcheddau gweithle ac ymarfer sgiliau sy'n gysylltiedig â swyddi. Mae asiant deallusrwydd artiffisial a yrrir gan lais yn arwain defnyddwyr trwy gyflwyniad personol, archwilio gyrfaoedd a hyfforddiant sgiliau. Caiff cynnydd ei olrhain a rhoddir adborth i gefnogi nodau dysgu. Nod y system yw lleihau costau hyfforddiant a chau'r bwlch rhwng astudiaeth academaidd a gofynion y diwydiant.

The Recognition

About the Gwobr Haearn A' Design Award

Mae Cece Cymhwysiad Hyfforddiant Rhithwirionedd yn enillydd Gwobr Haearn A' Design Award, cydnabyddiaeth fawreddog a roddir i ddyluniadau da sydd yn bodloni'r gofynion proffesiynol a diwydiannol a ddisgwylir gan greadigaethau wedi'u dylunio'n dda. Mae enillwyr Haearn yn dangos medrusrwydd mawr, arbenigedd uchel, dealltwriaeth arbenigol a gallu creadigol eu crewyr. Disgwylir i Cece Cymhwysiad Hyfforddiant Rhithwirionedd fod yn greadigaeth uchel ei bri, a edmygir ac a anwylir, sydd yn ymarferol ac yn arloesol. Mae'r dyluniad buddugol hwn o Wobr Haearn A' Design Award yn integreiddio arferion gorau'r diwydiant ac mae ganddo nodweddion technegol cymwys wedi'u cysylltu â gwybodaeth ymarferol a dawn. Parchir Cece Cymhwysiad Hyfforddiant Rhithwirionedd am ei drylwyredd ac fe'i dyluniwyd i ddarparu gwelliannau ansawdd bywyd sydd yn helpu i wneud y byd yn lle gwell.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Cece is an interactive VR career mentor designed for manufacturing students on campus, to holistically enhancing their education experience and help them explore industry roles, experience real workplace environments, and build job-ready skills at a low cost and accessible while bridging the gap between academic training and real industry requirements.
Dimensions & Packaging
Digital Product
Tags
VR, Immersive Learning, Skill Training, Career Advancing,Education Tech, Accessibility
Production Technology
This product combines a VR headset with interactive interfaces within a virtual environment to enable students to explore careers and develop job related skills.
Design Challenge
The most challenging part was designing the right balance between immersion and guidance. In a VR environment, it’s easy to create visually rich experiences, but without clear structure, users can feel lost. At the same time, adding too much guidance can break immersion and make the experience feel rigid. The challenge was to design a system where users could freely explore while still receiving the right level of support. This led us to introduce an AI agent that provides contextual guidance through natural conversation, instead of relying only on traditional UI elements.
Research
Desk Research
We analyzed policies, investments, and employment data in manufacturing. While industry investment is growing, student employment is declining—revealing a key gap.

Primary Research
We interviewed 20+ students, career advisors, and industry professionals in Seattle, gaining insights from both education and hiring perspectives.

Key Insights

Education–Industry Gap
Curriculum and equipment lag behind industry needs.
Experience Preference
Companies favor experienced candidates due to high training costs.
Lack of Career Clarity
Students lack understanding of real work environments, leading to job instability.
Inspiration
Our idea was inspired by our research, which revealed a significant gap between what students learn in school and the skills required in the real world. After brainstorming, we identified an opportunity in VR. Although the hype around VR has faded, its ability to simulate real-world environments in a cost-effective way still offers strong potential for improving education and training.
Project Duration
This project started in March 2024 and was completed in August 2024, based in Seattle.
Operation Flow
1 Dual Interaction Modes
Combines VR controllers with a voice-driven AI agent for intuitive and natural interaction.
2 Personalized Onboarding
Users share background and goals with the AI to set up a tailored learning path.
3 Career Exploration & Guidance in VR
Recommends career paths and guides users through immersive scenarios with AI support.
4 VR Skill Training
Delivers hands-on training focused on practical, job-ready skills.
5 Progress Tracking & Feedback
Tracks progress and provides feedback to support growth and goal alignment.
Team Members
Di Xia,
Xiaoshi Dai,
Feifan Gao
Image Credits
image:
Di Xia,
Xiaoshi Dai,
Feifan Gao

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