Oneder Uddannelsesplatform af Dana Freud er en højt anset vinder af den meget prestigefyldte 2021 A' Design Award i Jern i konkurrencekategorien Uddannelse, Undervisningsmidler og Uddannelsesindhold Design.
JernUddannelse· 2021
Oneder Uddannelsesplatform
af Dana Freud
Klient: Dana Freud
Vinder af A' Design Award i Jern i kategorien Uddannelse
Verificeret Prisvinder
Verificer Prisstatus for #102510Designet
Om Oneder Uddannelsesplatform
Oneder er et tværplatformsuddannelsessystem til lærere og elever med særlige behov. Lærere opbygger tilpassede lektioner, der er tilpasset faglige standarder, på en desktopapplikation, og eleverne løser opgaverne på en tabletapplikation i skolen eller hjemme. Det færdige arbejde returneres til lærerne som overskuelige rapporter for hver elev og klasse. Skoleledere gennemgår de sammenfattede resultater på et dashboard. Tilgængelighed var styrende for designet, så typografistørrelser, kontrast og farver blev omhyggeligt udvalgt og testet med brugerne.
Anerkendelsen
Om A' Design Award i Jern
Oneder Uddannelsesplatform er vinder af A' Design Award i Jern, en prestigefyldt anerkendelse, der tildeles gode designs, som opfylder de professionelle og industrielle krav, man forventer af veldesignede skabelser. Jernvinderne viser stor dygtighed, høj specialisering, ekspertforståelse og kreativ kapacitet hos deres skabere. Oneder Uddannelsesplatform forventes at være en højt estimeret, beundret og kær skabelse, der er praktisk og innovativ. Dette design, der har vundet A' Design Award i Jern, integrerer branchens bedste praksis og har kompetente tekniske egenskaber knyttet til knowhow og talent. Oneder Uddannelsesplatform respekteres for sin grundighed og er designet til at levere forbedringer af livskvaliteten, der er med til at gøre verden til et bedre sted.
Bag Designet
Pressemappe
Credits, teammedlemmer og tekniske detaljer leveret af designeren.
- Unikke Egenskaber
- Oneder is a digital product for teachers and students with special needs, which enables teachers to build and share their own curriculum that is aligned to academic standards and suited to their individual students’ exclusive learning skills. Oneder's academic app enables the students to practice educational yet enjoyable tasks from their day-to-day situations. Conclusively, this platform presents the analyzed and quantitative data in an intuitive and efficient display for the school administrators.
- Dimensioner & Emballage
- Due to the fact that this is a cross-platform product, the dimensions and specifications are dynamic and responsive in that they automatically adjust to the screen size and type of device being used.
- Tags
- educational design, UI, UX, website design, dashboard, tracking, data
- Produktionsteknologi
- The methodology of "design thinking" was used to create several concepts which will serve the teachers in the most efficient and intuitive way. A group of four educators were included in several brainstorming sessions to generate the most accessible and varied solution for communication with the students.
- Designudfordring
- The challenge for the student-designed product was to create a platform that had to comply with the most stringent accessibility regulations, since its users were on a wide spectrum of disability: from vision or hearing impairment to autism. Issues such as typography sizes, contrast, and color choices were carefully selected and followed by a number of user testings.
- Forskning
- The research objective was to define the personas of the product and understand the accessibility standards. The methodology used was qualitative interviews with special needs teachers, psychologists, and school administrators. Data collection was done on 15/40 of the relevant population. Participants were special needs students and teachers and the key insights that there are three personas and three different platforms to consider. The results of the research created an empowering product for teachers and a powerful and meaningful tool for communicating with their students.
- Inspiration
- The inspiration for this product came from interviews and observations of special needs students and their teachers. Knowing that special education teachers had little time to create a lesson assignment, it was necessary to design a clear, intuitive, and efficient interface. In addition, because the students were on a wide spectrum of disabilities, it was important for the product to be accessible, functional, and minimalistic as well as aesthetically and appealing.
- Projektvarighed
- The project started in December 2015 and finished in January 2017.
- Driftsflow
- The product flow consists of three steps: First, the teachers create in the desktop app customized lessons for their students. Then, the students fill the assignments through their tablet app. The students perform the tasks at school or at home, and send the teachers the filled assignments. The teachers receive a report for each student and class, and the extensive data is summarized in a clear and efficient dashboard for the school administrators.
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