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Vasil Velchev

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Interviews med Vasil Velchev

Læs interviewene med Vasil Velchev: forstå deres filosofi, kreative proces og prisvindende arbejde.

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Dagens Designer Interview

18 spørgsmål

After 12 years of experience as a Graphic designer now i am leading the team. 8 years ago i published my first product design.

Could you please tell us about your experience as a designer, artist, architect or creator?

After 12 years of experience as a Graphic designer now i am leading the team. 8 years ago i published my first product design.

How did you become a designer?

Learning how to work with 3D CAD software was the real start of my design career because without this i had only ideas in my head.

What are your priorities, technique and style when designing?

First of all its the shape, the look. I don't want to have the technology constraints at the beginning. There is always a way even the most difficult item to be produced. For my product design i use bright and vivid colors. This is one of my ways to focus attention to the product. Also something very common in my designs is that logo and name is strongly connected with the product shape.

Which emotions do you feel when designing?

There are 2 exciting stages in the design process. First is developing an idea for something new and innovative and second - playing with the shape.

What particular aspects of your background shaped you as a designer?

For me the most important thing is not the background, the education, the software skills. You just need creative mind and imagination. I am an Electrical engineer but i cannot say that this background helped me become product designer.

What is your growth path? What are your future plans? What is your dream design project?

Started as a graphic designer now i am leading the team which becomes bigger every year. My dream is to have the muse to create something unique and recognizable. And to be produced as well. Like a car, piece of furniture or even a building.

What are your advices to designers who are at the beginning of their career?

Never give up, follow your imagination and use the negative comments to improve yourself.

You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?

When you have an idea always try to present it to the world in the best possible way.

What is your day to day look like?

First of all i am very happy to have these wonderful colleagues of mine. Every day starts with allocating tasks and after that comes the funny part because design is the most interesting job in the world :)

How do you keep up with latest design trends? To what extent do design trends matter?

I am member of a lot of design groups. Daily newsletters inform me about the design trends. I cannot say that i am always following the trend though.

How do you know if a product or project is well designed? How do you define good design?

The good design should be useful. Otherwise it is just art.

How do you decide if your design is ready?

I can say that my product is ready when i reach the point when i start to make it worse instead of improving it.

What is your biggest design work?

The most difficult products of mine were 2 ceramic products which are not 'just design' but have a lot of functionality.

Who is your favourite designer?

Antoni Gaudi, Zaha Hadid, Le Corbusier, Philippe Starck, Marc Newson, Karim Rashid...

Would you tell us a bit about your lifestyle and culture?

I like to travel a lot. Every location gives me something unique. Music is always with me of course. It helps you free your and focus your imagination on your idea.

Would you tell us more about your work culture and business philosophy?

During the designing process i always work alone. On different stages i am showing the progress to different people but their opinions don't affect my original course. For the process of creating the physical product i am looking for responsible and passionate people like me.

What are your philanthropic contributions to society as a designer, artist and architect?

I think that the good design makes the life better. I have several environmental projects for my town that i would be happy to realize.

What positive experiences you had when you attend the A' Design Award?

A’ Design Competition is the biggest in the world so this is the best way to see where you are. If you are lucky to win an award you have the opportunity to become really famous. I made a lot of friends and connections arond this competition.

Designinterview

Galaktika Lænestol · 20 spørgsmål

The idea behind this project is to combine functionality and design to create a chair for non residential purposes.

What is the main principle, idea and inspiration behind your design?

The idea behind this project is to combine functionality and design to create a chair for non residential purposes.

What has been your main focus in designing this work? Especially what did you want to achieve?

I think it is the comfort and functionality.

What are your future plans for this award winning design?

This project have several awards including A'Design award. Happy to share that it also won Asia Design Prize, with Karim Rashid in the jury.

How long did it take you to design this particular concept?

Shaping the idea in my head took more time then the actual realization. I assume several months.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

Inspiration is the main engine of this project.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

Unfortunately i don't have any manufacturing capacity so i will be more than happy to discuss partnership.

What made you design this particular type of work?

Probably the need to create something useful and at the same time good looking.

Where there any other designs and/or designers that helped the influence the design of your work?

I would say no. No other references were used in this project.

Who is the target customer for his design?

The target customer could be a company for non residential furniture equipment.

What sets this design apart from other similar or resembling concepts?

I wanted to add my own style, using bright colors. Probably this is one of the main differences.

How did you come up with the name for this design? What does it mean?

Galaktika, yes. If you see the inside of the chair, you will find this galaxy of soft spheres. This is where the name came from.

Which design tools did you use when you were working on this project?

3D CAD build software, rendering software.

What is the most unique aspect of your design?

Every designer have its own style. I also like to put my signature with my style to all my designs.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

No, i prefer to work on my own.

What is the role of technology in this particular design?

Major part of the designing is supported by the technology. Nowadays its very important.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

Yes, the research was oriented to the needs of people when they use these non residential furniture.

What are some of the challenges you faced during the design/realization of your concept?

The main change was the colors and materials of this chair. Design was kept but i made several other versions using different colors of the upholstery, different materials to the main construction as well

How did you decide to submit your design to an international design competition?

In my opinion its a very good and eye caching design, so decided to try sharing it.

What did you learn or how did you improve yourself during the designing of this work?

Every new project is a step further. You should always look for inspiration and try to brake your own boundaries.

Any other things you would like to cover that have not been covered in these questions?

I would like to thank A'Design award team for all the hard word to support the world of design.

Designinterview

Ego Lænestol · 20 spørgsmål

In this particular project i wanted to create a product which combines a new unconventional shape with comfort and possibility to change how it looks.

What is the main principle, idea and inspiration behind your design?

In this particular project i wanted to create a product which combines a new unconventional shape with comfort and

possibility to change how it looks.

What has been your main focus in designing this work? Especially what did you want to achieve?

I wanted to achieve the main balance shape - comfort - appearance.

What are your future plans for this award winning design?

First i want to invest more in research, improvements and tests and then to find manufacturer for mass production.

How long did it take you to design this particular concept?

I went through several shapes, then different types of construction, appearance, functionality. It took me more then

an year.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

Most of my designs are based on inspiration. This one too.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

For now i have only one prototype. I wanted to start producing handmade models by myself but i decided to look for an

experienced manufacturer.

What made you design this particular type of work?

Simply, I like furniture design.

Where there any other designs and/or designers that helped the influence the design of your work?

For designing no, but for producing the prototype i received very big support from friends.

Who is the target customer for his design?

This is a product for connoisseurs.

What sets this design apart from other similar or resembling concepts?

To be honest i am not familiar with anything similar to this.

How did you come up with the name for this design? What does it mean?

I went through several names like 'mosaic chair', 'puzzle chair' but eventually i chose EGO because it represents best

the main idea to

arrange the product as you like it, to be unique just for you.

Which design tools did you use when you were working on this project?

Mainly 3D modeling software.

What is the most unique aspect of your design?

The shape is unconventional for an armchair but i cannot say that it is unique. Maybe the way of changing the

appearance makes the product interesting.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

Yes, i made several discussions with specialist mostly about two aspects ergonomics and technology of manufacturing.

What is the role of technology in this particular design?

Using the latest technologies you always have the possibility to create more complex shapes.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

No, it was an inspiration. The only research that i did was to see if there are something similar already created.

What are some of the challenges you faced during the design/realization of your concept?

Producing the prototype with this bended base was the biggest challenge

How did you decide to submit your design to an international design competition?

First it is a good way to evaluate your product by experienced jury from all over the world. And also winning a contest is

a good way more people to see your design.

What did you learn or how did you improve yourself during the designing of this work?

As usual i will be more focused on the balance between comfort, functionality and shape.

Any other things you would like to cover that have not been covered in these questions?

Thank you very much for this interview.

Designinterview

Quantum Bygning · 20 spørgsmål

This is my first attempt in Architectural design, i just wanted to create a building in the way i am seeing it.

What is the main principle, idea and inspiration behind your design?

This is my first attempt in Architectural design, i just wanted to create a building in the way i am seeing it.

What has been your main focus in designing this work? Especially what did you want to achieve?

Unique shape, because i think in the Architectural design this is the most important.

What are your future plans for this award winning design?

It would be great if any interest of building this but unfortunately i guess it will remain only a concept.

How long did it take you to design this particular concept?

I have version one of this building, later i decided to add this white shell. All project took me 6 months.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

Originally it was a project for a competition about designing a museum. I didn't win but i decided to share what i have created.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

At this stage i don't have neither plans nor offers this building to be created.

What made you design this particular type of work?

It was made for a contest.

Where there any other designs and/or designers that helped the influence the design of your work?

There are plenty of designs which can inspire but in that case i wouldn't say that i was influenced.

Who is the target customer for his design?

Large investor in Construction business

What sets this design apart from other similar or resembling concepts?

The shape is unusual.

How did you come up with the name for this design? What does it mean?

The name Quantum represents mostly the shape. These two corpora are like two separating particles.

Which design tools did you use when you were working on this project?

Software for 3D modeling and rendering.

What is the most unique aspect of your design?

It is the shape of the two corpora and the corridors that connecting them.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

Yes, i made some consultations with architects.

What is the role of technology in this particular design?

Using the latest technologies you always have the possibility to create more complex shapes.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

I wouldn't say, it was based on inspiration.

What are some of the challenges you faced during the design/realization of your concept?

The main challenge was to create a building which has to be attractive.

How did you decide to submit your design to an international design competition?

I wanted to show this project first to the jury to receive evaluation and luckily it won an award and it became more

popular.

What did you learn or how did you improve yourself during the designing of this work?

This is my first attempt in designing buildings so there is a lot to improve.

Any other things you would like to cover that have not been covered in these questions?

Thank you very much for this interview.

Designinterview

Versus Toilet · 20 spørgsmål

All started with the shape. I wanted to create something that have my first name letter V in its features. So i started with the side view .... and then the idea was developed to its current view.

What is the main principle, idea and inspiration behind your design?

All started with the shape. I wanted to create something that have my first name letter V in its features. So i started with the side view .... and then the idea was developed to its current view.

What has been your main focus in designing this work? Especially what did you want to achieve?

Besides the new design i also wanted to have something new in the functionality as well so i used the tilted tank to achieve more water efficiency.

What are your future plans for this award winning design?

To receive an offer to make it real.

How long did it take you to design this particular concept?

Almost an year.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

I followed the inspiration.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

I would rather leave the manufacturing to the professionals.

What made you design this particular type of work?

I have some experience and observations in this matter.

Where there any other designs and/or designers that helped the influence the design of your work?

No, i worked on this project without any other designers influences

Who is the target customer for his design?

Sanitary ware companies.

What sets this design apart from other similar or resembling concepts?

Different shape in general, different functionality.

How did you come up with the name for this design? What does it mean?

Versus is in latin and means 'against'. So it is my product with its design and functionality against the traditional.

Which design tools did you use when you were working on this project?

I used 3D modeling and rendering software.

What is the most unique aspect of your design?

Different design, new water flow path, new type of seat and cover.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

I used some help from a person who is a specialist in fluid mechanics.

What is the role of technology in this particular design?

Technology has very important role as for every product design project.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

I made some research about the water flow and its characteristics.

What are some of the challenges you faced during the design/realization of your concept?

Follow the design without lose the functionality

How did you decide to submit your design to an international design competition?

I wanted to see where is my design compared to the others. I also wanted to have more publicity if it is a winner.

What did you learn or how did you improve yourself during the designing of this work?

Life is a constant improvement so in our case every new project is a step ahead.

Any other things you would like to cover that have not been covered in these questions?

No, thanks for the interview.

Designinterview

Desire Stol · 19 spørgsmål

The original idea was inspired by the shape of a tear, but during the modeling the shape was changed.

What is the main principle, idea and inspiration behind your design?

The original idea was inspired by the shape of a tear, but during the modeling the shape was changed.

What has been your main focus in designing this work? Especially what did you want to achieve?

A chair with smooth shape, nice color, to bring pleasure for all senses.

What are your future plans for this award winning design?

I will be very happy to see this project alive, hope that there will be a manufacturer who will be interested in producing it.

How long did it take you to design this particular concept?

About 2 months.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

No, it was not commissioned. I had it in my head and this design competition was a very good reason to force myself to bring the idea to live :-)

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

I have plan to sell or lease the production rights to a reliable manufacturer.

What made you design this particular type of work?

Ideas comes to my mind randomly, so there is no special reason.

Who is the target customer for his design?

This chair is suitable for both public places (like clubs, cafeterias ...) and private customers.

What sets this design apart from other similar or resembling concepts?

I think that the only thing is the shape.

How did you come up with the name for this design? What does it mean?

The name 'Desire' was inspired by the shape and the color, by the passion of using this product. Also i wanted this chair to have a woman's name.

Which design tools did you use when you were working on this project?

If you are talking about software - ProEngneer and KeyShot.

What is the most unique aspect of your design?

Every design is unique, in my case probably the shape.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

No, i was working alone.

What is the role of technology in this particular design?

The only role of technology in this particular design is the ability to be manufactured

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

It was just an inspiration, not influenced by analysis and research

What are some of the challenges you faced during the design/realization of your concept?

Balance between design and ergonomy, which i still have doubts that is 100% achieved

How did you decide to submit your design to an international design competition?

I had a lot of hesitations and doubts if my work is good enough to be shown in a worldwide competition like this but sometimes you should have to believe in your self and try

What did you learn or how did you improve yourself during the designing of this work?

Every step forward is a good experience

Any other things you would like to cover that have not been covered in these questions?

No, thanks for the interview

Designlegende Interview

50 spørgsmål

After my graduation from the University as a Master of Electrical Engineering i realized that i want to do something else.

Could you please tell us a bit about your design background and education?

After my graduation from the University as a Master of Electrical Engineering i realized that i want to do something else. I worked some time as Electrical engineer but i wanted to do something more creative, to work with colors and shapes. Eleven years ago i started as a Graphic designer and later proceeded with the Product design.

What motivates you to design in general, why did you become a designer?

When i have an idea and i find it interesting i want to share it.

Did you choose to become a designer, or you were forced to become one?

Yes, I chose to become a designer. I think that you cannot be forced to do something that is related to art and creativity.

What do you design, what type of designs do you wish to design more of?

I prefer to work on Furniture projects but not only.

What should young designers do to become a design legend like you?

I think that i have a lot to do to become a legend but if i have to give an advice that would be: trust in yourself.

What distinguishes between a good designer and a great designer?

No matter if you are good or great designer you will always need a muse. But the great designer's work could be used as inspiration itself.

What makes a good design a really good design, how do you evaluate good design?

By its popularity and acceptance from the people.

What is the value of good design? Why should everyone invest in good design?

Because good design is like a piece of art.

What would you design and who would you design for if you had the time?

Time is never enough, yes. But if i have it i would like to try with a project for Automotive industry.

What is the dream project you haven't yet had time to realize?

Design a whole city.

What is your secret recipe of success in design, what is your secret ingredient?

It won't be a secret if tell you.

Who are some other design masters and legends you get inspired from?

I appreciate the work of all of my colleagues because i know that everyone of them have left a piece of themselves in their creations.

What are your favorite designs by other designers, why do you like them?

My favorite designs are those which are recognizable.

What is your greatest design, which aspects of that design makes you think it is great?

I like my furniture designs because i experiment with unusual shapes and attractive colors.

How could people improve themselves to be better designers, what did you do?

Try to design when you want, not when it's needed.

If you hadn't become a designer, what would you have done?

Definitely an astronaut.

How do you define design, what is design for you?

The design is the first point of sensation when you see a product, the perfect harmony between shape and color, the ability to represent the true spirit and soul of the project through it's visual characteristics.

Who helped you to reach these heights, who was your biggest supporter?

Family and friends.

What helped you to become a great designer?

I will answer when i am hundred percent sure that i am a great designer. I think i have a lot to do to become one.

What were the obstacles you faced before becoming a design master?

I think that every artist is facing the same fears - is it my work a masterpiece or garbage.

How do you think designers should present their work?

Participating in contests is one of the best practices.

What's your next design project, what should we expect from you in future?

I will be scared if i know what i have to expect from myself. I want to surprise myself and then the audience.

What's your ultimate goal as a designer?

To be world wide recognizable.

What people expect from an esteemed designer such as yourself?

I cannot tell about the people but i want to say 'wow' when my next design idea hit me.

How does design help create a better society?

If you look good, you feel good....

What are you currently working on that you are especially excited about?

Right now i am experimenting with various projects in order to see which one of them is good enough for further development.

Which design projects gave you the most satisfaction, why?

The designs that are world wide recognizable makes me feel really satisfied

What would you like to see changed in design industry in the coming years?

Stronger relationship between designers and manufacturers.

Where do you think the design field is headed next?

Only time will tell for sure.

How long does it take you to finalize a design project?

For me a design is never completed. There is always something that could be improved.

When you have a new design project, where do you start?

Sketching, modeling, rendering ....

What is your life motto as a designer?

Break the boundaries.

Do you think design sets the trends or trends set the designs?

I think it is too complicated. They are definitely related, but which one is first is more like a rhetorical question.

What is the role of technology when you design?

The new technology helps you very quick to give shape of your ideas and evaluate if its good or not.

What kind of design software and equipment do you use in your work?

Mostly software for 3D modeling, rendering, image processing and vector graphics.

What is the role of the color, materials and ambient in design?

These characters helps the design to become completed.

What do you wish people to ask about your design?

How the original idea of the design came up.

When you see a new great design or product what comes into your mind?

I am really enjoying it.

Who is your ideal design partner? Do you believe in co-design?

I don't actually. A business partner maybe, but not a co-designer.

Which people you interacted had the most influence on your design?

I started as a Graphic Designer in a department full of CAD engineers. They were deeply involved in 3D modeling so i started to learn from them. Without their help creating my designs would be very difficult.

Which books you read had the most effect on your design?

Books related to life perception.

How did you develop your skills as a master designer?

By constant improvement, training, sharing experience.

Irrelative of time and space, who you would want to meet, talk and discuss with?

Le Corbusier

How do you feel about all the awards and recognition you had, is it hard to be famous?

It is never enough.

What is your favorite color, place, food, season, thing and brand?

Sea blue, Switzerland, Sushi, Summer, Star Trek, Snickers

Please tell us a little memoir, a funny thing you had experienced as a designer?

Several years ago due to some logistical problems i had to carry on foot one of my prototypes of a chair across the whole city of Milan.

What makes your day great as a designer, how do you motivate yourself?

Everyday i try to do these three things - to create something good, to meet (or call) an old friend and to have some time to relax.

When you were a little child, was it obvious that you would become a great designer?

I guess so.

What do you think about future; what do you see will happen in thousand years from now?

I hope that in thousands years the designs we create now will be in the museums.

Please tell us anything you wish your fans to know about you, your design and anything else?

Thank you all for your support.

Designerinterview

40 spørgsmål

I started as a Graphic Designer in a department full of CAD engineers. That was almost 10 years ago. All of my colleagues were deeply involved in 3D modeling so i started to learn from them.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

I started as a Graphic Designer in a department full of CAD engineers. That was almost 10 years ago. All of my colleagues were deeply involved in 3D modeling so i started to learn from them. My graphic skills in combination with the modeling gave me a very good base to start giving shape to my ideas.

Can you tell us more about your company / design studio?

The name is MAGMA graphics. The objective is design in all existing forms.

What is "design" for you?

The design is the first point of sensation when you see a product, the perfect harmony between shape and color, the ability to represent the true spirit and soul of the project through it's visual characteristics.

What kinds of works do you like designing most?

Product design of everything.

What is your most favorite design, could you please tell more about it?

Designing furniture is my favorite. I cannot pick out just one, i love them all.

What was the first thing you designed for a company?

The first thing was a TV unit for a furniture company based in Turkey.

What is your favorite material / platform / technology?

I prefer plastic or acrylic materials because of the various forms they can take.

When do you feel the most creative?

When my mind is free.

Which aspects of a design do you focus more during designing?

I cannot say that i prefer or underestimate aspects, i want the product to be nice and eye catching and at the same time functional and ergonomic.

What kind of emotions do you feel when you design?

I feel happy.

What kind of emotions do you feel when your designs are realized?

More than happy.

What makes a design successful?

To be recognized and to be used worldwide.

When judging a design as good or bad, which aspects do you consider first?

To be interesting as a shape and to be functional.

From your point of view, what are the responsibilities of a designer for society and environment?

To serve both.

How do you think the "design field" is evolving? What is the future of design?

There are different patterns in design which repeat itself so probably the future will be based on something old but improved.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

I would like to show my work on a worldwide stage.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

Trips and music.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

In every design no matter how different it is, if the designer is the same he always leave a specific feel in it. I guess my style is based on the smooth shapes and bright colors.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live in Bulgaria, center of Balkans, crossroad between European and Asian influences, definitely this affects the mentality and thus creativity.

How do you work with companies?

I am very happy when the client trust me more and leave me to do everything.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

A good portfolio speaks for itself and the companies can choose easily. But at the same time its a good practice to work with young designer which are not so experienced.

Can you talk a little about your design process?

The most important thing is the idea. Most of the time it comes as a lightning. The rest of the process is slow improvement of the main idea and the details.

What are 5 of your favorite design items at home?

Clock, wallet, basin, vase, shoes.

Can you describe a day in your life?

Everyday i try to do these three things - to create something good, to meet (or call) an old friend and to have some time to relax.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

I cannot say that i'm an experienced designer so definitely i can use some advice. Based on my experience so far i can say that you need to search inspiration everywhere and not to be affraid to show your ideas nomatter how crazy they are.

From your perspective, what would you say are some positives and negatives of being a designer?

I cannot think of anything negative.

What is your "golden rule" in design?

Break the boundaries.

What skills are most important for a designer?

It is a gift, not a skill.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

I use software for 3D modeling, then for visualization and last step is software for graphic design so i can put all together.

Designing can sometimes be a really time consuming task, how do you manage your time?

Time is never enough.

How long does it take to design an object from beginning to end?

Time is a loose term in this case.

What is the most frequently asked question to you, as a designer?

What will be my next creation.

What was your most important job experience?

Learning to use 3D modeling software.

Who are some of your clients?

Mostly furniture companies.

What type of design work do you enjoy the most and why?

Product design.

What are your future plans? What is next for you?

Design a car, write a book, compose a song, who knows.

Do you work as a team, or do you develop your designs yourself?

I prefer to work on my own, but i also have some projects involving other people.

Do you have any works-in-progress being designed that you would like to talk about?

I will be more than happy to show them on this competition next year.

How can people contact you?

My personal e-mail is - joymaker@abv.bg

My webpage is - www.magma-graphics.free.bg

Any other things you would like to cover that have not been covered in these questions?

Nothing to add, thanks for the interview.

Stort Interview

Karamba Skammel · 10 spørgsmål

There are so many elements in this stool that refers to the pirate movies, like the ropes, the hidden compartments, the natural colors and materials.

Your innovative fusion of nautical elements and functional storage in the Karamba Stool is captivating - could you walk us through the creative journey that led from pirate movie inspiration to this unique furniture piece?

There are so many elements in this stool that refers to the pirate movies, like the ropes, the hidden compartments, the natural colors and materials.

The rope integration in the Karamba Stool creates a striking visual impact while serving a structural purpose - what technical challenges did you encounter when developing this distinctive feature, and how did you resolve them?

The technical challenges using this rope was firstly where to punch the construction and where to be the path of the rope to create the seating part and then to end up tied to the legs.

Given your background in electrical engineering and graphic design, how did these diverse experiences influence your approach to designing the Karamba Stool, particularly in terms of problem-solving and aesthetic decisions?

My master degree in Electrical engineering was really helpful indeed. Despite the fact that there are no electrical parts here, the engineer way of thinking helped to solve lots of issues.

The Karamba Stool's hidden compartments and drawer mechanism add an intriguing element of mystery - what inspired you to incorporate these secret storage features, and how do they enhance the user experience?

The spherical shape of this stool leaves a lot of empty unused space inside. So it could've been left as it is or transform it to something practical and interesting.

As the Karamba Stool earned recognition with an A' Design Award, how has this achievement influenced your perspective on furniture design and your future creative endeavors?

This stool is step aside from the traditional design. Obviously it is not for mass production. I dont think this could affect the design in any way. It's just my kind of visual expression.

The spherical shape and rotatable wheels of the Karamba Stool create an interesting contrast with its nautical elements - could you elaborate on how you balanced functionality with thematic design in this piece?

Functionality and thematic design in this particular project should go hand by hand. The design ends when the practical restrictions come.

Looking at the two-year development journey of the Karamba Stool, what key insights about furniture design and material experimentation emerged during this extended creative process?

One of the most important lessons that i've learned that you need very carefully to think how the products should be produced. Otherwise it will remain only as an idea.

How does the Karamba Stool reflect your design philosophy at MAGMA graphics, particularly in terms of the continuous transformation of ideas that you mention as central to your creative approach?

The design philosophy at MAGMA studio is constant transformation of the design idea from the very beginning to the end, and even after completion the project.

The Karamba Stool seamlessly blends traditional craftsmanship with contemporary functionality - how do you envision this piece influencing the future direction of furniture design, especially in terms of narrative-driven pieces?

I really hope this design to encourage creating more thematic pieces of furniture and i am curious the design world can give us in this direction.

Could you share specific examples of how user feedback and practical considerations shaped the final design decisions in the Karamba Stool, particularly regarding the balance between its decorative elements and everyday usability?

A specific users feedback about using decorative elements and considering everyday usability was about the materials strength.This lead to some slight but important modifications.

Stort Interview

Chic Stol · 10 spørgsmål

I didnt start this project using Wassily Kandinsky's work as a starting point. After completion of the chair it reminded me of his incredible art.

Your innovative approach to geometric abstraction in Chic Chair, inspired by Wassily Kandinsky's compositions, is striking - could you elaborate on how you translated these artistic principles into functional furniture design?

I didnt start this project using Wassily Kandinsky's work as a starting point. After completion of the chair it reminded me of his incredible art.

The sculptural quality of Chic Chair challenges traditional seating norms - what inspired you to push beyond conventional furniture design boundaries and create this artistic-functional hybrid?

My attempts in design are always to create something never seen before. I can use everything as inspiration, using our surroundings adding a piece of my imagination.

As the creator of Chic Chair, which received recognition at the A' Design Award competition, how did your background in electrical engineering and graphic design influence your unique approach to furniture design?

No matter if you have background in electrical engineering or graphic design, all acquired skills during the years, have extremely important role. It helps you think a little bit more practical, becase if an idea cannot be manufactured now, it is simple not for this time.

The transformation from concept to prototype for Chic Chair involved multiple iterations of the leg design - could you walk us through the engineering challenges you encountered and how they shaped the final structural solution?

Yes, these metallic joints connecting the legs to the main construction has been actually transformed into hinges which makes assembling easily.

Your design philosophy for Chic Chair emphasizes the fluidity of ideas, much like your brand name MAGMA suggests - how did this concept of constant transformation influence your decision-making throughout the development process?

In most of my projects i can go back and modify them completely even they are finished. In this case though, i dont think more changes are needed, at least not in the design.

The dimensions of Chic Chair (485mm x 785mm x 950mm) create a distinctive silhouette - what considerations guided your choices in balancing artistic expression with ergonomic requirements?

We have standards that we need to follow, so all this dimensions are not random. They are result of calculations, experiments and ergonomic tests.

The manufacturing process for Chic Chair allows for both wooden and plastic body options - what factors influenced your material selection decisions, and how do these choices impact the chair's visual and functional characteristics?

Acrylic plastic body is much more lighter than the wooden. Plastic can give you more color options. It really depends on the usage.

Chic Chair represents a bold departure from traditional furniture aesthetics - how do you envision this design influencing future trends in furniture design, particularly in the intersection of art and functionality?

Combining art with industrial design is an unique escape from the boring practical stuff. I think designers should be encouraged to work in this direction.

The assembly and manufacturing simplicity of Chic Chair contrasts with its complex visual appearance - could you share insights into how you achieved this balance between sophisticated design and practical production requirements?

Balance is the key indeed. In this particular project i could of experiment more with the shape but then came the functionality as restriction and this is where the balance came.

As Chic Chair emerges from your MAGMA graphics studio's evolution from graphic design to product design, how does this piece reflect your studio's broader vision for the future of furniture design?

MAGMA graphics started as a graphic design studio and then evolves into product design. The principles of MAGMA is constant transformation not only of the ideas but the studio itself.

Stort Interview

Fairy Tail Magisk Bænk · 10 spørgsmål

Urban furniture, most of the time is practical but due to the resistance requirements, they look a bit boring. I wanted to bring some magic to the environment.

Your innovative approach to transforming urban spaces through the Fairy Tail Magical bench has earned recognition at the A' Design Award - could you share the initial spark that inspired this whimsical fusion of fantasy and functionality?

Urban furniture, most of the time is practical but due to the resistance requirements, they look a bit boring. I wanted to bring some magic to the environment.

The Fairy Tail Magical bench uniquely incorporates recycled plastic materials while maintaining its enchanting star shape - what engineering challenges did you encounter in balancing sustainability with your artistic vision?

Producing the individual parts and then assembling them was the most challenging thing from the engineering point of view. The easiest way was to cut them into small pieces but i didnt want to have any visible joints.

Your background in electrical engineering and graphic design seems to have influenced the Fairy Tail Magical bench's distinctive aesthetic - how did these diverse experiences shape your approach to creating this imaginative piece of street furniture?

My master degree of electrical engineering was helpful indeed. Despite we don't have any electrical parts here, engineering thinking is very useful.

The Fairy Tail Magical bench aims to transport adults back to childhood - what specific design elements did you incorporate to evoke this sense of wonder and playfulness while ensuring practical urban functionality?

To achieve that, the first thing is using bright colors that can attract attention. The star as a side profile also refers to the magic fairy tales.

In developing the Fairy Tail Magical bench's ergonomic star shape over six months, what were the most crucial modifications that helped achieve both comfort and your desired magical aesthetic?

I didn't spend much time, playing with the shape, it became pretty interesting at the very early stage. Finding a way to assemble took me a while though.

The vibrant colors and unconventional form of the Fairy Tail Magical bench challenge traditional street furniture design - how did you envision this piece transforming different urban environments?

Transforming the urban environment into something attractive and pleasant for all senses. This was my aim. Having not only common bench but a piece of art as well.

Could you elaborate on how the MAGMA design philosophy of constant transformation influenced the evolution of the Fairy Tail Magical bench from initial concept to final product?

The concept of MAGMA is constant transformation of the idea. Even if the project is at 'desing freeze' stage. If the idea is good enough i could take various forms.

What unexpected discoveries or insights emerged during your research and development process for the Fairy Tail Magical bench that might benefit other designers working on public space installations?

If i can give some kind of advice to the other designers working on public space installations, it would be "keep it simple". I think that my bench become too complicated at the end. Also, keep in touch with the manufacturers constanly. If something cannot be produced, you have to be aware at earlier stage.

The Fairy Tail Magical bench seems to create a unique social experience in public spaces - how do you envision this design fostering community interaction and emotional connections among users?

I will be more than happy if this product can foster emotional connections among users. All urban furniture should generate only positive energy.

Looking ahead, how has the success of the Fairy Tail Magical bench influenced your vision for future urban furniture designs that blend fantasy with functionality?

I think at some point will go back to this project again and will either create second version or will continue experiment with magical elements, implemented in urban products.

Stort Interview

Dominote Bluetooth Højttaler · 10 spørgsmål

Following the saying that "Everything new is well-forgotten old", i think there are plenty of good old designs which can be used for something fresh.

Your innovative approach to merging retro TV aesthetics with domino-inspired controls in the Dominote Bluetooth Speaker has earned recognition at the A' Design Award - could you elaborate on how this unique fusion of design elements came to life?

Following the saying that "Everything new is well-forgotten old", i think there are plenty of good old designs which can be used for something fresh.

The Dominote Bluetooth Speaker's bi-color design and three-directional sound output present an intriguing balance between form and function - what inspired your decision to prioritize these specific features in the final design?

Choosing the dual color look was part of the specific desired aesthetic. Color minimalizm if i can say. Three speakers seemed the only practical solution to achieve better sound with such a small device.

How did your background in electrical engineering influence the technical decisions and sound configuration choices made during the development of the Dominote Bluetooth Speaker?

In this particular project, very helpful. Having idea of the electronic part of the product, it helps to optimize the shape and internal space.

The Dominote Bluetooth Speaker's name cleverly combines 'Domino' and 'Note' while referencing 'Dominate' - could you share the creative journey that led to this meaningful wordplay and how it shaped the overall design concept?

Journey is the proper word, so thank you for that. I can really not recall how many different names was considered, but at the end i am happy with the result. In order to have memorable product, you should have uniqe name as well.

In developing the Dominote Bluetooth Speaker, you faced the challenge of cost optimization while maintaining design integrity - what strategies did you employ to achieve this balance without compromising your vision?

Cost optimization is still a challenge. Probably one of the most important nowadays. I am afraid at this point i did my best in this direction.

The reinforced rubber edges and plastic carcass of the Dominote Bluetooth Speaker suggest careful consideration of durability and aesthetics - how did material selection influence the speaker's final form and functionality?

We all know how fragile such devices could be so this design with the reinforced rubber edges gives you more security. It's not a static device, you can bring it with you where ever you go so it must be strong.

Your transformation of the classic domino dots into functional control buttons on the Dominote Bluetooth Speaker represents innovative interface design - what user experience considerations guided this creative interpretation?

In this case i wanted to refer again to something familiar. On a subconscious level, the user should have the feeling that operating should be more like a game, not a hard work.

As the Dominote Bluetooth Speaker emerged from your transition from graphic design to product design, how has this project influenced your approach to creating three-dimensional, functional objects?

The transition from graphic design to industrial design was somehow expected way of evolution. The simbiosa between all your skills could lead you to very impressive designs.

The Dominote Bluetooth Speaker's integration of USB charging and Bluetooth connectivity reflects modern technological needs - how did you balance these contemporary requirements with your retro-inspired aesthetic?

Well, no matter how the design refers to something old, we alway have to follow the technology requirements of our modern world.

Looking ahead, how do you envision the Dominote Bluetooth Speaker's design philosophy influencing future audio equipment design, particularly in terms of user interface innovation and visual storytelling?

It is hard to say, only can guess. I believe that my design has given something fresh to this part of the audio industry. Competitive product, i believe.

Stort Interview

Ego Lænestol · 10 spørgsmål

Original sketches started without any idea of moveble parts. The main focus at the begining was the semi-cylindrical shape of the body.

Your innovative approach to movable elements in the Ego Armchair challenges traditional furniture design norms - could you elaborate on how this concept evolved from initial sketches to the final sliding mechanism solution?

Original sketches started without any idea of moveble parts. The main focus at the begining was the semi-cylindrical shape of the body. During the development, and to make it more interesting, idea evolved into the current design.

The Ego Armchair's ability to transform its appearance reflects a deep understanding of changing human moods and environments - what inspired you to create furniture that could adapt to emotional and atmospheric shifts?

No matter how good is one product, sooner or later it gets boring. So, ability to change it and if its part of its features, i think is a very good idea.

Your background in electrical engineering brings a unique perspective to furniture design - how did this technical expertise influence the development of the Ego Armchair's grid system and sliding mechanism?

My master degree of electrical engineering was helpful indeed. Despite we don't have any electrical parts here, engineering thinking is very useful.

The Ego Armchair's memory foam cubes create an intriguing interplay between comfort and customization - could you share the material exploration process that led to this specific combination of elements?

Because i wanted to create a prototype for a furniture fair, foam cubes seemed the best fast solution. After that, this idea was not so bad so i decide not to experiment with other materials.

As the Ego Armchair earned recognition with an A' Design Award, how do you envision this innovative approach to customizable furniture influencing future developments in adaptive home furnishings?

I think that this should be the future. Ergonomics, functionality and good looks are very important but if you add the possibility to change the appearance, then you'll have more sustainable design.

The transformation from using magnets and Velcro to the current sliding mechanism in the Ego Armchair must have presented significant engineering challenges - could you walk us through the key breakthroughs in this evolution?

Magnets and velcro was fast and easy solution which is probably better, compared to the mechanism. The more complex, the more expensive it becomes, but at the end we need to think for the cost to ensure mass production.

Your concept of furniture as an expression of mood is fascinating - how does the Ego Armchair's changeable pattern system reflect your philosophy about the relationship between furniture and human emotion?

Pattern, created by these soft cubes should reflect the mood of the user. With the same set of colors, but in different order, you can create totally different feel.

The structural engineering of the Ego Armchair, particularly the reinforced bent wooden material, seems crucial to its functionality - what considerations guided your material choices and structural design decisions?

The prototype showed that actually the construction was to heavy, unnecessary reinforced. Next version had thinner body and 2 rows of cubes have been removed.

The Ego Armchair emerged from your transition from graphic design to product design - how did your experience in visual composition influence the aesthetic and functional aspects of this transformable furniture piece?

The transition from graphic design to industrial design was somehow expected way of evolution. The simbiosa between all your skills could lead you to very impressive designs.

Looking at the market impact of the Ego Armchair, how do you see this design addressing the growing consumer desire for personalization and adaptability in home furnishings?

Personalization of the products keeps the individuality. I think that in future will become more and more important to have this option.

Stort Interview

Versus Toilet · 10 spørgsmål

Fluid analysis is what this project was based on. It was a while and i am not what the name of the software was, but there were lots of simulations to ensure the final results.

Your innovative approach to water efficiency in the Versus Close-coupled WC, particularly the tilted tank design, represents a significant advancement in sustainable bathroom fixtures - could you elaborate on the fluid analysis studies that informed this revolutionary design decision?

Fluid analysis is what this project was based on. It was a while and i am not what the name of the software was, but there were lots of simulations to ensure the final results.

The bold, monolithic aesthetic of the Versus Close-coupled WC seems to challenge traditional bathroom fixture design conventions - how did you balance this extravagant visual approach with the practical requirements of everyday functionality?

I can say that i am in this business for more than 20 years and when you talk about innovations in functionality, people expect also to have a modern look. These 2 components should go hand in hand.

Your initial inspiration to incorporate the letter 'V' into the Versus Close-coupled WC's profile evolved significantly during development - could you walk us through the journey of transforming this personal design element into a fully functional product?

Yes, that is correct. I wanted to create a product, which shape to be the first letter of my names. Looking at the side view and also top of the seat, front of the tank - you can recognize the letter.

The puzzle-type seat and cover design of the Versus Close-coupled WC demonstrates an innovative approach to material conservation - what inspired this particular solution, and how does it contribute to the overall sustainability of the product?

Taking care of environment is an important part of our live now, so using materials in a wiser way can save us energy and resources.

The Versus Close-coupled WC features three distinct flush volumes - could you explain how this system works and how it addresses both environmental concerns and user needs in contemporary bathroom design?

Normally we have 2 flush volumes but observations in this matter shows that a third, smaller water volume could also be useful. It is for small sanitary needs and the tank mechanism will not be so complex by adding this function.

As an electrical engineer turned designer, how did your technical background influence the development of the Versus Close-coupled WC, particularly in terms of its mechanical innovations and efficiency improvements?

My master degree of electrical engineering was helpful indeed. Despite we don't have any electrical parts here, engineering thinking is very useful.

The Versus Close-coupled WC's dimensions (400mm length, 775mm projection, 790mm height) suggest careful consideration of space optimization - how did these specific measurements emerge from your design process, and what impact do they have on user experience?

Despite the differences in design, every product should follow the standards, set up by the related industry. That is why we need to fit in certain dimensions.

Your material selection process for the Versus Close-coupled WC remains open to testing between ceramic and acrylic options - what specific qualities are you evaluating to determine the optimal material choice for this unique design?

For now, i think that ceramics is still the best option. Acrylic materials can be uses for the seat, the internal tank and its components.

The Versus Close-coupled WC, recognized with an A' Design Award, represents a significant achievement in bathroom fixture design - how do you envision this recognition influencing the future development of sustainable and innovative sanitary ware?

Industrial design is not a straight line going back and forth only. It's more like a tree with branches in different directions. My design was deviation from the conventionality and a different approach for improvement.

Throughout the nearly year-long development of the Versus Close-coupled WC in Bulgaria, what were the most unexpected discoveries or insights that emerged from your design process, and how did they shape the final product?

Challenges were everywhere, during this developing process. I can say that most challenging was the fluid simulations and observations.

Stort Interview

Desire Stol · 10 spørgsmål

Tear droplet sliding down on a car windshield was the starting point of this interesting journey of creating the chair. Fuhrer shape experiments and metamorphosis made the whole process more like a pleasant game.

Your innovative approach to the Desire Chair's form, evolving from a tear droplet to a more sensual silhouette, is particularly intriguing - could you elaborate on this transformation process and how it aligned with your vision of creating furniture that evokes emotion?

Tear droplet sliding down on a car windshield was the starting point of this interesting journey of creating the chair. Fuhrer shape experiments and metamorphosis made the whole process more like a pleasant game.

The Desire Chair challenges traditional notions of seating comfort by prioritizing passion and sensory engagement - what inspired you to create a chair that specifically caters to what you describe as "naughty people searching for pleasure for all senses"?

Well, it sounds a bit weird, i know, but by pleasure for all senses i meant not just to be comfy for the body but also for the eyes.

Your Bronze A' Design Award-winning Desire Chair showcases an intriguing balance between ergonomics and provocative design - could you share the specific challenges you encountered when merging these seemingly contradictory elements?

Ergonomics is alway the leading requirement because if it's not comfortable then its useless. The big challenge here was to find the balance between unusual shape and convenience.

The material selection for the Desire Chair, particularly your vision of shiny plastic versus patent leather, seems crucial to its sensual aesthetic - how did you explore different materials to achieve the perfect balance of visual appeal and tactile experience?

For this particular project, the material obviously cannot be anything else but a shiny and glossy acrylic plastic or similar. Some projects are just coming with the right material from the beginning.

The Desire Chair's smooth, fluid form appears to challenge conventional furniture manufacturing techniques - could you detail how your background in electrical engineering and graphic design influenced your approach to solving these production challenges?

My electrical engineering degree was not helped me here much but the graphic design experience brought more artistic approach. Study the ergonomics was the field where ptobably the enigneering was usefull.

Your choice of pink as the original color for the Desire Chair seems deliberately chosen to enhance its emotional impact - how did you arrive at this specific shade, and what role does color play in communicating the chair's intended personality?

Color play in communicating the chair's intended personality is crucial. Bright and vivid color is something that is a must in this case.

The Desire Chair emerged from your MAGMA project, where ideas remain in 'liquid form' until they solidify into final products - could you explain how this philosophy of constant transformation shaped the chair's final design?

The philosophy behind Magma design is continuous transformation and improvement. If i have to return to this project right now, i can still proceed in direction of searcing for more and more options to imporove it.

As the Desire Chair represents a departure from traditional furniture design approaches, how do you envision this piece influencing future conversations about the intersection of furniture design and emotional expression?

I am happy that i have the freedom to express myself in the way i see things, because this chair was not made on request but by inspiration.

The Desire Chair seems to blur the line between functional furniture and sculptural art - could you share your thoughts on how this design contributes to the broader dialogue about the relationship between art and utility in furniture design?

Successful project is one that finds balance between all these important parameters like ergonomics, functionality, overal impression.

Given that the Desire Chair was created during a three-month period in 2013, how might you approach this design differently today, and what aspects of the original concept would you be most interested in exploring further?

Well, i don't return very often to projects which are closed. If i have to make lets say ver 2.0 of this chair, it would be new challenge, new experience, new adventure.

Stort Interview

Galaktika Lænestol · 10 spørgsmål

We all know that sometimes, waiting at the airport could be boring. That is why, a practical solution that could help us pass the time in an interesting way seemed very reasonable.

Your innovative dual-function design of the Galaktika Armchair challenges traditional airport seating paradigms - could you walk us through the conceptual journey that led to this transformative approach?

We all know that sometimes, waiting at the airport could be boring. That is why, a practical solution that could help us pass the time in an interesting way seemed very reasonable.

The spherical aesthetics of the Galaktika Armchair create a striking visual presence - what inspired you to base the entire design language around circular forms, and how does this shape influence the user experience?

The whole concept is based on the spherical elements. The name Galaktika represents this galaxy of multiple spheres, connected in this complete mini univerce.

The switching mechanism in the Galaktika Armchair was cited as your biggest challenge - could you elaborate on the engineering complexities you encountered and how you ultimately achieved this seamless transition between sitting and resting positions?

Indeed, the mechanism used to switch between sitting and relaxing positions was the most challenging part of this project. Hidden behind the side caps it simply swings the armchair front and back.

How does the Galaktika Armchair's rotatable upper bar for electronic devices reflect your observations of modern travelers' needs, and what considerations guided your integration of this technological element?

When you need to rest, its not very convenient to have your hands busy. That is why, this rotatable upper bar was added as a feature, to help you hang various types of electronic devices.

The Galaktika Armchair earned Silver recognition at the A' Design Award - how did this achievement influence your perspective on designing furniture for public spaces, particularly in terms of balancing aesthetics with functionality?

For creating successful and sustainable design, keeping balance between aesthetics with functionality is very important. If you leave the functionality aside, you could just have a piece of art and nothing more.

Your choice of materials for the Galaktika Armchair - from chrome-plated bars to leather-covered spherical elements - creates an interesting interplay of textures; what guided your material selection process?

Actually, there are more than just this set of materials. An interesting combination between wood and white acrylic material, gave us a version for domestic purposes. Black matt powder coated metalic structure, combined with red velvet gave is the club look.

The Galaktika Armchair emerged from your transition from electrical engineering to design - how did your technical background influence your approach to solving the unique challenges of airport lounge furniture?

Very much indeed. Every gathered skill is useful, no matter if its engineering, 3D CAD modeling, graphic design, etc. Industrial design requires to be not just an artist but a practical engineer as well.

Could you share insights into how the Magma design philosophy of continuous transformation shaped the development process of the Galaktika Armchair from initial concept to final product?

As you mentioned, the philosophy behind Magma design is continuous transformation and improvement. If i have to return to this project right now, i can still proceed in direction of searcing for more and more options to imporove it.

What user feedback or observations from airport environments most significantly influenced the ergonomic considerations in the Galaktika Armchair's design?

When you hear Galaktika (Galaxy) you think more of traveling into space rather than using just a plane. Despite that i think that not just the name but the whole concept fits perfectly in airport enviroment.

Looking ahead, how do you envision the Galaktika Armchair's design principles influencing the future of adaptive furniture in high-traffic public spaces?

If this armchair could be used as a starting point for further improvements of the airport furniture, i will be more than happy. Finding the way to create them more useful and attractive is the key, i think.

Stort Interview

Lumino Single Street Bænk · 10 spørgsmål

Its all started with the shape. At the beginning, the material was only one, solid. In the process of developing, using material which can change from solid to transparent started become more and more interesting and…

Your innovative approach to illumination in the Lumino Single Street Bench, transitioning from solid appearance during day to transparent glow at night, represents a fascinating evolution in street furniture design - could you elaborate on how this dual-nature concept emerged and developed during your creative process?

Its all started with the shape. At the beginning, the material was only one, solid. In the process of developing, using material which can change from solid to transparent started become more and more interesting and practical.

The Lumino Single Street Bench's monolithic twisted pipe design creates a striking sculptural presence while maintaining functionality - what inspired you to pursue this artistic direction in urban furniture, and how did you balance aesthetic ambition with practical requirements?

Creating street furniture is a challenging process because if you rely only on functionality, the whole project would be boring. That is why you should think of creating something interesting and memorable for street environment.

Your choice of three distinct materials for the Lumino Single Street Bench - solid-surface stone-like material, acrylic shiny plastic, and semi-transparent acrylic - offers remarkable versatility; could you share the research process that led to selecting these specific materials and how they enhance the bench's integration into different urban environments?

The main factor indeed is the different urban environment. Having variety of materials will make the product suitable for different public places. Research was based mostly on observation of different urban environments and the overall impression that they give. So these 3 materials are based on the most popular urban appearances.

The incorporation of solar panels in the Lumino Single Street Bench demonstrates a commitment to sustainability - how did this environmental consciousness influence your design decisions, and what challenges did you face in integrating renewable energy technology into the aesthetic vision?

Our environment is something that we all should take care about. And its designer's duty to always think about it in all projects.

The anti-vandal properties and weather resistance of the Lumino Single Street Bench are achieved through its smooth design and absence of exposed fixations - could you detail how these security considerations shaped the evolution of the form while maintaining its artistic integrity?

Furniture for public spaces should have higher level of resistance not only against vandalism but to all kind of conditions, including weather.

Given that the Lumino Single Street Bench was conceived as both functional furniture and urban sculpture, how did you approach the challenge of creating a piece that serves these dual purposes while ensuring it remains accessible and inviting to users?

The users firstly will be attracted to the shape. As an urban piece of art, a sculpture. After that they will discover that this also have practical functionality.

The manufacturing process for the Lumino Single Street Bench required innovative solutions to produce its complex form - could you share insights into how you resolved the technical challenges of creating this seemingly continuous structure while ensuring practical assembly and installation?

CNC machines could do amassing work so manufacturing cannot be a big challenge. With proper machining setups we can create prototypes or moulds for mass production.

Your background in electrical engineering and graphic design brings a unique perspective to the Lumino Single Street Bench - how did these diverse experiences influence your approach to designing this piece of urban furniture?

Step by step, skill by skill, we all build ourselves first as a person, then as professional. A designer need to have variety of skills to make a project complete. For example, I use my graphic design skills to create final presentation materials, to create the logo of the product, etc.

The Lumino Single Street Bench, recognized with an A' Design Award, represents a fresh interpretation of street furniture - how do you envision this design contributing to the evolution of urban spaces and influencing future approaches to public seating?

Lumino is firstly a pieces of modern art. Something that every city should posses in its environment. After that comes the fictionality.

The dimensional considerations of the Lumino Single Street Bench (810mm height, 420mm length, 610mm width) create an intimate scale - what informed these specific proportions, and how do they enhance the user experience while maintaining the sculptural impact?

All ergonomics are considered and there are no random dimensions. Comfort of the user is top priority. The specific purpose of each product should be carefully studied in order to answer the real necessity.

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