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Charlotte Friis

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Interviews med Charlotte Friis

Læs interviewene med Charlotte Friis: forstå deres filosofi, kreative proces og prisvindende arbejde.

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Dagens Designer Interview

18 spørgsmål

I have been a furniture designer for 15 years. I have worked for several: design, advertising and exhibition design companies in Great Britain and Denmark.

Could you please tell us about your experience as a designer, artist, architect or creator?

I have been a furniture designer for 15 years. I have worked for several: design, advertising and exhibition design companies in Great Britain and Denmark.

How did you become a designer?

When I was little my mum incouraged me to paint and draw. I later took a Master of Arts in communication design at the Royal College of Art in London. In my final year I started to become more and more interested in 3 dimensional objects. I think my background in communication helps me to do original designs.

What are your priorities, technique and style when designing?

My approach to create a new design always takes it's beginning with a very strong concept. I don't work on weak ideas! Often, my furniture tells stories about contemporary lifestyle. I always do one to one scale prototypes - I want to test my designs before I show them to other people.

Which emotions do you feel when designing?

When I design I forget everything around me. To come up with the concept is very exiting and fullfiling. I also enjoy to see the final prototype after a lot of hard work.

What particular aspects of your background shaped you as a designer?

I am very influenced by communication design and it helps me find new ways of approaching the act of designing furniture and lamps.

What is your growth path? What are your future plans? What is your dream design project?

In the near future I want to finalise my rotating fan clock. It is a very interesting project - and I dont think it has any similarities to any existing designs.

What are your advices to designers who are at the beginning of their career?

I think young designers should look for inspiration outside the area of funiture and lighting design. They have to think for themselves.

You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?

I suggest, they should work on every single detail when designing - making compromises shows in the final prototype.

What is your day to day look like?

I start my day with drinking coffee and think about the project I am working on. Then I might start making models in cardboard, wire and extruded polystyrene. It makes me happy to solve problems that occur during the design process.

How do you keep up with latest design trends? To what extent do design trends matter?

I hate design trends. I often find my ideas by working across form and function- giving existing objects a new meaning and function.

How do you know if a product or project is well designed? How do you define good design?

I dont like projects that look similar to what I have seen before.

How do you decide if your design is ready?

I often design on and off on a project for a long period of time. My design is ready when I can not find any missing details. It is an intuitive feeling!

What is your biggest design work?

My most recognised project is Children Papers Chair. I do not know, why it gets more attention than my other designs. Currently I am very excited about my rotating fan clock.

Who is your favourite designer?

I dont have any favorite designer.

Would you tell us a bit about your lifestyle and culture?

I am currently based in Copenhagen. I dont think the danish design culture effects my design - probably the opposite! I think danish design needs to renew itself!

Would you tell us more about your work culture and business philosophy?

I prefer to work on a project by myself.

What are your philanthropic contributions to society as a designer, artist and architect?

My design tells stories about contemporary issues such as animal welfare, work/life balance, genetic manipulation, extensive use of paper (Children Papers Chair).

What positive experiences you had when you attend the A' Design Award?

I am very happy for my Silver A'award and think it will help me to promote my design.

Designinterview

Children Papers Chair Tegnestol · 20 spørgsmål

The chair is inspired by a toilet roll and the fact that the kid can design their own chair.

What is the main principle, idea and inspiration behind your design?

The chair is inspired by a toilet roll and the fact that the kid can design their own chair.

What has been your main focus in designing this work? Especially what did you want to achieve?

My main focus was to design something especially for children, which would also allow the kids to be creative and interact with it.

What are your future plans for this award winning design?

I would like to continue to exhibit the chair in museums around the world and possibly getting it into production.

How long did it take you to design this particular concept?

I first came up with the idea in 2004 and developed the concept onto present date.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

I made it to pursuit an inspiration, because the particular concept was to tell stories with furniture.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

I indend to get it into production.

What made you design this particular type of work?

I was working with different furniture that told stories of everyday life, like stress, animal welfare, genetic manipulation, use of paper or recycling...

Where there any other designs and/or designers that helped the influence the design of your work?

No, not really.

Who is the target customer for his design?

It was targeted for children.

What sets this design apart from other similar or resembling concepts?

It let's the kid feel creative and also appeals to the parents because they can store all the drawings.

How did you come up with the name for this design? What does it mean?

It stands for a collection of all the drawings.

Which design tools did you use when you were working on this project?

I used my hand and a pencil for the sketch, and later on AutoCAD.

What is the most unique aspect of your design?

It reinvents a way of drawing for kids.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

The idea is my own, and I had a metal workshop to do the structure.

What is the role of technology in this particular design?

It's a basic frame work with simple a simple mechanism that has a spring that holds the paper roll into place.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

No, it is not.

What are some of the challenges you faced during the design/realization of your concept?

Figuring out a best position for the paper roll and movement of the paper as it was drawn on.

How did you decide to submit your design to an international design competition?

I was personally invited to participate by the A'Design Award.

What did you learn or how did you improve yourself during the designing of this work?

I learned that giving the user a different experience when interacting with the object brings a lot of satisfaction.

Any other things you would like to cover that have not been covered in these questions?

I think the interview holds everything spot on!

Designlegende Interview

50 spørgsmål

I went to Royal College of Art from London and after Royal Academy of Fine Arts in the Design Department in Copenhagen to establish myself as a designer.

Could you please tell us a bit about your design background and education?

I went to Royal College of Art from London and after Royal Academy of Fine Arts in the Design Department in Copenhagen to establish myself as a designer.

What motivates you to design in general, why did you become a designer?

Since I was a child I was a curious person and found myself studying things around me. I became a designer because I find it as strong medium to express creativity.

Did you choose to become a designer, or you were forced to become one?

I chose to become a designer because I think it's a challenge to come up with something original and overlay it with functionality. I love a good challenge...

What do you design, what type of designs do you wish to design more of?

I design objects that you find in the daily life but I attach a new meaning to them. At the moment I am working on two pieces and I'm happy not getting more ideas. I designed a chair that is slowly becoming an icon, so I guess I would like to design more object like that...

What should young designers do to become a design legend like you?

First, I don't consider myself a legend... that is a big word. I think they should explore and experiment more with new interpretations of objects and definitely trust their instinct.

What distinguishes between a good designer and a great designer?

A good designer makes functional and aesthetically pleasing objects. A great designer innovates, explores new realms of creation with experimentation.

What makes a good design a really good design, how do you evaluate good design?

A good design has to be original and functional. For me personally, it has to bring something new in the discussion,

something unexpected.

What is the value of good design? Why should everyone invest in good design?

I believe good design can change your mood, I would go that far to say that it can make you smile. It can feel so comfortable or it can change the user experience.

What would you design and who would you design for if you had the time?

It's hard to say... I would probably like to design 24/7. I can't pin point what I want to design before I'm not actually doing it. And I don't know for who because I'm by definition a freelancer.

What is the dream project you haven't yet had time to realize?

I think I'm more into trying to design icons...

What is your secret recipe of success in design, what is your secret ingredient?

My secret ingredient is something that all designers should have...and it's not a secret, it's just full on creativity.

Who are some other design masters and legends you get inspired from?

Well if had to name a few: Ingo Maurer, Wegner Panton. It's safe to say that I don't really search for inspiration in other designers.

What are your favorite designs by other designers, why do you like them?

I don' really have favorite designs but if I must say - Birdie Pendel by Ingo Maurer because it made me smile and the unusual construction.

What is your greatest design, which aspects of that design makes you think it is great?

I would have to name The Children Papers Chair, because the target audience, the children really liked it. The chair is rethinking the experience of drawing and saving all the drawings in the mean time.

How could people improve themselves to be better designers, what did you do?

I was thinking out of the box and trying to keep not compromise on my design. Doing research on how I can complete my designs.

If you hadn't become a designer, what would you have done?

I think I would have been an artist. I think these two professions go hand in hand.

How do you define design, what is design for you?

I guess design is like any other creative job, it becomes a life style. You can't really detach the working life from the private life because one inspires the other, at least that is what happens in my case.

Who helped you to reach these heights, who was your biggest supporter?

I think my biggest supporters are my family. My kids are the ones that inspire me to design the most, I make use of their enthusiasm and try to be more like them when I design.

What helped you to become a great designer?

I think it was exercising while kept on refining my design language. All topped with try-fail process in the direction of prototyping.

What were the obstacles you faced before becoming a design master?

Well I don't consider myself a master designer...I'm not really preoccupied about my status, I but like think about ideas! I had to work very hard to get into the schools I have attended.

How do you think designers should present their work?

Presenting the work is something more than beautiful drawings and renderings is also prototyping. Prototyping is something that tells more about the object you present and also helps a lot in productions phase.

What's your next design project, what should we expect from you in future?

I am working now on two items and I'm a bit relived that I haven't got any new ideas. Getting new ideas get me into full work mode and that always is a long but interesting process.

What's your ultimate goal as a designer?

I guess to make more icon designes... and maybe some solo exhibitions outside from Denmark.

What people expect from an esteemed designer such as yourself?

I guess they expect originality. I think they expect an unusual way of thinking of a daily object.

How does design help create a better society?

I hope it does. Good design can inspire and educate the society with it even being conscious.

What are you currently working on that you are especially excited about?

I am working on a upholstery chair that offers the user the option of assorting the decoration to his/her taste.

Which design projects gave you the most satisfaction, why?

I guess the Children Papers Chair...because it got presented in a lot of exhibitions and publications around the world.

The most memorable place for exhibition is Victoria and Albert Museum of Childhood in London.

What would you like to see changed in design industry in the coming years?

I think companies that produce should be a little more open to the designer, maybe there should be compromise also on their side not only on the designers side. They should grade and value more originality.

Where do you think the design field is headed next?

I hope it's heading towards more open realms in terms of production and also the targeted audience for which I design.

How long does it take you to finalize a design project?

Timeline has never been a demand for me when I design. Projects can last for a few days to a few years. I've had occasions where I left aside a drawing for a long periode of time and the started to work again on it.

When you have a new design project, where do you start?

I start with the idea, concept development, it is a project that happens without my awareness, I don't have a receipt. Often, I find myself having a clear image in my head about how the object looks like.

What is your life motto as a designer?

Well think it's : I design across form and function. It's all related on how I view the objects and how I analyse them.

Do you think design sets the trends or trends set the designs?

I guess it work both ways. But the main idea is to cultivate originality.

What is the role of technology when you design?

Technology makes my design come to life. It supports my vision but it is not dictated by it.

What kind of design software and equipment do you use in your work?

Well I usually draw it in Autocad, before I modeled it in to foam prototype...so I guess my equipment is very much relating to prototyping.

What is the role of the color, materials and ambient in design?

The colors are used to emphasize the shape and materials complement each other hopefully creating a pleasant dynamic and none the less harmony.

What do you wish people to ask about your design?

I think people should be interested in the experience the item offers beyond the function and aesthetics.

When you see a new great design or product what comes into your mind?

I guess the fact that I would like to own it. The interesting part is also on how it works and what the purpose is.

Who is your ideal design partner? Do you believe in co-design?

I work by myself. I enjoy talking to technicians.

Which people you interacted had the most influence on your design?

I think that would be my mother because she is a creative person herself.

Which books you read had the most effect on your design?

I really can't think of one.

How did you develop your skills as a master designer?

I kept refining my design language but using prototypes and researching new ways of putting my ideas to use.

Irrelative of time and space, who you would want to meet, talk and discuss with?

I don't know...I guess that would be my daughter when she is going to grow up and be a creative also.

How do you feel about all the awards and recognition you had, is it hard to be famous?

I don't consider myself to be a famous designer, not yet at least...

What is your favorite color, place, food, season, thing and brand?

My favorite color is actually a non color - black but I have thing for yellow. My favorite place is maybe my living room that doubles for my studio surrounded by my favorite things. My season would have to be spring. For food I would always go for sushi. The thing would be my black handbag. I don't have a favorite brand.

Please tell us a little memoir, a funny thing you had experienced as a designer?

When I was in Milano I was with a Korean friend that I met while exhibiting together in Seoul and he gave me a gift - a mop shaped like a dog and I took it back in the hotel in the pouring rain while everyone was staring.

What makes your day great as a designer, how do you motivate yourself?

It's a great day when I get an idea I've never seen before.

When you were a little child, was it obvious that you would become a great designer?

I think it was obvious that I would be a creative, because I was so curious about the world around me and kept on drawing and painting everything.

What do you think about future; what do you see will happen in thousand years from now?

My mind cannot really expand that long, I live more in the now...

Please tell us anything you wish your fans to know about you, your design and anything else?

It's hard to think that I have fans, but I would like to be more aware about what originality stands for.

Designerinterview

40 spørgsmål

As a young person I found myself fascinated by the design world. To pursue the goal of being an established designer I decided to enroll myself to Royal College of Art from London and after Royal Academy of Fine Arts in…

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

As a young person I found myself fascinated by the design world. To pursue the goal of being an established designer I decided to enroll myself to Royal College of Art from London and after Royal Academy of Fine Arts in the Design Department in Copenhagen.

Can you tell us more about your company / design studio?

I came up with the concept to design across form and function that became the core of my work. It basically means to attribute existing objects new meanings and new ways to use them.

What is "design" for you?

Design is a mean of communicating an idea that breaks down the function through studying the individual parts that construct the item.

What kinds of works do you like designing most?

I enjoy drawing up pieces that express a story about the daily life and the way we interact with them. I like rethinking usual objects and giving them a twist in the style by adapting my view on the materials and purpose.

What is your most favorite design, could you please tell more about it?

I cannot really chose a design but I am intrigued by a work from Ingo Maurer called the Birdie Pendel. It talks to me through it's humor and the unusual way of construction.

What was the first thing you designed for a company?

The first thing I designed for a company was called the Rosettte Pendel. It was inspired by the architectural rosette pulled out of the ceiling and having a black top.

What is your favorite material / platform / technology?

I guess I don't have a favorite material- I like to explore different materials. My range of materials is set from metal to tapestries and all in between.

When do you feel the most creative?

I think I feel creative all the time...I cannot really separate myself from my creative thinking mode.

Which aspects of a design do you focus more during designing?

The most intriguing part is coming up with the initial concept and solving the problems that occur during the execution of the prototype.

What kind of emotions do you feel when you design?

I feel isolated from the world because I try to capture it in my design. It give me a sense of distance to everyday life.

What kind of emotions do you feel when your designs are realized?

I guess excitement is in order. Trying to see how to use it... Like sitting on the chair, or turning on a light, for the first time. But, it can also feel scary...

What makes a design successful?

I think it lies more in what the user experiences. If he gets a new feeling, hopefully of joy. That after the mood change it has to be by all standards - functional.

When judging a design as good or bad, which aspects do you consider first?

If it's good, it has to be different from what I have experience before, afterwards I'm going to test it out, and if it passed that as well, I'm convinced. A bad design is something copied and doesn't add something new or it's not functional.

From your point of view, what are the responsibilities of a designer for society and environment?

I often reflect on the aspect of where my materials come from. Sometimes I try to integrate a clue about the origin of the materials.

How do you think the "design field" is evolving? What is the future of design?

I somehow hope that it's going to be more experimental - but open to wide range of people. Also, I expect the producing companies to be more open towards more usual design that triggers the imagination a little more than normal day items.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

At this time I'm exhibiting a chair within The Victoria and Albert Childhood Museum in London. I wish to have a solo exhibition with "story telling furniture" somewhere outside of Denmark.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

I don't really have specific sources of inspiration...The ideas simply come to me by my daily life experience, but I do find glimpses in objects that are not necessarily interesting in the design world.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

I don't consider that I have a specific style, but I like to make stories about the objects I make. I think I don't have a particular approach when it comes to designing an object but you can identify my objects because they are a little unusual.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I currently like in Copenhagen. Denmark has quite a tradition when it comes to design. I think the classic danish design is familiar and of good quality, but I feel I don't fit right in because my process is more experimental.

How do you work with companies?

The experience is very different when designing for a company. There is always lot of changes from the initial submission. I find them more like impediments into bringing something new to the market. There is always a lot of compromise.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

I think they should be a little more open to the designer, maybe compromising also on their side ? They should grade and value more originality.

Can you talk a little about your design process?

First of I get an idea in my head, but I can't explain specifically where it comes from. I almost always finish the design in head before I start to draw it up.

What are 5 of your favorite design items at home?

I enjoy my box chairs inspired by the powder container with can open and close from a stool to chair. A lamp that folds from a cozy light to a reading light. The ceiling rosette light that looks an ordinary rosette. The kitchen table that is also a clock. I like my trellises in sitting room.

Can you describe a day in your life?

I get up in the morning and send my kids to school. Then I go for a walk around the lake near by my house to clear my head. When I come back I have one cup or two of coffee before I start to my design process. It only lasts until my kids come home...

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Don't look at something which is already done. Find your own inspiration. Think for yourself. Try to take an unusual starting point for starting up your design.

From your perspective, what would you say are some positives and negatives of being a designer?

Well positives..it's rewarding to get a design into production. It's nice to satisfy your crave for imagination and getting a new perspective over your life.Hard because the pieces become your babies and it's difficult to let them fly from the nest.

What is your "golden rule" in design?

I always think about the purpose and how it will interact with the world...and make a prototype with real materials to get the feeling of the materials and scale. I never show only drawings, I need to experience my pieces.

What skills are most important for a designer?

To have a vivid imagination. It the most important ingredient. And work. And dedication.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Inside my tool box is my pencil... paper, rulers, knives. I draw it up in autocad and cutting it out in flamingo...basically I make models of my designes, so I can feel the scales.

Designing can sometimes be a really time consuming task, how do you manage your time?

I spend as much time as I need...two years if it takes that long. Sometimes I put them aside and rework them again after a while.

How long does it take to design an object from beginning to end?

It can span from one week to two years...The end result it's one that matters.

What is the most frequently asked question to you, as a designer?

I often get the question : " Do you sell? ", and "Where can I buy it?"

What was your most important job experience?

I am actually a freelancer, I enjoy working in my own time.

Who are some of your clients?

I do mostly exhibitions, with funding. But I also sold my designes to producing companies like BoConcept.

What type of design work do you enjoy the most and why?

Concept development is my favorite one, because in my opinion that is most creative part.

What are your future plans? What is next for you?

My plans are aiming towards getting more solo exhibitions and selling designes outside of Denmark.

Do you work as a team, or do you develop your designs yourself?

I work only for myself. I have sometimes an assistent.

Do you have any works-in-progress being designed that you would like to talk about?

I currently work on upholstery chair that offers the user the option of assorting the decoration to his/her taste.

How can people contact you?

I can be found on my e-mail : info@charlottefriis.com and webside www.charlottefriis.com.

Any other things you would like to cover that have not been covered in these questions?

To young designers : Follow your intuition and never take no for an answer and keep on trying.

Stort Interview

Children Papers Chair Tegnestol · 10 spørgsmål

Most of my concepts are mirror fragments/stories of life. The Children's Paper Chair draws inspiration of the toilet roll and it tells a story about the extensive use of paper.

Your innovative approach to transforming the Children Papers Chair Drawing chair from a simple seating solution into an interactive memory collection device is fascinating - could you share the journey that led to this dual-purpose design concept?

Most of my concepts are mirror fragments/stories of life. The Children's Paper Chair draws inspiration of the toilet roll and it tells a story about the extensive use of paper. Despite recycling efforts, large amounts of paper still end up in landfills, where they decompose and release greenhouse gases. My design processes often start with changing the perception of normal objects into multi-functional ones. Childrens Paper Chair is designed through extensive research and the creation of full-scale models. The major design challenge was to designate the movement of the paper roll. The functional design and the meaning of art get blurred in the process.

The Children Papers Chair Drawing chair's ability to store 400 meters of children's artwork speaks to a deep understanding of preserving childhood memories - what inspired you to address this often-overlooked aspect of children's creative development?

The design gains depth from interacting with children and the parents desire to collect all the memories. On a daily basis the child draws a lot and that leaves an impressive amount of drawings that probably will be thrown out. The chair is a response to that sad end.

The paper roll mechanism in the Children Papers Chair Drawing chair appears to be inspired by everyday objects - could you elaborate on how the toilet roll inspiration evolved into this sophisticated drawing storage system?

The Children Papers Chair was originally part of my concept Storytelling Furniture, which documents subjects of daily life. Therefore the chair was not meant to be only about technique, style and function. The design signals values and statements regarding our use of paper. As in art it is a surprising impetus for debate and discussion. This is archived by breaking the boundaries that define normal objects and reinterpret them with other ideas so they become multi functional. The drawing storage system evolved as a result of this process.

Your Silver A' Design Award-winning Children Papers Chair Drawing chair demonstrates remarkable material choices - how did you determine the optimal combination of solid wood, white lacquer finish, and the metal resort system to ensure both functionality and durability?

The back panel is inspired by glossy tiles in the bathroom in order to enhance the inherent communication.The kids can use the chair facing the back support using it as a drawing board or the other way around, just drawing on the paper roll. The paper is thick enough to prevent tearing when pulled in.

The Children Papers Chair Drawing chair's design allows children to use it both as a traditional seat and as a drawing board - what considerations guided your development of this versatile functionality for children aged three to eight?

The Children Papers Chair rethinks the experience of drawing. It becomes much more than a functional and decorative chair in the playroom, it becomes a memory collection device. The chair becomes a fun and interactive space in itself.

In developing the Children Papers Chair Drawing chair, how did your research with children and parents influence the final design decisions, particularly regarding the paper rolling mechanism and storage capacity?

The storage design was inspired by the numerous drawings created by my own children. The rolling mechanism was tested with them and during the final photoshoot to ensure the paper could be easily switched between drawings.

The Children Papers Chair Drawing chair represents a unique intersection between furniture design and memory preservation - how do you envision this concept evolving to address other aspects of childhood development and creative expression?

The research challenge focused on finding a solution to preserve children's drawings from their early years without losing them. The chair is designed to store up to 400 meters of paper, capturing approximately two years' worth of artwork. When unrolled, the paper strip reveals the gradual development of the child's drawing skills over time.

Your exhibition of the Children Papers Chair Drawing chair at prestigious venues like the Victoria & Albert Museum of Childhood suggests significant cultural impact - how does this design reflect broader changes in our approach to children's furniture and creative spaces?

The Children Papers Chair reflects broader changes in our approach to children's furniture and creative spaces by emphasizing the integration of functionality, creativity, and emotional value. It addresses the growing recognition of the importance of enhancing children's creativity and development. By incorporating the ability to store and showcase a child's artistic journey, the chair contributes to a cultural shift towards valuing creativity and the sentimental aspects of childhood experiences.

The Children Papers Chair Drawing chair's innovative paper storage system presents interesting technical challenges - could you detail the development process behind the metal resort system that enables smooth paper movement while ensuring durability?

The first roll measures 370 mm, while the size of the second roll varies based on how much paper has been used. Initially, I created a prototype with a visible spring system to test the paper's flow. In the final chair design, the spring is enclosed to prevent fingers from getting pinched.

Given the success of the Children Papers Chair Drawing chair in reimagining traditional furniture, how has this project influenced your approach to designing other pieces within your "Storytelling Furniture" concept?

I have recently committed to focusing on designing across form and function. My originality lies in blending the ordinary with the aesthetics of everyday objects, infusing them with an additional layer of meaning that reveals innovative new uses. This conceptual reimagining of items sets me apart from other designers, with the ultimate goal of bringing joy to the user.

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Designinterviewdataene vist på vores designinterviewside med designeren Charlotte Friis vedrørende værket Children Papers Chair Tegnestol kommer fra platformen Design Interviews, hvor førende designere, arkitekter og brands interviewes om deres prisvindende designs, produkter og projekter.