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Amor Jimenez Chito

SpanienYacht

Interviews med Amor Jimenez Chito

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Dagens Designer Interview

18 spørgsmål

I have almost a decade of experience in the engineering and design sectors, both industrial and graphic. For just over five years, I have specialized in yacht and transportation design, working on a wide range of…

Could you please tell us about your experience as a designer, artist, architect or creator?

I have almost a decade of experience in the engineering and design sectors, both industrial and graphic. For just over five years, I have specialized in yacht and transportation design, working on a wide range of projects, including superyachts, modular vessels, and more sustainable concepts. I have collaborated with both startups and world-renowned shipyards, and my studio, Loveworks Design, based in Spain, has established itself by combining innovation, aesthetics, and functionality in small-scale vessels. Three years ago, I also launched my own water toy design company, One Water Toys, where I successfully launched a jet ski-powered vessel. I was recently awarded the Gold A' Design Award for this project, "ONE 16," which reflects the culmination of years dedicated to rethinking nautical experiences.

How did you become a designer?

I've always been fascinated by how things are made and why they evoke emotions in us. As a child, I drew cars, houses, boats without really knowing what they were at an engineering level. I was fascinated by cars, motorcycles, boats, houses—how they moved, how they sounded, how people interacted with them. It wasn't just about drawing; it was about imagining new ways of experiencing the sea. Over time, that curiosity became my profession. I studied engineering in industrial design and product development, and later a master's degree in transportation design, where I specialized in yacht design because I felt it was the most authentic expression of my identity: where creativity, engineering, and nature come together. Designing isn't just a job for me. It's my way of understanding the world.

What are your priorities, technique and style when designing?

Function, emotional connection, and form are the fundamental pillars of my design process. I always start by understanding how a product will be used, who will use it and how, and the emotions it should evoke. From there, I balance form and function to create something beautiful and purposeful. I use a combination of hand sketches and digital tools, often starting loosely and intuitively before refining in 3D with CAD and renderings. I also create physical mockups when necessary to check proportions and ergonomics.

Which emotions do you feel when designing?

Design is a very deep and emotional process for me. The initial ideation phase is exciting: it's a time of pure imagination and research. Then comes the challenge of bringing it to life, which brings moments of doubt, discovery, and problem-solving. There's a quiet joy when the final concept makes sense, when a form or function finally feels "just right." That's one of the best feelings I've ever known.

What particular aspects of your background shaped you as a designer?

Living by the Mediterranean Sea and spending time there shaped my spatial perception and sensitivity to marine environments. In addition to my design skills, I value empathy, adaptability, and storytelling. My ability to listen carefully to clients and understand their vision has been key. I also draw a lot of inspiration from travel, the experiences of others, and nature—sources that teach you to observe, connect the dots, and imagine beyond the obvious.

What is your growth path? What are your future plans? What is your dream design project?

I want to continue evolving as a studio that combines high-end "neo-craftsmanship" with innovation with a clear purpose. I'm also working on growing my company, One Water Toys. My ideal project would be to design a blank canvas—with a blank check, why not—so I can express all my design capabilities on one or more boats, small or large. I also want to be remembered as someone who made design more human, more emotional, and who contributed to good design in the yachting world.

What are your advices to designers who are at the beginning of their career?

Be curious, patient, and perseverant. Don't become obsessed with your personal style too quickly; focus on solving problems, offering opportunities, and understanding people. Also: design isn't just about the visual; it's about systems, communication, and often diplomacy. Move beyond artistic individuality. Learn to communicate clearly, build strong relationships, and always be willing to learn from others. And don't be afraid of failure. Often, the best lessons come from projects that didn't go as planned.

You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?

Always ask yourself why you're designing something, for whom, where, under what conditions, what it offers, what it solves, and for what purpose. Good design is born from intention, not from decoration. Also, collaborate: share ideas, be generous, and stay curious. Avoid getting too comfortable in your niche; explore, take risks, and invest time in understanding other disciplines. Design thrives at the intersection of worlds.

What is your day to day look like?

It starts with a coffee and some reading. I follow with a short walk to get my body moving, usually while listening to a podcast related to my industry or my latest interest. Depending on my needs and the time of week, I can continue with technical work, CAD modeling and/or calls or meetings. Until the lunch break, I then continue with some work, creative development, or client contact. In the late afternoon, I unwind to exercise or relax on the beach or at sea.

How do you keep up with latest design trends? To what extent do design trends matter?

I follow trends loosely, primarily through design publications, design shows, and conversations with other creatives. It's a fascinating part of the research prior to any project. I always try to stay up-to-date. Trends are useful for understanding the context, but I believe in designing timeless products with lasting value. Inspiration can come from anywhere—an old design, a sculpture, a sample of material—but I always filter it through my own perspective.

How do you know if a product or project is well designed? How do you define good design?

Here I would paraphrase Dieter Rams and his 10 principles of good design: innovative, useful, aesthetic, durable, thoughtful, etc. And I would add that good design is also one that stops focusing on itself and becomes an experience. Beyond solving a problem, it generates opportunities and emotions. A well-designed product is about "less is more." If you can make someone smile or get excited about using what you've created, then you've done your job well.

How do you decide if your design is ready?

I know a design is ready when subsequent changes no longer add value, but rather begin to dilute its essence. There's a moment of clarity when everything falls into place: structure, proportion, purpose. That said, I always leave the door open for future improvements. The design is never truly "finished"; it simply reaches the point where it's ready to be shared with the world.

What is your biggest design work?

Without a doubt, the ONE 16. It's a hybrid vessel powered by a jet ski, which combines the performance and adrenaline of a PWC with the comfort and functionality of a 6-meter boat. It was born from a vision to create a more social, compact, and customizable aquatic platform. A water toy so I could test and express some of my design instincts and ideas. The design process lasted years, including iterative models and prototypes and close collaboration. It's a piece with character, but also a functional and enjoyable product. Winning the Gold A' Design Award was a huge achievement.

Who is your favourite designer?

It's a very difficult question to answer. There are so many good designers and so many different disciplines. I admire designers like Marc Newson, Dieter Rams, Philippe Stark, Ray and Charles Eames, the Bauhaus School generation, Giorgetto Giugiaro, and Pininfarina. In the marine world, I have great respect for Espen Øino, Tony Castro, Marco Ciampa, and Christian Grande, among others.

Would you tell us a bit about your lifestyle and culture?

I live in a small town on the Costa del Sol, in southern Spain, next to the sea, which profoundly influences my work. Mediterranean culture values ​​beauty, functionality, simplicity, and ancestry, qualities that resonate in my designs. Gastronomy, the unique Andalusian lifestyle, and music are part of my process, as are the sounds and environments that help me focus. Design has taught me to value space, silence, and a life of purpose.

Would you tell us more about your work culture and business philosophy?

I work in a small, agile setup where flexibility and clarity are key. I collaborate with engineers, naval architects, and manufacturers, often creating a bespoke team for each project. I usually work alone but with good professionals around me and my projects. I value honesty, accountability, and enthusiasm in collaborations. Good design starts with good conversations, and I like to keep the process transparent and human.

What are your philanthropic contributions to society as a designer, artist and architect?

Whenever I can, I help young designers or support startups. I've participated in design talks and educational events to share ideas about naval design and entrepreneurship. I believe designers have a role to play in fostering better habits, smarter consumption, and a more conscious relationship with nature.

What positive experiences you had when you attend the A' Design Award?

The A' Design Award has been a fantastic platform for sharing my work with a global audience. It has given me credibility, media exposure, and opened the door to meaningful conversations. The three key benefits: the validation of a respected jury, access to an international network, and the motivation to continue expanding my professional field. Being named Designer of the Day is a tremendous honor and a reminder that good design matters.

Designinterview

One 16 Hybrid Jetski-båd · 20 spørgsmål

The idea was born from a very personal need: to find a balance between performance, aesthetics, and functionality in the nautical environment, based on a desire to create and research water toys.

What is the main principle, idea and inspiration behind your design?

The idea was born from a very personal need: to find a balance between performance, aesthetics, and functionality in the nautical environment, based on a desire to create and research water toys. I've always been inspired by objects that not only fulfill their function but also convey emotions. ONE 16 seeks just that: to be an extension of the lifestyle of the person who pilots it, and to bring people together and socialize from this vessel.

What has been your main focus in designing this work? Especially what did you want to achieve?

My goal was to offer a disruptive solution to the water toy sector, creating a product adaptable to different business models, with a powerful aesthetic and functionality.

What are your future plans for this award winning design?

The plan is to scale production, expand the dealer network in Europe and the rest of the world, and develop a line of accessories and expanded versions of the ONE concept.

How long did it take you to design this particular concept?

The entire process took about 24 months, including market research, conceptual design, engineering and prototyping, followed by continuous improvements.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

It was entirely my own initiative. I saw a gap in the market and launched into something that, as a user, I'd like to own one. It was a design idea with a strategic vision to innovate in recreational boating, detecting a clear opportunity.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

I currently produce the design under my own brand/company, One Water Toys. We control the entire process to ensure quality and consistency with our vision. We are open to collaborations and selective licensing.

What made you design this particular type of work?

I detected a need for more versatile, modern nautical experiences aligned with new forms of active tourism and aquatic leisure. I also saw a need for independent exploration without set limits.

Where there any other designs and/or designers that helped the influence the design of your work?

I sought out and drew inspiration from timeless lines, from the most recent and trendy minimalist forms, where form follows function with elegance.

Who is the target customer for his design?

Dynamic, curious people who enjoy the sea and value design as part of their lifestyle. The target audience includes boat rental companies, individuals who already own jet skis and want to expand their fleet, and premium tour operators, primarily in coastal areas or on lakes.

What sets this design apart from other similar or resembling concepts?

It has soul. It's not just a floating platform; it conveys character from the first glance. The modular integration of boat and jet ski, its compact design, its customization capabilities, and its advanced aesthetics completely set it apart from the competition.

How did you come up with the name for this design? What does it mean?

ONE represents unity, minimalism, and uniqueness of design. It's direct, like the experience it offers. It symbolizes unity, uniqueness, and the spirit of innovation. It's short, memorable, and reflects our mission to offer a unique nautical experience.

Which design tools did you use when you were working on this project?

I primarily used Rhino, Keyshot for visualization, Adobe Suite for post-production, and other parametric design programs to validate technical specifications. But the pencil remains my preferred initial tool.

What is the most unique aspect of your design?

The way the volumes and surfaces interact with the light and the environment. It has its own visual language. The most innovative aspect is the aesthetic-functional fusion between a jet ski and a boat, offering two experiences in a single adaptable product.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

Yes, I worked with specialized naval engineers and manufacturers. It was a collaborative learning process. And we're continuing to work on it in the near future.

What is the role of technology in this particular design?

It was key. From manufacturing processes to computer-aided design, everything relies on technology. Technology enabled prototyping, structural strength validation, navigation simulation, and improved production processes with millimeter precision.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

Yes, I did a lot of research into usage habits, trends in nautical tourism, ergonomics, and materials. I translated all of this into shapes. I conducted market research, surveyed potential users, benchmarked similar products, and analyzed CE regulations to influence design decisions.

What are some of the challenges you faced during the design/realization of your concept?

Finding suppliers who understood my vision and adapting the design to the technical limitations without losing its essence. Also involved was reverse engineering to adapt these jet skis, controlling weights, drafts, and maintaining aesthetics without compromising stability and safety.

How did you decide to submit your design to an international design competition?

I wanted to test the work, gain an outside perspective, and give myself the opportunity to share my vision with the world. This was also a strategy to position it globally and validate its design and innovation.

What did you learn or how did you improve yourself during the designing of this work?

I learned to be more patient. I learned that ideas need to mature, and details define everything. The process solidified my iterative design methods, validated with real users, and helped me improve the product's visual communication.

Any other things you would like to cover that have not been covered in these questions?

I want to underscore our commitment to design as a tool for real transformation in the nautical industry. This isn't just a product; it's a long-term vision.

Designlegende Interview

50 spørgsmål

I've always been fascinated by how things are made and why they evoke emotions in us. As a child, I drew buildings, cars, houses, boats, without really knowing what or how they could be made.

Could you please tell us a bit about your design background and education?

I've always been fascinated by how things are made and why they evoke emotions in us. As a child, I drew buildings, cars, houses, boats, without really knowing what or how they could be made. It wasn't just about drawing, but about imagining new forms. Over time, that curiosity became my profession. I studied industrial design engineering and later a master's degree in transportation design, where I specialized in yacht design because I felt it was the most authentic expression of my identity: where creativity, engineering, and nature come together. I've always loved transportation, and as an engineer, I sought fulfillment in this field. As for my creative side, I always sought to imagine and create. I was born and raised in a coastal town and have always been connected to the sea. Designing yachts isn't just a job for me; it's my way of creating and expressing my creative side within an extremely technical context.

What motivates you to design in general, why did you become a designer?

I've always felt the need to create: to improve objects and imagine new experiences. Design allows me to merge the rational with the emotional, transforming ideas into something useful, beautiful, and meaningful. I became a designer truly out of vocation and because it's where I feel most capable of making a real contribution.

Did you choose to become a designer, or you were forced to become one?

It was completely my choice and a feeling of calling. It felt like the natural path. Since I was a child, I'd always drawn vehicles, sketched objects, and taken things apart to understand them. No one pressured me; design simply felt like a part of me.

What do you design, what type of designs do you wish to design more of?

I primarily design yachts, from personal water toys to tenders, yachts, and superyachts. I design both exteriors and interiors. I'd love to design more boats, it's that simple.

What should young designers do to become a design legend like you?

Don't strive to be a legend, but rather work and experiment. Be obsessed with learning, stay curious, and commit to understanding problems thoroughly before attempting to solve them and offer more opportunities. Know your tools, but also know yourself.

What distinguishes between a good designer and a great designer?

A good designer solves a brief. A great designer challenges it, reframes it, and often finds a deeper need behind it. Great designers also create emotions and experiences, not just objects.

What makes a good design a really good design, how do you evaluate good design?

If it works better than expected, feels natural to use, and looks like something from the future, it's probably a good design. If it also tells a story or evokes emotions, it's a great design. I like to apply Dieter Rams' 10 principles of good design as a way to maintain measurable parameters, where the possibilities of each project are discussed.

What is the value of good design? Why should everyone invest in good design?

Because good design improves lives in subtle and consistent ways. It's often invisible when done well, but it makes everything flow better: from tools to environments to relationships. It can also be so good it amazes and excites people.

What would you design and who would you design for if you had the time?

I would design a spectacular vessel: possibly multi-hulled, modular, and transformable, with multi-use areas, many facilities such as a gym, leisure areas, a spa, swimming pools, a large, varied and fun garage, and sustainable. Not just for leisure, but also for exploration and adventure.

What is the dream project you haven't yet had time to realize?

Perhaps one of my first projects, the Triunfo Superyacht, a 50-meter vessel with a system that transforms from a monohull to a trimaran, using revolutionary and innovative composite materials, 100% sustainable powered and a very distinctive aesthetic, full of personality, elegance, and daring. Perhaps at that time, there were technical difficulties in its manufacturing, in addition to the large budget involved, but perhaps in the future, with a revised design, it could be built.

What is your secret recipe of success in design, what is your secret ingredient?

I don't have any secret recipe or formula. I apply my knowledge, experience, and logic to my work. Perhaps research, creativity, and empathy can be great allies. Design with a purpose, understand the market, the client, the consumer, their needs, their tastes, their desires. Everything else is aesthetics, structure, and performance; it's based on that.

Who are some other design masters and legends you get inspired from?

There are so many good designers and so many different disciplines. I admire designers like Marc Newson, Dieter Rams, Philippe Stark, Zaha Hadid, Charles and Ray Eames, the Bauhaus School generation, Giorgetto Giugiaro, and Pininfarina. In the yachting world, I have great respect for Espen Øino, Tony Castro, Marco Ciampa, and Christian Grande, among others.

What are your favorite designs by other designers, why do you like them?

It's a very difficult question to answer. I may have several designs in mind, such as the Eames lounge chair, the iconic Frank Stephenson's Ferraris, Mini copper or McLaren, for example.

What is your greatest design, which aspects of that design makes you think it is great?

It hasn't arrived yet. But for now, one of the designs I'm most proud of is undoubtedly the One 16. For everything it has meant and continues to mean to me on a personal and business level, for being a design with a purpose, with emotion behind it, designed for functionality and excitement. It's timeless, bold, striking, adaptable, and challenging.

How could people improve themselves to be better designers, what did you do?

Don't rush. Design comes when you stop imitating or with experience. Listen more than you talk. Be interested and curious about what's around you and what might affect your future. Try to develop your own vision, cultivate discipline, and surround yourself with discerning people. Learn from those who know and those who feel. And above all: design with your feet on the ground, without limits or filters, and your eyes on the horizon.

If you hadn't become a designer, what would you have done?

Probably something related to engineering, architecture or in the recreational nautical sector.

How do you define design, what is design for you?

For me, design is a conversation. Between materials and imagination. Between utility and emotion. Between what already exists and what could exist. Good design solves problems, yes, but good design creates experiences. It invites people to participate. It makes them feel something. That's what I strive for with every design: not just performance or aesthetics, but connection. I can think of design as an emotional strategy.

Who helped you to reach these heights, who was your biggest supporter?

My environment and my family, without a doubt. Without them, I wouldn't have gotten to where I am.

What helped you to become a great designer?

I always ask myself why I design something, for whom, where, under what conditions, what it offers, what it solves, and for what purpose. Good design is born from intention, not decoration. I also collaborate: I share ideas, I am generous, and I remain curious. I avoid settling too narrowly into one niche; I explore, take risks, and invest time in understanding other disciplines. Design thrives at the intersection of worlds.

What were the obstacles you faced before becoming a design master?

Self-doubt. Doubts about how the industry actually works, internally. Limited access to industry contacts. Rejection due to lack of age or experience. Having to learn a lot on my own. But those challenges shaped me.

How do you think designers should present their work?

With clarity and humility. Let the idea speak, but guide the audience through its reasoning and emotion. Make it a conversation rather than an announcement.

What's your next design project, what should we expect from you in future?

There are currently several projects in the making. I'm also working on more specific versions of the ONE 16, one for families and another for professional and water sports.

What's your ultimate goal as a designer?

That's too broad a concept. Perhaps it could be having a blank canvas—and a blank check, why not?—and having the client blindly trust my abilities and my design intentions. Being able to translate those emotions into a real concept. And having a multidisciplinary yacht design team like the great ones.

What people expect from an esteemed designer such as yourself?

Originality with purpose. Elegance, boldness, logic. And a clear sense of direction.

How does design help create a better society?

It makes systems more humane. It reduces waste, creates opportunities, and improves accessibility. It helps people live better lives.

What are you currently working on that you are especially excited about?

We're preparing for a broader international launch of the ONE 16, adapting it to different climates, user habits, and business models.

Which design projects gave you the most satisfaction, why?

The most satisfying ones are the ones that surprise me at the end. When a customer says, "This is better than I imagined," it's magical. The One 16 delivers on that.

What would you like to see changed in design industry in the coming years?

Less obsession with vain and materialistic trends, more focus on impact. Also, greater recognition of small-scale innovation, not just flashy launches.

Where do you think the design field is headed next?

Toward regeneration. Beyond sustainability, toward systems that actively repair or enhance ecosystems and create new opportunities.

How long does it take you to finalize a design project?

It varies a lot. Some may take 3 weeks, others months. But I always try to find a balance between speed and depth.

When you have a new design project, where do you start?

It starts with observation and research. With questions. Why? For whom? In what context? Then I move on to sketching, and research again alongside it. I move from paper to plans, to 3D, to rendering. And then to production. Then to the sea. I always come back to the user: I imagine what they'll do, how they'll interact, what they'll remember. It's a process of trial, error, intuition, and many iterations until I get it right.

What is your life motto as a designer?

"Less is more," but with purpose and intention. (Yes, I'm borrowing that from Rams; it's timeless.) I would also add that "hard work beats talent when talent doesn't work hard".

Do you think design sets the trends or trends set the designs?

Design has the power to set trends. When the opposite happens, it's usually not design.

What is the role of technology when you design?

It's a facilitator and an indispensable tool for my development. It helps me elevate my ideas.

What kind of design software and equipment do you use in your work?

Rhino, KeyShot, SolidWorks, Photoshop, Illustrator, Phoenix FD. And lots of paper and pen.

What is the role of the color, materials and ambient in design?

They define how a product feels, both emotionally and physically. They're not just window dressing; they're part of the story. For me, color, material, and finishing (CMF) are essential to a complete design and how it's perceived.

What do you wish people to ask about your design?

Where the idea comes from and what is the purpose.

When you see a new great design or product what comes into your mind?

“How did they get there?” I’m fascinated by the process behind elegant solutions.

Who is your ideal design partner? Do you believe in co-design?

Absolutely. The best work happens when egos are left at the door and ideas are shared openly. I've been collaborating with other studios like Coase Design for years, and we have a truly positive synergy.

Which people you interacted had the most influence on your design?

Marine industry experts, boat builders, users, and many professionals from other sectors who help me stay connected.

Which books you read had the most effect on your design?

"Design as Art" by Bruno Munari. "The Design of Everyday Things" by Don Norman. "Thinkertoys" by Michael Michalko. "The New Basics" by Lupton & Phillips. Among others. And, honestly, many specialized catalogs and magazines.

How did you develop your skills as a master designer?

Through practice, self-criticism, continuous work, and repetition. Also, through talking with other designers and discerning people about certain designs and work proposals.

Irrelative of time and space, who you would want to meet, talk and discuss with?

Probably with figures like Leonardo Da Vinci or Espen Oeino, for example. Also charismatic figures like Enzo Ferrari or Ayrton Senna.

How do you feel about all the awards and recognition you had, is it hard to be famous?

Awards are an honor, but what matters most is the work behind it. I focus on improvement, not performance. I wouldn't consider myself famous at this point either.

What is your favorite color, place, food, season, thing and brand?

Color: Living coral. Place: Mediterranean coast. Food: my father's. Season: summer. Thing: notebook. Brand: Porsche.

Please tell us a little memoir, a funny thing you had experienced as a designer?

Probably once a client wanted to have a leather shelf over 6 meters long in one piece. Imagine having to find that cow!

What makes your day great as a designer, how do you motivate yourself?

Seeing progress. Even a small improvement in a curve, a sketch, a rendering—that's fuel. That feeling of accomplishment that keeps you going.

When you were a little child, was it obvious that you would become a great designer?

I've always been fascinated by how things are made and why they evoke emotions in us. As a child, I drew buildings, cars, houses, boats, without really knowing what or how they could be made. It wasn't just about drawing, but about imagining new forms. Over time, that curiosity became my profession.

What do you think about future; what do you see will happen in thousand years from now?

Hopefully we’ve learned to design with the planet, not against it. Or even beyond Earth. Design will be regenerative, intangible and more about essence than objects.

Please tell us anything you wish your fans to know about you, your design and anything else?

In case, I have them. My designs have a purpose and an intention. They are experiences. I believe in functionality, aesthetics, and emotion. If there's something that makes you smile, get excited, or dream, then I've done a good job.

Designerinterview

40 spørgsmål

I've always been fascinated by how things are made and why they evoke emotions in us. As a child, I drew buildings, cars, houses, boats, without really knowing what or how they could be made.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

I've always been fascinated by how things are made and why they evoke emotions in us. As a child, I drew buildings, cars, houses, boats, without really knowing what or how they could be made. It wasn't just about drawing, but about imagining new forms. Over time, that curiosity became my profession. I studied industrial design engineering and later a master's degree in transportation design, where I specialized in yacht design because I felt it was the most authentic expression of my identity: where creativity, engineering, and nature come together. I've always loved transportation, and as an engineer, I sought fulfillment in this field. As for my creative side, I always sought to imagine and create. I was born and raised in a coastal town and have always been connected to the sea. Designing yachts isn't just a job for me; it's my way of creating and expressing my creative side within an extremely technical context.

Can you tell us more about your company / design studio?

This company is called One Water Toys. It essentially stemmed from a simple idea: to challenge the concept of a water toy. It also served as an opportunity for me to explore different facets of the nautical industry. I wanted to create something more: something modular, functional, aesthetically pleasing, and meaningful. Over time, One Water Toys is becoming a space for experimentation, pushing the boundaries of what we consider "design" in the nautical world. I'm proud to lead this studio not only as a designer, but as someone who deeply respects those who use these vessels. Our flagship product, the ONE 16, embodies our mission: to create personal watercraft that offer more freedom, adaptability, and beauty than conventional models. We don't just build machines; we create new ways to experience the sea.

What is "design" for you?

For me, design is a conversation. Between materials and imagination. Between utility and emotion. Between what already exists and what could exist. Good design solves problems, yes, but good design creates experiences. It invites people to participate. It makes them feel something. That's what I strive for with every design: not just performance or aesthetics, but connection. I can think of design as an emotional strategy.

What kinds of works do you like designing most?

Obviously yachts. I'm most inspired when I design objects that move, both literally and emotionally. Yachts, in particular, have soul. They transport people through places, but also through moments. I enjoy designing "artifacts" that not only serve a function but also create an experience. I love finding that balance between elegance, efficiency, and emotion.

What is your most favorite design, could you please tell more about it?

It's an extremely complex question to answer. There are many fields in which I have a lot of options to choose from: automotive, architecture, products, furniture, yachts, cinema, and more. From a Ferrari 250 GTO or an Aston Martin DB11, the Bosco Verticale building in Milan, Zaha Hadid's Heydar Aliyev Cultural Center in Baku, Dieter Rams' designs for Braun, and many more that I could exemplify.

What was the first thing you designed for a company?

The first naval project I completed was a yacht concept for a shipyard in the Mediterranean. It was a vessel designed for passenger transport, sea tours, diving, and more; pure aquatic leisure. I remember thinking and obsessing over every curve, every area of ​​the deck. It wasn't perfect, but it taught me how challenging and rewarding it is to design something that must perform at sea and, at the same time, inspire people to dream and enjoy. That project gave me the confidence to keep building and keep believing.

What is your favorite material / platform / technology?

I'm drawn to composite materials, especially when they allow us to combine form and function without sacrificing anything. We're fortunate to live in a time of constant experimentation and discovery. But honestly, what excites me most is how materials behave, not just how they look. I also love working in 3D modeling environments like Rhino and Keyshot, tools that quickly and intuitively shape ideas and create a realistic image. Technology should feel like an extension of your thinking.

When do you feel the most creative?

Curiously, my best ideas don't come in front of a screen. They usually come when I'm away from the studio or in front of a blank sheet of paper: driving, sailing, walking, or even silently gazing at the sea. Creativity sometimes appears when I stop looking for it—and then it becomes clear: a line, a proportion, a new way of using space.

Which aspects of a design do you focus more during designing?

I'm obsessed with proportion and balance, and perhaps I'd say symmetry; although sometimes I find asymmetries beautiful and justified. Every line must have a purpose. But beyond aesthetics, I focus on how the design will be experienced: Is it comfortable? Is it intuitive? Does it convey something? Does it need to fulfill all of the above? I want each design to convey and tell a story.

What kind of emotions do you feel when you design?

Designing is a mix of vertigo and euphoria. At first, it might seem like everything is uncertain… and then, as the pieces fall into place, you feel something akin to a revelation. It's a tremendously comforting sensation, as if it already exists somewhere and you're simply discovering it.

What kind of emotions do you feel when your designs are realized?

Seeing a floating yacht born from a sketch in my notebook for the first time is hard to explain. There's pride, yes, but also humility, reward, and joy. The design stops being yours and starts belonging to everyone else. And when you see someone enjoying it... then you know it was worth it.

What makes a design successful?

Here I would paraphrase Dieter Rams and his 10 principles of good design: innovative, useful, aesthetic, durable, thoughtful, etc. And I would add that good design is also one that stops focusing on itself and becomes an experience. Beyond solving a problem, it generates opportunities and emotions. If you can make someone smile or get excited about using what you've created, then you've done your job well.

When judging a design as good or bad, which aspects do you consider first?

First, I ask myself: Does it work naturally? Then I look at how it flows visually and whether there's coherence between form and function. In other words, I evaluate it based on its usability, aesthetics, and distinctive value. But above all, I ask myself if it conveys something. Good design not only solves problems, it also communicates.

From your point of view, what are the responsibilities of a designer for society and environment?

Designing isn't just about creating; it's about assuming responsibility. Every decision has consequences, from the materials to the emotional impact. I believe designers should act as a bridge between innovation and awareness: we must imagine more sustainable and humane futures. We have a responsibility to minimize the environmental impact of our products. I also seek to foster a more respectful and conscious relationship with the marine environment.

How do you think the "design field" is evolving? What is the future of design?

Design is becoming more human. It's no longer just about beauty or functionality, but about ethics, inclusion, sustainability, and emotion. The future of design isn't just about objects, but about the experiences we create with them. And I find that deeply exciting. In yachting, we will see smarter, more efficient, and connected vessels, but also more user-centric. The future of design will be collaborative and increasingly transversal across disciplines.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

My most recent "exhibition" wasn't a gallery, but an experience: the unveiling of the ONE 16 on the water with my company, One Water Toys. Seeing people approach it, marvel at it, and talk about it was the best showcase. As for what's next, we'll be participating in a few boat shows.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

Inspiration comes from the sea and nature, of course, but also from unexpected places: a conversation, the silhouette of a car, a song that evokes a feeling in me. It's from observing how people use space and objects. My creativity thrives when I unwind: on walks at sunset, traveling, or simply looking at other "old" designs with fresh eyes.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

My style seeks a balance between the functional and the emotional. I like clean lines but with intention, with each element serving a purpose. I would perhaps describe it as intentional, unapologetic minimalism, where there's always room to remember my roots or express what the future owner wants to portray. I don't chase trends, but I do rely on them as tools. I design to create moments.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live in southern Spain, in a small town on the Costa del Sol. This environment imprints a certain character: we value beauty, enjoying the moment, contact with nature, and Mediterranean and ancient culture. It's also where nautical tradition and a passion for the sea are part of our daily lives. This inevitably permeates my designs. I am privileged to have an enviable climate, cuisine, and environment. The challenge is that it's sometimes difficult to find local industry or logistics prepared to innovate at the pace we desire, which forces us to be more creative in the way we produce and distribute.

How do you work with companies?

I work through active listening. I like to understand what they want, what they fear, what they expect. Then I translate that into design. I create long-term relationships, where dialogue is more important than contracts. My goal is for the company to see me not as a supplier, but as a creative partner. I collaborate with companies through a structured yet flexible co-creation process. I bring my design vision, powerful visual tools, and a very end-user-oriented approach. I'm involved from ideation to implementation, with transparency, rigor, and long-term commitment.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

A good designer is someone who listens, adapts, and engages. They translate a company's vision into a tangible experience. Intuition and empathy are as valuable as a portfolio. The value lies in finding long-term synergies, not one-off solutions. A good designer must question, contribute, and commit to the outcome and impact of the project.

Can you talk a little about your design process?

It starts with observation and research. Then I move on to sketching, and research again alongside it. I move from paper to plans, to 3D, to rendering. And then to production. Then to the sea. I always come back to the user: I imagine what they'll do, how they'll interact, what they'll remember. It's a process of trial, error, intuition, and many iterations until I get it right.

What are 5 of your favorite design items at home?

1. An Italian coffee maker, for its shape and memory.

2. An Eames lounge chair, for its iconic simplicity and presence.

3. A wooden lamp.

4. A notebook always at the ready.

5. A vessel model of a project.

Can you describe a day in your life?

It starts with a coffee and some reading. I follow with a brief walk to get my body moving, usually while listening to a podcast related to my industry or my latest interest. Depending on my needs and the time of week, I can continue with technical work and/or calls or meetings. After the lunch break, I then continue with some work, creative development, or client contact. In the late afternoon, I unwind to exercise or relax on the beach or at sea.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Don't rush. Style comes when you stop imitating or with experience. Listen more than you talk. Be interested and curious about what's around you and what might affect your future. Try to develop your own vision, cultivate discipline, and surround yourself with discerning people. Learn from those who know and those who feel. And above all: design with your feet on the ground, without limits or filters, and your eyes on the horizon.

From your perspective, what would you say are some positives and negatives of being a designer?

The positive: you can create something that didn't exist before. The negative: you never fully disconnect, and it's not usually recognized at the business level. You analyze everything, you imagine everything improved. You could say it's a blessing... and a creative curse.

What is your "golden rule" in design?

Form and function should be inseparable, but experience should always be key.

What skills are most important for a designer?

Curiosity, empathy, visual thinking, communication, observation, strategic thinking, creative problem-solving, handling of technological tools, and aesthetic sensitivity.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Pen, paper, Rhino and SolidWorks, Keyshot, Photoshop, or Illustrator. But also an open mind and silence.

Designing can sometimes be a really time consuming task, how do you manage your time?

I divide the day into blocks and leave time to unwind. Creativity needs oxygen. I use agile methodologies combined with creative immersion phases. I plan realistic timescales and regular review cycles.

How long does it take to design an object from beginning to end?

It depends on the type of product or project. Sometimes it can take from days to weeks or even months from the initial concept to the first working prototype.

What is the most frequently asked question to you, as a designer?

Can this be done cheaper?

Why is this so expensive?

Is there a way to do it faster?

What was your most important job experience?

Designing the ONE 16 has been a turning point. It's a project that encapsulates part of what I believe about design and yachting. Leading the development of my company has meant consolidating a new boat model on the market and a different way of thinking about aquatic mobility. It's also meant navigating all the business layers of a startup.

Who are some of your clients?

From private clients to world-renowned firms. I collaborate with several international studios, including Coase Design and Sunseeker, for example.

What type of design work do you enjoy the most and why?

Design that forces you to look differently, to rethink preconceived ideas. Projects that merge technology, aesthetics, and user experience in real-life environments.

What are your future plans? What is next for you?

Continue designing boats that excite, and expand into new typologies and collaborations. Expand the ONE product family, internationalize the brand, and continue pushing the boundaries of functional nautical design.

Do you work as a team, or do you develop your designs yourself?

The heart of design often comes from my head and my hands, but without a team, it doesn't come to life. I design in collaboration with experts, engineers, shipyards, and users. Design is an orchestra.

Do you have any works-in-progress being designed that you would like to talk about?

There are currently several projects in the making. I'm also working on more specific versions of the ONE 16, one for families and another for professional and water sports.

How can people contact you?

Through my website, social media, or by emailing me directly. I always reply back.

Any other things you would like to cover that have not been covered in these questions?

Design is not luxury or decoration. It's a tool for change and emotional strategy.

I invite all stakeholders and professionals in the sector to rethink the relationship between technology, sustainability, and pleasure. Because the sea, in addition to being explored, must be cared for.

Stort Interview

One 16 Hybrid Jetski-båd · 10 spørgsmål

The concept for the ONE 16 Hybrid emerged from a desire to challenge conventional nautical formats. I wanted to address an unmet need I noticed in the market: people often had to choose between the adrenaline and speed…

Your innovative One 16 Hybrid Jetski Boat seamlessly transforms from a jet ski into a 6-meter vessel - what inspired this groundbreaking concept of creating a hybrid watercraft that bridges the gap between personal watercraft and social boating?

The concept for the ONE 16 Hybrid emerged from a desire to challenge conventional nautical formats. I wanted to address an unmet need I noticed in the market: people often had to choose between the adrenaline and speed of a jet ski and the convenience of a social, shared nautical experience. I envisioned a product that could satisfy both desires. The idea of ​​"transformation" was key, not only in its form but also in its purpose. I was inspired by modular design trends, also present in other sectors such as automotive and architecture, and wondered how those principles could be applied to the water. From user observations and my own experience as a designer to the design of adaptable geometries, this project became an exploration of how to give people greater freedom in their experience at sea. I also observed the emerging demand for versatile nautical products and toys. From there, I moved on to the feasibility study, and after two years, I was able to begin developing it further. In short, a transformable toy, without sacrificing group fun, aesthetics, or functionality.

The hull design of the One 16 Hybrid Jetski Boat appears to be crucial for both stability and performance - could you elaborate on the research and development process that led to optimizing the hydrodynamic efficiency while maintaining structural integrity?

The hydrodynamic performance of the ONE 16 was the backbone of the entire development. We began with small-scale model testing, which allowed us to validate early concepts quickly. From there, we moved into advanced CFD simulations, using real-world loading scenarios and speed conditions. I collaborated closely with naval engineers to understand how each line and angle of the hull influenced resistance, lift, and wake formation. One of our key challenges was achieving efficiency both with and without the jet ski attached—essentially, two performance profiles in one hull. Reinforcing structural integrity while keeping weight in check led us to a hybrid framework, especially around the coupling/jetski area. In this project, structure and hydrodynamics couldn’t be developed independently—they had to evolve together. The challenge was to balance agility and stability, especially when detaching or attaching the jet ski.

How does the One 16 Hybrid Jetski Boat's plug-and-play system accommodate different jet ski brands while ensuring consistent performance and safety across various configurations?

From day one, I knew the system had to be inclusive and functional for most brands on the market. Limiting users to a single PWC manufacturer or requiring them to switch the coupling system if they swap their PWC would have defeated the purpose of accessibility. The carefully designed coupling system accommodates the most common hull geometries of the major PWC brands, both in shape and propulsion alignment. Internally, we used modular mounting guides and anti-vibration damping systems that self-correct during coupling. Safety was a primary concern, especially at high speeds or during sharp turns, so we integrated multiple locking layers and tested the connection under dynamic loads. This system allows both the hull and PWC to maneuver in unison and with astonishing stability. Another challenge was ensuring the craft behaves predictably regardless of jet ski brand or weight distribution. We introduced trim compensation structures inside the hull to maintain balance and hydrodynamic integrity in all configurations.

The One 16 Hybrid Jetski Boat achieves impressive speeds of up to 35 knots while carrying six passengers - what engineering challenges did you overcome to maintain stability and comfort at high speeds with a full complement of guests?

Balancing performance with passenger comfort is especially complex when you're working with a hybrid setup. We worked with 3Ds and CFD simulations to ensure stability. When fully loaded with six people, the center of gravity, trim angle, and hull stress points shift significantly. To address this, we developed the deck layout in tandem with the hull structure, ensuring that both passenger placement and internal reinforcement zones were aligned. One critical innovation was the use of variable-density foam cores in key areas, which helped control flex without adding weight. We also ran simulations at different speed regimes with varying passenger distributions to optimize the hull’s deadrise and chine lines for smoother water penetration. Comfort wasn’t only about ride smoothness—we had to design ergonomic seating, walking positions, and even splash deflection zones to ensure that high-speed travel still felt safe and enjoyable for everyone onboard.

Your design of the One 16 Hybrid Jetski Boat incorporates advanced composite materials - could you share insights into how these materials contribute to both the vessel's lightweight construction and its long-term durability?

Material selection was absolutely key. We chose high-quality vinylester resins for their superior resistance to osmosis and fatigue, paired with closed-cell foam cores that resist water ingress and maintain structural shape over time. What makes this project special is the precision of the vacuum infusion process used during construction. This method not only reduces excess resin and overall weight but ensures a highly consistent laminate quality. To further enhance durability, we included localized reinforcements in the stress zones near the coupling area. We also designed with lifecycle thinking in mind—the modular deck parts are easier to replace or recycle individually, minimizing waste and simplifying maintenance. In the end, it’s a blend of durability, weight optimization, and aesthetic quality that these materials make possible.

The convertible layout of the One 16 Hybrid Jetski Boat, featuring a bow table and sunbathing area, seems particularly innovative - what user experience considerations influenced these versatile design elements?

Each convertible element of the ONE 16 responds to the user behavior patterns I observed during field research: how people move, sit, eat, and relax aboard a compact boat. The bow, for example, serves multiple functions without cluttering the space. The table system features a folding and locking mechanism that folds under the deck when not in use, freeing up space for sunbathing, and when needed, it can accommodate all six passengers around. I focused on seamless transitions, without the need for complicated mechanisms or external tools. I also studied how users anchor and board, which led us to options like integrated swim platforms and non-slip walkways. Of course, I also studied when the jet ski is not docked and how users would use the swim area. The interior layout was carefully considered to ensure ergonomic flow, even in tight spaces. This boat isn't just about flexibility, but about doing more with less, without ever feeling cramped or constrained.

Looking at the rapid evolution of marine leisure craft, how do you envision the One 16 Hybrid Jetski Boat influencing future developments in the personal watercraft industry?

I believe the ONE 16 can represent the beginning of a new paradigm—what I call “adaptive nautical design”. I hope the ONE 16 challenges the watercraft industry to explore hybridization not just in powertrains but in purpose. It’s about breaking free from rigid categories. I see a future where personal watercraft become modular lifestyle platforms, not just thrill machines. This includes broader compatibility with accessory modules—fishing decks, solar shade systems, entertainment docks. I also think this kind of design invites new users to the industry, people who may have felt excluded by jet ski limitations or "old-style" boats. The ONE 16 is a bridge—not just between vessel types, but for user-oriented industry on versatile experiences.

The One 16 Hybrid Jetski Boat's development in Málaga, Spain brings together local expertise and manufacturing capabilities - how did this location and its maritime heritage influence your design decisions?

Málaga is more than a setting: it's part of my DNA and, by extension, of the ONE 16. The light of the Mediterranean, its cultural mix, and the climate conducive to nautical activity practically year-round provided a practical and emotional impetus to the entire project. I wanted the boat's design lines to reflect the fluidity and luminosity of the region and the technological advancement of the area. But beyond aesthetics, developing the project here gave me close access to an ecosystem of suppliers, prototyping facilities, and testing waters, all within a short radius. Andalusia's growing innovation scene also provided opportunities to collaborate with local engineers and manufacturers. I believe in regional production not only for logistical reasons, but because it gives the product a sense of place. This boat was born on a coast where innovation merges with tradition daily. And I'm confident it's a very good ecosystem to continue in the long term.

With sustainability becoming increasingly important in marine design, what eco-friendly features have you incorporated into the One 16 Hybrid Jetski Boat's design and manufacturing process?

Sustainability in marine design is a long-term commitment, and I tried to approach it on multiple fronts. First, I prioritized reusable tooling and modular molds, which significantly reduce waste during the prototyping and production phases. Second, we worked with recyclable core materials and low-VOC gelcoats to minimize environmental impact. One of the most forward-thinking aspects of the project, and that's speaks about the future of the One and the market, is the propulsion flexibility—we intentionally designed the hull and coupling system to be compatible with electric jet skis, which are advancing rapidly in range and performance. Additionally, because the boat can be disassembled, it's easier to refurbish, repurpose, or recycle individual parts, reducing its environmental footprint over time. Our supply chain was also curated to favor regional partners, which helps reduce emissions associated with transport and logistics.

The One 16 Hybrid Jetski Boat recently earned the Gold A' Design Award - how has this recognition influenced your approach to future innovations in watercraft design?

Winning the Gold A’ Design Award has been both an honor and a responsibility. It validated years of work, but even more importantly, it raised the bar for what I now expect from myself in future projects. The recognition gave me international visibility, connecting me with new collaborators and markets I hadn't reached before, and which undoubtedly strengthens the vision of this brand. Creatively, it has empowered me to redouble my efforts in bold and unconventional thinking. I no longer design solely to solve problems, but to open up new possibilities. It has also prompted me to explore adjacent areas such as floating architecture, amphibious mobility, and modular marine habitats. And it always gives me more experience on real projects with real problems and complexities to address. The award wasn't a goal; it was a signal to keep going. Innovation and creativity aren't a one-time act; they're a discipline, and this recognition reinforces my commitment to staying at the forefront.

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Designinterviewdataene vist på vores designinterviewside med designeren Amor Jimenez Chito vedrørende værket One 16 Hybrid Jetski-båd kommer fra platformen Design Interviews, hvor førende designere, arkitekter og brands interviewes om deres prisvindende designs, produkter og projekter.