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Christian Omenogor

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Interviews med Christian Omenogor

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Dagens Designer Interview

18 spørgsmål

I have over 4 years of experience as a designer, specializing in user experience (UX), digital accessibility, and human-computer interaction. I hold a Master’s degree in Human-Computer Interaction (HCI).

Could you please tell us about your experience as a designer, artist, architect or creator?

I have over 4 years of experience as a designer, specializing in user experience (UX), digital accessibility, and human-computer interaction. I hold a Master’s degree in Human-Computer Interaction (HCI). Professionally, I’ve led projects at different organizations, where I designed user-friendly automotive digital solutions, and I currently serve as a Digital Accessibility Specialist, where I ensure that the company's digital platforms are accessible to users of all abilities. My work has been recognized internationally, including a Silver A' Design Award in Mobile Technologies for my wellness app, Restful.

How did you become a designer?

My journey into design started with fashion design and evolved into a fascination for problem-solving and aesthetics. I became intrigued by how things worked and how they could work better for people. I studied Information Management Technology as an undergraduate and later transitioned into design through my passion for creating intuitive and human-centered solutions. The desire to create something that people could use, inspired me to fuse technology with empathy through UX design.

What are your priorities, technique and style when designing?

My design priorities center around accessibility, usability, and emotional connection. I begin every project with user research–very important, followed by wireframing, prototyping, and iterative testing. I rely heavily on Figma for digital workflows, but I also sketch ideas on paper to better understand layout relationships. Regardless of the medium, the guiding principle is always inclusivity and user empowerment.

Which emotions do you feel when designing?

Designing evokes a deep sense of curiosity and purpose. I often feel excitement at the research stage–getting to understand user better, and fulfillment when users tell me how a design positively impacted their experience. The process is sometimes challenging, but seeing a product solve a real problem brings immense joy. It's more than just aesthetics; it’s about human impact.

What particular aspects of your background shaped you as a designer?

I would say my multicultural upbringing, educational background in HCI, and experience as a mentor have all shaped me. Non-design skills like empathy and strategic thinking have allowed me to collaborate effectively and understand user pain points beyond the surface. Working in diverse settings has helped me see technology not just as a tool, but as a bridge to equity.

What is your growth path? What are your future plans? What is your dream design project?

My growth path is focused towards health tech and inclusive design. I plan to launch a digital health lab focused on accessible solutions for underrepresented communities. My dream project is to create a unified, voice-activated healthcare platform that supports patients with cognitive and physical impairments. I want to be remembered as a designer who made health technology more human.

What are your advices to designers who are at the beginning of their career?

Start with empathy and curiosity. Focus less on tools and more on understanding people. One of the best pieces of advice I received was, "Design for inclusion, not perfection." Learn continuously, seek feedback often, and never underestimate the power of storytelling in your design presentations.

You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?

Good design solves a problem first and looks great second. Avoid the trap of designing only for trends. Instead, design with timeless principles. Collaborate, document your process, and always advocate for accessibility, even when it isn’t popular.

What is your day to day look like?

I would answer this in context of my work routine. My day starts with reviewing accessibility compliance metrics and ongoing design sprints. I work with designers, developers, researchers to ensure designs meet WCAG standards. The highlight of my day is accessibility evaluation. I also dedicate time daily to learning and training.

How do you keep up with latest design trends? To what extent do design trends matter?

I stay updated through platforms like UX Collective, Smashing Magazine, watching latest video and/or attending global conferences. While I acknowledge trends, I don’t chase them. Instead, I focus on creating adaptive, responsive designs that can stand the test of time. Trends inspire, but purpose drives my work.

How do you know if a product or project is well designed? How do you define good design?

Good design is invisible but intuitive. It is accessible, scalable, and solves a real user problem. If users can complete tasks with ease and feel good doing so, then the design is successful. I also use analytics, feedback loops, and usability benchmarks as validation.

How do you decide if your design is ready?

Great question. A design is never truly done, but it is ready when user testing consistently yields positive results and all accessibility criteria are met. I document rationale for design decisions and leave room for future iterations, but there is a clear point where the solution is usable, accessible, and deployable.

What is your biggest design work?

For now, Restful is by far my most significant design work. It's a meditation and sleep wellness app that integrates behavioral psychology and accessibility-first UX. It won the Silver A' Design Award in Mobile Technologies and has impacted thousands of users, especially families with neurodivergent children. Designing Restful reaffirmed my mission to make digital health inclusive.

Who is your favourite designer?

Well, I don't really have much of them but i would definitely say Dieter Rams for his timeless principles, and Don Norman for his contribution to user-centered design. I also admire Kat Holmes for her work in inclusive design and accessibility.

Would you tell us a bit about your lifestyle and culture?

I am from Africa, and our culture teaches resourcefulness and empathy. I often draw design inspiration from background, which influence how I approach visual storytelling. Music is part of my creative process, especially instrumentals.

Would you tell us more about your work culture and business philosophy?

My work culture values collaboration, clarity, and empathy. I lead with empathy, whether mentoring or managing projects. I prefer flat hierarchies and inclusive spaces where every voice matters. When designing or collaborating, I look for people who are curious and care deeply about user outcomes.

What are your philanthropic contributions to society as a designer, artist and architect?

I mentor young designers and volunteer for design events. I also assist with accessibility audits for nonprofit websites and support digital equity initiatives. For me, giving back through design is not optional; it’s essential.

What positive experiences you had when you attend the A' Design Award?

Winning the Silver A' Design Award was transformative. First, it provided international validation for my design principles. Second, it expanded my professional network with global innovators. Third, it sparked interest in my work from healthcare and wellness organizations. Design awards like A' Design don’t just celebrate design, they elevate your career and mission.

Designinterview

Restful Design af mobilapplikation · 20 spørgsmål

The core idea behind Restful was to design a mobile experience that holistically supports mental and emotional well-being through sleep.

What is the main principle, idea and inspiration behind your design?

The core idea behind Restful was to design a mobile experience that holistically supports mental and emotional well-being through sleep. It was inspired by behavioral psychology, meditation practices, and therapeutic sleep techniques. The inspiration stemmed from a personal understanding of how poor sleep impacts mental health, and the belief that digital tools can be used not just for productivity, but also for healing. I sought to build a tool that could serve both adults and children, especially those with cognitive or sensory sensitivities.

What has been your main focus in designing this work? Especially what did you want to achieve?

My focus was to create an inclusive, calming, and intuitive sleep wellness app that prioritizes accessibility and personalized care. I wanted to ensure that users, regardless of age or neurodivergence, could interact with the app effortlessly and benefit from tailored, guided relaxation content that promotes long-term sleep health and emotional balance.

What are your future plans for this award winning design?

I intend to collaborate with healthcare professionals and digital health companies to integrate Restful into broader mental health support systems. Also, there is an opportunity to enhance the app with AI-driven content personalization, expand language offerings, and partner with schools or pediatric healthcare institutions to support child sleep hygiene.

How long did it take you to design this particular concept?

The full design process took about 5 months from conceptualization to final prototype. This included user research, ideation, prototyping, multiple rounds of usability testing, accessibility considerations, and design iterations.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

This design was not commissioned, it was entirely self-initiated, inspired by a personal and professional realization of how underserved the sleep wellness space is for individuals and families. As someone working in UX and accessibility, I saw the need for a digital product that doesn't just promote sleep but does so inclusively. I wanted to create a meaningful design that could empower users to take control of their sleep health in a way that respected their diverse sensory and cognitive needs.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

Currently, the design exists as a high-fidelity prototype. I'm open to collaboration with healthcare institutions, wellness startups, and digital health companies that align with the values of accessibility and user-centered design. The goal is to bring Restful to life while ensuring its mission of inclusive wellness remains intact.

What made you design this particular type of work?

As a designer focused on user experience and digital accessibility, I wanted to work on something that addressed a universal yet underserved need: better sleep. Many sleep apps exist, but few are designed with accessibility, sensory inclusion, and cross-generational usability in mind.

Where there any other designs and/or designers that helped the influence the design of your work?

Yeah, there were a couple of designs I drew inspiration from, especially in their use of audio and minimalist design. However, their lack of built-in accessibility features made me realize a major gap in the market. I extended the concept by embedding accessibility principles from the outset which set Restful apart from existing models.

Who is the target customer for his design?

The app targets adults, parents, and children seeking improved sleep routines and emotional balance. Special attention is given to neurodivergent users, children with sensory sensitivities, and families trying to cultivate better bedtime habits together.

What sets this design apart from other similar or resembling concepts?

Restful uniquely merges therapeutic content with inclusive UX and accessibility. Its interface is designed with cognitive simplicity, color contrast, voice assistance, and symbol-based navigation. It also personalizes user experience based on mood, age, and time of day.

How did you come up with the name for this design? What does it mean?

The name "Restful" conveys peace, calm, and restoration, and that's the very outcome the app seeks to offer. It is simple, memorable.

Which design tools did you use when you were working on this project?

I used Figma for wireframing and high-fidelity UI design.

What is the most unique aspect of your design?

The most unique aspect is the adaptive interface that adjusts based on the time of the day. The other aspect includes haptic feedback controls, visual minimization for overstimulated users, and narrated bedtime stories tailored to user mood.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

I did not work with anyone with technical or specialized skill. While the concept and design were primarily led by me, I drew inspiration from what is existing coupled with my early research. These inputs were invaluable, especially in understanding how sleep and sensory needs differ across user groups.

What is the role of technology in this particular design?

Technology is at the core here, by enabling customization, multi-sensory engagement, and data-driven wellness recommendations. Also, through embedded AI, the app learns from user feedback and usage patterns to optimize content delivery.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

Yes, I conducted surveys and interviews with parents, educators, and students. I also analyzed sleep studies and accessibility reports to understand the intersection between digital design and sleep wellness.

What are some of the challenges you faced during the design/realization of your concept?

Designing for both children and adults, while ensuring a seamless and inclusive user interface, was challenging. Also, simplifying the UI without compromising functionality, required multiple iterations.

How did you decide to submit your design to an international design competition?

Well, I submitted it to an international competition because I believed it tackled a global need; rest and mental wellness, through an inclusive, human-centered lens. The A' Design Award is known for its rigorous evaluation and international visibility, and I wanted the design to be assessed by professionals across disciplines.

What did you learn or how did you improve yourself during the designing of this work?

Well, this project deepened my skills in accessible design and reinforced the value of empathy in digital product development. I learned to design not just for the average user but for everyone, including those often left out of mainstream tech solutions.

Any other things you would like to cover that have not been covered in these questions?

I believe Restful represents the future of digital wellness design; empathetic, inclusive, and rooted in real human needs. It’s not just an app; it's a commitment to designing technology that heals rather than overwhelms.

Designlegende Interview

14 spørgsmål

I began my journey in design when I was pursuing my undergraduate degree in Information Technology. I enjoyed designing, and I wanted to go deeper, so I furthered my studies and later earned a Master’s degree in…

Could you please tell us a bit about your design background and education?

I began my journey in design when I was pursuing my undergraduate degree in Information Technology. I enjoyed designing, and I wanted to go deeper, so I furthered my studies and later earned a Master’s degree in Human-Computer Interaction (HCI). My background fuses UX research, interface design, and digital accessibility—bridging both visual creativity and scientific inquiry in design.

What motivates you to design in general, why did you become a designer?

Design, for me, is about empathy and empowerment. I became a designer to improve lives through thoughtful, inclusive digital experiences. I want technology to be usable for everyone, regardless of their background or ability.

Did you choose to become a designer, or you were forced to become one?

It was a choice born out of curiosity. My early exposure to product development made me realize how powerful design is in shaping experiences. The moment I saw users emotionally connect with what I designed, I knew this was my path.

What do you design, what type of designs do you wish to design more of?

I design user experiences and web/digital interfaces centered on accessible design. I want to design more healthcare products, especially for underserved or vulnerable groups. My work with pediatric oncology caregivers has deepened my commitment to that cause.

What should young designers do to become a design legend like you?

Stay curious. Listen more than you speak. Learn to see people beyond personas and wireframes. Also, don’t chase trends; solve real problems. Consistency, empathy, and craft will take you further than shortcuts.

What distinguishes between a good designer and a great designer?

That's a great question. A good designer solves the problem. A great designer anticipates future problems, sees the emotional and social implications of design, and delivers value beyond the screen.

What would you design and who would you design for if you had the time?

I would design AI-powered healthcare tools for rural communities in Africa; tools that help diagnose, educate, and connect people with resources. Everyone deserves dignified care, regardless of geography.

What are your favorite designs by other designers, why do you like them?

Empathy. That’s the core. Not just designing for users, but designing with their lives in mind; this is how you also embed accessibility in design. My success lies in connecting deeply with users’ emotional, physical, and cognitive needs and translating those insights into intuitive experiences.

What is your greatest design, which aspects of that design makes you think it is great?

For now, I would say my Restful—the meditation and sleep wellness app that earned me the Silver A’ Design Award. It’s my greatest design because of the depth in design considerations; it blends cognitive science, behavioral psychology, and inclusive design principles. It was crafted not just for function, but for human emotion, helping both adults and children create peaceful space.

What were the obstacles you faced before becoming a design master?

Limited access to resources early on, mentors and maybe finance. But each obstacle taught me something: patience, resilience, and resourcefulness. These lessons now inform the way I design solutions for others, knowing that everyone comes with a unique struggle.

How do you think designers should present their work?

First thing to keep in mind is to tell a story. Designers should present their work as a narrative; not just what they made, but why they made it, who it serves, and how it solves real problems. Use context, impact metrics, user feedback, and visual storytelling to show the evolution from idea to outcome.

What's your ultimate goal as a designer?

To lead transformative innovation in health and accessibility. I want to build inclusive digital products that improve health outcomes, especially for underrepresented or overlooked populations. I also hope to mentor and empower the next generation of inclusive designers.

How does design help create a better society?

Great question. Design is one of the most powerful agents of equity. Accessible design breaks barriers for people with disabilities. Thoughtful UX can democratize healthcare or education. Design affects how we move, think, and connect—so when done ethically, it empowers and uplifts communities.

Where do you think the design field is headed next?

Well, design is becoming more data-informed, AI-powered, and ethically complex. The future of design will demand not only technical fluency but also deep emotional and cultural intelligence, especially as we build tools that make decisions on our behalf.

Designerinterview

37 spørgsmål

I began my creative journey as a fashion designer before transitioning into UX and digital design. That experience instilled a deep appreciation for form, function, and cultural expression.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

I began my creative journey as a fashion designer before transitioning into UX and digital design. That experience instilled a deep appreciation for form, function, and cultural expression. My shift into digital design stemmed from a desire to create inclusive technology, tools that don't just look good but make people's lives better. I’ve always wanted to solve problems visually and humanely, so in many ways, design found me early, and I’ve never looked back.

Can you tell us more about your company / design studio?

I currently work as a digital accessibility specialist, in collaboration with multinational teams, embedding inclusive design practices across enterprise digital platforms. My award-winning design, Restful, was developed during my graduate studies.

What is "design" for you?

I would say design is empathy made tangible. It’s a bridge between what people need and what technology can offer. For me, design means accessibility, simplicity, and human connection.

What kinds of works do you like designing most?

I’m deeply passionate about designing anything that solves real-world challenges. Products in healthcare, and accessibility excites me.

What is your most favorite design, could you please tell more about it?

Well, it has to be Restful, at least for now. Restful is a mobile app that supports mental wellness and sleep through personalized, accessible content. It was design with accessibility in mind. It combines therapeutic design with inclusive interaction.

What was the first thing you designed for a company?

In fashion design, it was an African traditional wear for a wedding. In tech, it was a responsive website interface for a local cooperate firm.

What is your favorite material / platform / technology?

I enjoy working with Figma for UI/UX, but my favorite "material" is accessibility API, because designing for assistive technologies like screen readers fundamentally improves usability for everyone.

When do you feel the most creative?

I feel most creative early in the morning, especially after deep conversations or when reflecting on human behavior and emotions.

Which aspects of a design do you focus more during designing?

This is a great question. I focus more on accessibility, personalization, and emotion. A good design must be usable, feel safe, and create joy.

What kind of emotions do you feel when you design?

I feel a sense of purpose and responsibility. When I design for someone who has never felt seen or heard before, that gives me purpose.

What kind of emotions do you feel when your designs are realized?

I believe every creative look forward to this. For me, it’s fulfilling and empowering. Seeing someone benefit from my work fills me with gratitude.

What makes a design successful?

This is subjective as many organization or individual defines success differently. However a user impact should be one key factor. If a design makes life easier or more joyful for someone, it’s successful.

When judging a design as good or bad, which aspects do you consider first?

I look at it holistically, including Inclusivity, usability, and emotion. If a design excludes or confuses someone, it's not complete.

From your point of view, what are the responsibilities of a designer for society and environment?

Designers must advocate for ethical innovation, accessibility, and sustainability. We are culture-shapers and system-challengers.

How do you think the "design field" is evolving? What is the future of design?

Design is becoming more inclusive and data-informed. The future lies in AI-personalized, human-centered systems that evolve with users.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

My work Restful was recently virtually exhibited at the MOOD Museum of Outstanding Design in Italy and is scheduled for physical exhibition in July this year.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

It comes from life experiences, real stories. Human pain and perseverance fuel my creativity.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

I am very big on solving problem in a simple way. so I'd say my style is empathetic minimalism. My style focuses on calm aesthetics, high accessibility, and intentional simplicity.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live in the U.S., but I’m originally from Nigeria. My cultural heritage influences my appreciation for color, rhythm, and storytelling in design.

How do you work with companies?

I usually embed within cross-functional teams as a UX researcher and designer, leading inclusive design strategy and accessibility implementation.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

Companies should give designers space to explore, test, and iterate. Include them early in strategy. And prioritize accessibility from day one.

Can you talk a little about your design process?

I start with user research—interviews, observations—then synthesize insights into personas and journey maps. From there, I prototype, test, and iterate with a focus on accessibility.

What are 5 of your favorite design items at home?

My sketchpad, laptop, standing desk, design and accessibility testing tools, and my headphones. I design better in calm places.

Can you describe a day in your life?

I start with journaling and coffee, then dive into design work or testing. I break my day with walks or meditation and end it reviewing my work progress or exploringnew ideas.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Design with empathy, not ego. Learn to listen. And never forget that you’re designing for people, not personas.

From your perspective, what would you say are some positives and negatives of being a designer?

Positives: It’s empowering to solve real problems. Negatives: Sometimes, design is undervalued in business strategy until it’s too late.

What is your "golden rule" in design?

This is a great question. My golden rule is "If it’s not accessible, it’s not finished!"

What skills are most important for a designer?

I would say empathy, storytelling, accessibility awareness, systems thinking, and the ability to collaborate.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

I use Figma, Adobe XD, WCAG Contrast Checker, WAVE for accessibility testing, and Google Forms for user feedback.

Designing can sometimes be a really time consuming task, how do you manage your time?

I do time-blocking, and staying closely aligned with user needs prevent me from getting lost in perfectionism.

How long does it take to design an object from beginning to end?

It all depends on the scope of the project and the team involved. It could take between 5-10 months from idea to high-fidelity prototype, including research, design, and testing.

What is the most frequently asked question to you, as a designer?

Many people just ask about aesthetics, but they should ask about usability and accessbility.

What was your most important job experience?

It's actually my current job, working as a Digital Accessibility Specialist. It taught me how to scale accessibility across a global market.

What type of design work do you enjoy the most and why?

I enjoy inclusive health tech. It’s deeply rewarding to improve access to wellness for those who need it most.

Do you work as a team, or do you develop your designs yourself?

I do both. I thrive in collaborative teams but also lead end-to-end design when needed.

Do you have any works-in-progress being designed that you would like to talk about?

Yes. I’m designing a companion app for caregiver of non-verbal children with cancer to better communicate needs through wearable sensors and visual UI.

How can people contact you?

You can reach me via LinkedIn or my design portfolio

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Designinterviewdataene vist på vores designinterviewside med designeren Christian Omenogor vedrørende værket Restful Design af mobilapplikation kommer fra platformen Design Interviews, hvor førende designere, arkitekter og brands interviewes om deres prisvindende designs, produkter og projekter.