M Genius Anwendung zum Mathematiklernen by Chunmao Wu and Tian Gao is a highly esteemed winner of the very prestigious 2021 A' Design Award in Gold in Interface-Design Competition Category.
GoldInterface· 2021
M Genius Anwendung zum Mathematiklernen
Client: Donghua University
A' Design Award in Gold Winner in Interface Category
Verified Award Winner
Verify Award Status for #116695The Design
About M Genius Anwendung zum Mathematiklernen
M Genius ist eine mobile und Desktop-Anwendung, die mathematische Funktionen für junge Lernende visualisiert. Die Benutzeroberfläche gliedert sich in vier Bereiche: Punkt, Kurve, Geflecht und Ergebnis. Nutzer wählen eine Gleichung aus den Kategorien aus oder geben eine Gleichung direkt ein. Die Form der Kurve verändert sich, sobald die Parameter X, Y, N und Z angepasst werden, und das Ergebnis wird auf dem Bildschirm dargestellt. Die parametrischen Formen lassen sich zudem mit einem 3D-Drucker aus ABS-Material fertigen. M Genius verwandelt abstrakte Symbole in sichtbare Formen und macht das Studium der Mathematik so verständlicher und ansprechender.
The Recognition
About the A' Design Award in Gold
M Genius Anwendung zum Mathematiklernen ist Gewinner des A' Design Award in Gold, einer überaus prestigeträchtigen Anerkennung für erstklassige, wunderbare und herausragende Designs. Gold-Gewinner sind äußerst innovative, visionäre und glamourös blendende Schöpfungen, die das Genie, die Weisheit und die Meisterschaft ihrer Designer widerspiegeln. Von M Genius Anwendung zum Mathematiklernen wird erwartet, dass es eine hochgepriesene, trendsetzende und monumentale Erfindung ist, die beispiellosen Mehrwert liefert. Dieses mit dem A' Design Award in Gold prämierte Design ist ein spektakuläres, respektiertes Projekt, das den Grenzen von Kunst, Wissenschaft, Design und Technologie in hohem Maße zugutekommt und sie voranbringt. M Genius Anwendung zum Mathematiklernen erzeugt intensive Gefühle des Verlangens, weckt Leidenschaft, ermutigt zur Kreativität und fasziniert uns.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- This is a visualized mathematical function application, which using parametric method in application to make the boring math symbols to be interesting parametrical shapes. The properties are as follows.
1.Users can adjust mathematical parameters to understand mathematical functions.
2.Visualizing mathematical functions can increase your interest in learning.
3.Gamification fostered an interest in learning the logic of mathematical functions. - Dimensions & Packaging
- The interface design is simple, modern, beautiful and high-tech, the interaction design is friendly and sustainability, and the results are amazing. It is suitable for the use needs of young people.
- Tags
- Parametric Interaction, Mathematical Function, Application Interface, Positive Experience
- Production Technology
- In the perspective of method, this design adopts the positive design method to think about how to improve students' pleasure in learning mathematics through the design thinking. The author selects the parametric method to visualize the abstract function.
In the perspective of technology, this design is an Internet app, which used Java and XML for programming, Adobe Illustrator for visual interface design, Figma for interaction design, and 3D printer for function visualization of ABS material etc.
This work realizes the interaction with students through the pad, computer and mobile phone. - Design Challenge
- 1. Build a parameterized interaction design guided by users' positive experience;
2. Built-in system construction, program operation vulnerabilities need to be constantly improved;
3. The user experience of the interface needs to be constantly optimized.
4. How much the final works improving the positive experience of users? - Research
- Background: Learning mathematics is a big challenge for some young students all over the world. Methods:1. Based on the general parametric design process and the positive experience design, a parametric product design hypothesis model based on positive experience is proposed. 2. On the basis of the design method model, the design practice is developed. Result: A visualized mathematical function application has been designed. Impacts:We put out a new way for students, through the interaction and application of mathematical functions and images, the interest and efficiency of participants in learning mathematical knowledge can be improved.
- Inspiration
- Learning mathematics is a big challenge for some young students all over the world.
why?
1. Math symbols are boring! 2. Be confused by the logic!
Why not change students' cognition through design to make it easy for them to learn mathematics. - Project Duration
- The project started in March 2020 in Shanghai and finished in December 2020 in Shanghai, and was exhibited in Shanghai in January 2021.
- Operation Flow
- 1. This is an APP that can learn functions by adjusting function unknowns and controlling function image changes.
2. There are four areas of categories on the interface: Point, Curve, Weave, and Result.
3. Two approaches: (a) selecting the equation in the categories, (b) entering the equation by yourself.
4. The shapes of functional curve are changed via entering the parameters of X, Y, N, and Z in the equation. Then, the final shape will be shown on the screen.
5. After you enter or select the different parameters and equations, you will get amazing parametrized shapes, and then it can be printed by 3D printer. - Patents
- The copyright of this design belongs to the design team of positive experience design studio.
- Team Members
- Designer:Chunmao Wu
Designer:Tian Gao - Image Credits
- Image #1:Designer Tian Gao,Image #2:Designer Tian Gao,Image #3:Designer Tian Gao,Image #4:Designer Tian Gao,Image #5:Designer Tian Gao,
Video:Designer Tian Gao
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