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The Oracle Illustration by Tsutomu Kitazawa

The Oracle Illustration by Tsutomu Kitazawa is a highly esteemed winner of the very prestigious 2021 A' Design Award in Bronze in Grafikdesign Competition Category.


BronzeGrafik· 2021

The Oracle Illustration

by Tsutomu Kitazawa

Client: gehngraphics,LLC.

A' Design Award in Bronze Winner in Grafik Category

16,159

Verified Award Winner

Verify Award Status for #117764

Colors

The Design

About The Oracle Illustration

Das Orakel ist eine digitale Illustration, die als Concept Art für ein High-Fantasy-Videospiel entstand. Das Bild zeigt eine Szene aus einem Land mit einer Legende, die alle paar Jahrhunderte wiederkehrt. Der Legende nach erscheinen Boten der Götter und verkünden den Anbruch einer neuen Ära. Die Gestaltung verbindet die Form eines Monolithen mit der Präsenz eines gewaltigen Wals, um ein mächtiges Wesen anzudeuten. Das Werk wurde in einer Bildbearbeitungssoftware von Hand gezeichnet und mit der Photo-Bashing-Methode umgesetzt; es misst 6200 mal 3150 Pixel. Recherchen zu Architektur und alten Bräuchen untermauern die erdachte Welt.

The Recognition

About the A' Design Award in Bronze

The Oracle Illustration ist Gewinner des A' Design Award in Bronze, einer hochprestigeträchtigen Anerkennung für herausragende Designs, die sich durch Kreativität, Einfallsreichtum und Scharfsinn auszeichnen. Bronze-Gewinner sind reichlich geschickte und auffallend kreative Artefakte, die die große Erfahrung, Fantasie und Findigkeit ihrer Designer belegen. Von The Oracle Illustration wird erwartet, dass es ein hochgeschätztes, bewundertes und geliebtes Objekt ist, das bemerkenswert professionell und innovativ ist. Dieses mit dem A' Design Award in Bronze prämierte Design verkörpert bewährte Verfahren in Kunst, Wissenschaft, Design und Technologie und ist hervorragend in seiner Liebe zum Detail. The Oracle Illustration befriedigt Bedürfnisse auf großartige Weise, berührt Wünsche, bezaubert Gefühle und spricht die Neugier an.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Day Of Moby Dick. The messengers from the Gods visit this land signaling a new future. It is the dawn of a new civilization, which comes with a blessing. Even though it causes the collapse of the current civilization a new era will rise from the destruction. As the future manifests through their bodies, creating a transformative leap forward in evolution. It is a gift that envelopes the whole world. Each land in this world has its own unique customs, deeply intertwined with traditions, folklore, and history of the inhabitants. There is the possibility of developing rich large scale worlds within this game. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
Dimensions & Packaging
6200pixel x 3150pixel 150dpi
Tags
Illustration, Concept Art, Digital 2D, Game Art, Fantasy
Production Technology
This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
Design Challenge
Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling. In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
Research
It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence. I consider my role to be a "visual translator". Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone.
Inspiration
My initial idea was to create a character beyond the existence of human wisdom. Combining two completely different settings and genres, I was captivated by the monolith from the movie "2001: A Space Odyssey" and the whale from the novel "Moby-Dick; or The White Whale". The whale's majestic presence and his mythical aura left a very strong impression. I projected the monolith onto Moby Dick to bringing into existence a mighty deity. In the legend they are considered to be almighty beings, messengers from the Gods. They give progress to humans, leading them to the new era.
Project Duration
Created during the one-month period of May 2020.
At a studio in Tokyo, Japan.
Operation Flow
Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization.
Patents
TSUTOMU KITAZAWA / gehngraphics, LLC.
Team Members
TSUTOMU KITAZAWA

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