Press Release
Joyster App Mobile App by Paula Barcante Wins the Silver A' Design Award in Mobile Technologies, Applications and Software Design
Paula Barcante honored for mobile technologies, applications and software design by the international grand jury of the 2019 - 2020 A' Design Award & Competition
FOR IMMEDIATE RELEASE
COMO, Italy, April 22, 2020 /DesignNewswire/ Joyster App Mobile App by Paula Barcante, designed for Joyster, has been granted the Silver A' Design Award in the Mobile Technologies, Applications and Software Design category, A' Design Award & Competition has announced. The result belongs to the 2019 - 2020 A' Design Award & Competition and was decided through blind peer review by an international grand jury panel of established academics, design professionals and press members, who evaluated anonymized entries against predetermined criteria.
The Silver A' Design Award Explained
The Silver A' Design Award celebrates top-tier designs that embody excellence and innovation. This award acknowledges creations that are not only aesthetically pleasing but also highly functional, reflecting the designer's deep understanding and skill. Silver A' Design Award recipients are recognized for their contribution to raising industry standards and advancing the practice of design. Their work often incorporates original innovations and elicits a strong emotional response, making a notable impact on the improvement of everyday life.
Regarding Joyster App Mobile App
Joyster is a mobile application for tracking mental symptoms alongside physical well-being and daily activities. Each entry takes less than thirty seconds to add, so daily records stay simple. The application reviews the collected data and shows which activities and foods have a positive or negative effect on well-being. Insights present trends and triggers in a clear format. Human and lifestyle illustrations appear throughout the interface, and a new illustration is shown on the dashboard each day. Joyster is designed for iOS and Android.
About Paula Barcante
Paula is an award-winning, full-stack senior product designer with over six years of experience working for startups and large companies like Amazon and Zillow. She excels at UI/UX, mobile, interaction, and responsive design, as well as branding and illustration. Paula is driven by the thrill and satisfaction of creating experiences that are not only beautiful but also functional, purposeful, and delightful.
Award Record
With this recognition, Paula Barcante is a winner of 1 A' Design Award.
About the A' Mobile Technologies, Applications and Software Design Award
The A' Mobile Design Award is an international design competition recognizing good design in mobile industry by leading designers and brands worldwide. It is organized within the A' Design Award & Competition and is open to mobile designers, application developers, software engineers and user interface designers from all countries. Typical entries include smartphones, tablets, wearables, mobile applications, mobile games and mobile software. The awarded mobile designs are published at https://designers.org/design-category/mobile
About A' Design Award & Competition
Organized annually since 2008, A' Design Award & Competition is an international, juried design accolade. The competition is open to entries from all countries. The philanthropic mission of the A' Design Award is to advance society through good design, by recognizing and promoting superior products, projects and services that benefit society, and by creating a global awareness and appreciation for good design practices and principles. Nominations are peer reviewed and evaluated anonymously by an international grand jury panel of established academics, design professionals and press members against predetermined criteria such as functionality, ergonomics, engineering, presentation, innovation, usability, sustainability and technology, with score normalization applied to remove biases. Awards are conferred at Platinum, Gold, Silver, Bronze and Iron levels. Eligible laureates receive the A' Design Prize, which includes the award trophy, the certificate of design excellence, the hardcover yearbook, a lifetime license to use the A' Design Award winner logo, exhibition of awarded works, an invitation to the gala night and award ceremony in Italy, inclusion in the World Design Rankings and Designer Rankings, and public relations and publicity services. Registration, uploading a work and receiving a preliminary score are free of charge, and Professional and Digital Edition laureates are not contractually obliged to pay further fees to claim the A' Design Prize. More information is available at https://competition.adesignaward.com
Press Resources
- Winner Page: https://designers.org/104051
- A' Design Award Page: https://competition.adesignaward.com/104051
- Media Showcase: https://www.designnewsroom.com/!104051
- Laureate Profile: https://designers.org/d/276072
- Further Information from the Laureate: https://joyster.app
Media Contact
Giulia Ferrari, Press Office
Designers.Org
Via Leone Leoni 32, 22100 Como, Italy
press@designers.org
+39 031 4491953
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Fact Sheet
The Work
- Project
- Joyster App Mobile App
- Function
- Mobile App
- Category
- Mobile Technologies, Applications and Software Design
- Discipline
- Communication Design
- Industry
- Software and Electronics & Appliances
- Colors
- White, Powder Blue, Silver, Lavender and Blanched Almond
- Images
- 5
- Client
- Joyster
The Recognition
- Laureate
- Paula Barcante
- Country
- Canada
- Recognition
- Silver A' Design Award
- Edition
- 2019 - 2020
- Design ID
- #104051
Credits
- Image Credits
- Designer Paula Barcante, 2020 Optional; Designer/Illustrator/Creator Paula Barcante, 2020 Optional; Designer/Illustrator/Creator Paula Barcante, 2020
Design Details
- Unique Properties
- Joyster is an app that allows users to understand their overall health by tracking their mental symptoms against their physical well-being and daily activities. Journaling every night or remembering what happened during the day can be time consuming, which is where Joyster comes in. The process of adding an entry takes less than thirty seconds. The app analyzes all data it has and outputs activities, foods, and personalized content that are making a positive or negative impact on one’s well-being.
- Inspiration
- One out of four people experience mental health in today’s society. Last year, Paula experienced ten days of panic attacks out of the blue. The mental symptoms were terrible and the physical symptoms were worse. She was frustrated by the fact that no one could tell her why this was happening or how she could prevent it. Paula started my own spreadsheet to track her physical body symptoms and mental symptoms against what she was doing, who she was seeing, and what she was eating to understand what helped and what did not. After twenty spreadsheets Paula decided to create Joyster.
- Research
- Paula ran two types of research. The first one was eight user interviews. The purpose of this research was to understand the market and overall interest in Joyster. The script consisted of open ended questions focusing on how users currently keep track of their symptoms, feelings, what they do to understand themselves better, and their overall interest. The second research was a usability test. The purpose of this test was completely functional, to understand how easy or difficult it was to navigate through the app.
- Challenge
- The main challenge was the ability to create an app like this that felt effortless for the user. Additionally, the ability add a scale for each symptom was a challenge as symptoms can be physical or mental.
- Realization and Technology
- Joyster began with the user. Paula completed two rounds of research, one interview based and a purely functional test. Additionally, therapists user tested the app to provide valuable feedback. For the design Paula used Sketch, InVision, and Procreate.
- Operation and Interaction
- The app is extremely simple and leverages existing technological behavior seen in popular apps. It is attractive, clean, and delightful. The daily entires are a simple list of symptoms and activities that users can tap on to select and create their own. Every day of the week the user sees a new illustration on their dashboard to create delight and inspiration for adopting a healthy lifestyle. The insights are straightforward and effective in showing trends and triggers. Additionally, Joyster sends insights based on an individual's weekly improvements.
- Project Duration and Location
- The project is still going. The project is currently taking place in Vancouver Island, Canada.
- Specifications
- Paula designed the entire end-to-end experience for iOS and Android. This included the information architecture, persona development, UX Research, UX design, visuals, illustrations, and design system.
- Keywords
- UI Design, mobile app, Product Design, Health, Mental Health, UX Design, iOS, Android, Illustration