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Ksenia Zagaynova

Russian FederationJewelry

Interviews with Ksenia Zagaynova

Read the interviews with Ksenia Zagaynova: understand their philosophy, creative process and award-winning work.

Designer Profile

Design Interview

Dance Anatomy Ring and Earrings · 19 questions

I love dancing and find some kind of magic in the movement of dancers. My idea was to capture the moment and translate it into graphic language and further into real objects.

What is the main principle, idea and inspiration behind your design?

I love dancing and find some kind of magic in the movement of dancers. My idea was to capture the moment and translate it into graphic language and further into real objects.

What has been your main focus in designing this work? Especially what did you want to achieve?

The main focus was to analyze the processes occurring in the body of a dancer and to choose a principle that would allow to translate them into graphic language and into real wearable objects, bionic and sophisticated.

What are your future plans for this award winning design?

I'm planning to dye these pieces in different colors using gradients as well and selling them in the Russian market.

How long did it take you to design this particular concept?

The whole proccess took me around 3 months – from idea to research, 3D modeling and printing and implementation.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

This design was my diploma (graduation) project in the Higher British School of Art and Design in Moscow. So I chose this topic as dancing inspires me greatly.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

This design is produced by myself for my brand XENIA GAI.

What made you design this particular type of work?

As I've mentioned before, I've always been inspired by dancing and as I design wearable objects, I wanted to capture the processes ocurring in a human body and transfer them into jewelry.

Where there any other designs and/or designers that helped the influence the design of your work?

I was mainly inspired by the captured positions of contemporary dancers.

Who is the target customer for his design?

In my view, the target customer is a woman that would like to express herself by adding interesting accents to her simple look, aged 30-45, working in creative industries.

What sets this design apart from other similar or resembling concepts?

I think it's the shape and structure which is very sophisticated and a light weight as it's 3D printed in nylon.

How did you come up with the name for this design? What does it mean?

As I studied dancing and the processes ocurring in the human body, namely the tention in different muscles, I called it Dance Anatomy.

Which design tools did you use when you were working on this project?

Research, sketching, 3D modeling using Rhino and Tsplines.

What is the most unique aspect of your design?

As I studied the dancers and my references were the exact dancing positions, I would say that the shape of each piece is unique.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

I collaborated with the company that prints objects in nylon from 3D models.

What is the role of technology in this particular design?

The role of technology is crucial here as without knowledge of 3D modeling programs it would be difficult to create the needed shape and further to implement it in material using 3D printing technology as it is hard to create these pieces in metal and they would be fragile. Nylon allows flexibility and the pieces are less fragile and more light and some of them can be worn both as pendants and earrings.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

I took pictures of dancers in captured dance positions and analyzed muscle tension and stretching in different parts of their bodies. In order to detect the state of muscles I consulted the anatomy book and a former dancer. I used a solid color for those muscles that were keeping balance and were the most tense, the waved lines - for muscles being more relaxed and straight lines - in order to show the stretched parts.

What are some of the challenges you faced during the design/realization of your concept?

The hardest part of the research lied in the detection of the right principle that would allow transferring a dancer position into graphic language. I studied different aspects of dancing: the geometry of different dance positions, the cinesphere of a dancing person but these principles didn’t lead to a necessary esthetic result. In the end the research of the muscles behavior allowed to achieve the right result.

Secondly, it was hard to create the 3D models of the objects as they consist of many lines that couldn’t intersect.

How did you decide to submit your design to an international design competition?

I already took part in Adesign Award competition with my other collection Transforma that won a Silver Award. I decided to submit this project too as it is my graduation work and is sort of a quintessence of my knowledge and effort.

What did you learn or how did you improve yourself during the designing of this work?

First of all I learned a lot about dancing and the aspects that constitute the theory of dance. Secondly I studied the Tsplines plugin in order to create the needed shape. And finally, it was the first time I worked with nylon.

Designer Interview

37 questions

Yes, I think I've always wanted to be a designer. When I was little I drew different fashion outfits and dreamt of becoming a fashion designer.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

Yes, I think I've always wanted to be a designer. When I was little I drew different fashion outfits and dreamt of becoming a fashion designer. But I didn't take this path right away and I have a master's degree in business and business administration. So I could finally realize my dream only 2 years ago when I started my studies in the British Higher School of Art and Design in Moscow. Namely, I chose jewelry design as I couldn't find pieces that would meet my expectations and I had my own ideas of how they should look like. Therefore, my desire to create something beautiful but simple, unique and ergonomic made me become a designer.

Can you tell us more about your company / design studio?

At the moment I act under my own name as an individual designer and my own brand is XENIA GAI.

What is "design" for you?

Good design makes us happier by combining a functional solution and aesthetic pleasure. As for jewelry design, apart from the above-mentioned, it helps to express one's unique personality and style.

What kinds of works do you like designing most?

I tend to create interactive jewelry, transformable pieces or constructors as I like the idea of game and interaction.

What is your most favorite design, could you please tell more about it?

It's hard to choose one favorite design as there are so many wonderful designers in all spheres that I truly admire.

What was the first thing you designed for a company?

The first collection I designed in course of my studies was inspired by Calatrava architecture. It included 3 pieces based on 3 buildings: 2 mono earrings and one pendant.

What is your favorite material / platform / technology?

At the moment my favorite materials are all kinds of metals. As for technologies they're all interesting to me but of course 3D modeling and 3D printing allow solving and creating the most sophisticated pieces.

When do you feel the most creative?

I feel the most creative when I travel abroad and see something new or when I stay in my own city and go for walk. When I walk I always discover something new around me even in Moscow.

Which aspects of a design do you focus more during designing?

I focus on simple lines, geometry, ergonomics.

What kind of emotions do you feel when you design?

When I design I feel that I'm doing the right thing, I feel inspiration, brain work and satisfaction.

What kind of emotions do you feel when your designs are realized?

There's a long path between the idea and realization, a lot of work and challenge so of course I feel just great when it's finally there, I can wear it, others can wear it and feel happy just like me.

What makes a design successful?

Correspondence of the final result with the initial designer's task.

When judging a design as good or bad, which aspects do you consider first?

Functionality, clarity of the idea, aesthetic image.

From your point of view, what are the responsibilities of a designer for society and environment?

I think it's the idea of making people happier by simplifying their lives and satisfying their aesthetic perception.

How do you think the "design field" is evolving? What is the future of design?

It is becoming more digital, I think it already follows and will follow the IoT trend.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

My last exhibition took place in a new design gallery and shop created by my colleagues and called ZVENO in Moscow. As for the future expos it's not decided yet.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

I seek to create unusual but wearable objects that could fit the unique character of the owner. I prefer simple lines, interactivity and mechanisms. I'm inspired by architecture, existing design objects and natural shapes. I feed my creativity by travelling, going for long walks, listening to my favorite music.

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

I would say that my design style has not completely formed but I tend to design geometric and movable pieces. I try different techniques and instruments and that influences the final design. We'll see where it all takes me.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I live in Moscow, Russia. I wouldn't say that my country's cultural heritage affects my design. I would point out one disadvantage related to the Assay Chamber, the work process is poorly organized and represents obstacles for jewelry designers working with precious metals.

How do you work with companies?

I haven't had such experience yet.

Can you talk a little about your design process?

First of all I choose the sphere I'm inspired by. It can be a process, an existing object, anything that inspires me and makes me eager to investigate it. After that I start my explorations, i analyze what exactly interests me, I come out with the main features and leave all secondary attributes behind by using the techniques of analytical drawing. This way I develop a visual language for my future pieces and start designing the objects themselves. Then after doing the necessary calculations comes the 3D visualization of my sketches followed by the final production process.

What are 5 of your favorite design items at home?

Man Ray chess, towel hanger, art deco wash basin, Eichholtz lamp and a tape dispenser by Cantili.

Can you describe a day in your life?

I wake up at 8 or 9 a.m., at around 10 I start working on my current collection, I go out for a walk or meet my friends.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

Practice more in drawing and sketching, follow your initial designer's task and don't be afraid to try new methods and test new ideas.

From your perspective, what would you say are some positives and negatives of being a designer?

Positives: design makes me always train my brain, imagination and explore and discover something new every day and create something physical that could make someone feel happier. Plus it is possible to plan your day the way it suits you. As for negative aspects, well, you always have to seek for this balance between creating something you could easily sell and something that inspires you but could be hard to realize in terms of technology and thus could become an expensive object of art.

What is your "golden rule" in design?

Formulate your idea clearly and follow your task.

What skills are most important for a designer?

Drawing skills, imagination, extensive knowledge, multitasking.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

Drawing tools, software: ZBruzh, Rhinoceros, Grasshopper, Keyshot, "The art of jewelry design from idea to reality" book by Elizabeth Oliver, and also some kind of inspirational journal where I place my ideas and things that inspire me.

Designing can sometimes be a really time consuming task, how do you manage your time?

This is still a hard issue for me but I try to plan my day accordance with the identified project stages and I range my tasks by priority.

How long does it take to design an object from beginning to end?

It depends on the difficulty of the technology, if it is complicated it can take up to 6 months but usually it takes me 1 or 2 months.

What is the most frequently asked question to you, as a designer?

Why did you decide to be a jewelry designer?

What was your most important job experience?

To me every experience is important. My previous marketing experience helped me to refine my organizational and communication skills. Most important design experience includes the development of the drawing, technology and software skills.

What type of design work do you enjoy the most and why?

I enjoy the analytical work when I explore the object, identify the most important features to work out the visual language and then based on that come up with the design of a piece. This is the most important and difficult part for me as a designer.

What are your future plans? What is next for you?

My future plan is to implement my new collection and further develop my brand.

Do you work as a team, or do you develop your designs yourself?

I develop my designs by myself.

Do you have any works-in-progress being designed that you would like to talk about?

At the moment I'm working on a collection devoted to traveling and taking something to remember with you from each country.

How can people contact you?

They can check out my personal account in Instagram - @xenia_ova.

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The design interview data shown in our design interview page with Ksenia Zagaynova regarding Dance Anatomy Ring and Earrings comes from the Design Interviews platform, where leading designers, architects and brands are interviewed regarding their award-winning designs, products and projects.