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Chi-Hao Chiang

United States of AmericaBuilding Components

Interviews with Chi-Hao Chiang

Read the interviews with Chi-Hao Chiang: understand their philosophy, creative process and award-winning work.

Designer Profile

Designer of the Day Interview

18 questions

This is actually my first year in the industry after graduation. As working in a sports tech startup, I'm grateful to work with some big industry leaders such as NBA.

Could you please tell us about your experience as a designer, artist, architect or creator?

This is actually my first year in the industry after graduation. As working in a sports tech startup, I'm grateful to work with some big industry leaders such as NBA.

How did you become a designer?

I majored in mechanical engineering, and then I found out what I have a passion for in mechanical engineering is actually overlapped with industrial design. Therefore, I made a turn to this design industry, and I really enjoy it.

What are your priorities, technique and style when designing?

I found myself really focus on the feasibility, details, and how users would interact with the product.

I really enjoy making physical prototypes while designing, but also feel satisfied when a computer-aided design model or rendering is finished.

Which emotions do you feel when designing?

I usually feel excited when starting a new project, pretty much like exploring an unknown area.

Overall, the moment that a prototype is proved to work is my favorite part when designing.

I think designing help fulfill my curiosity and provide feeling of achievement once a project is finished.

What particular aspects of your background shaped you as a designer?

I would say the experience of being trained in mechanical engineering supports me to understand the foundation of manufacturing. This helps a lot in communicating both the concept and production sides, and faster and smoother the whole process, also lowering the cost.

What is your growth path? What are your future plans? What is your dream design project?

I'm at the beginning of my design career path, so still thinking about the possibility. Overall, I would like to be remembered as a thoughtful designer who makes collaborators feel comfortable to work with and the process be as smooth as possible. In the future, I want to finish a successful consumer electronics project well-finished in details and a piece of furniture.

What are your advices to designers who are at the beginning of their career?

I am also one of the young designers, not having lots of experience yet. However, what I have learned from my professors and colleagues is to stay curious and keep improving myself. Even just a tiny bit of progress a day can make tremendous change in the long term.

You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?

I'm too young to provide valuable opinions, but I like one quote from Pratt founder Charles Pratt, "Be true to your work and your work will be true to you."

What is your day to day look like?

I like waking up a bit early in the morning and going to gym before work. I believe exercising can energize my brain and generate more creative thoughts.

Having a short walk between work can motivate me back to focus on projects.

How do you keep up with latest design trends? To what extent do design trends matter?

I would browse news and articles from various design social media. Understanding the trend can be helpful for inputting new concepts into my head and become an inspiration.

How do you know if a product or project is well designed? How do you define good design?

I would focus on how well the details are finished and the feasibility of a project. Finding a balance between concept and manufacturing limits is something I would like to evaluate.

How do you decide if your design is ready?

I believe there is always a way to improve designs. As time passing, some concepts and inspiration can ferment from the initial design.

What is your biggest design work?

So far, I don't have a super huge design work yet, but I'm developing an NDA project right now and I think it's pretty groundbreaking.

Who is your favourite designer?

It's Thomas Heatherwick. He is the one that inspired me to change my field to design, and let me know that what I learned in mechanical engineering can be helpful while pursuing design.

Would you tell us a bit about your lifestyle and culture?

I'm a Taiwanese now based in Brooklyn, New York. I think the difference between East and West does bring me a unique perspective to understand designs. With the design mind, I would be able to appreciate tiny but thoughtful details in life, and encourage myself to bring the same feeling in my projects.

Would you tell us more about your work culture and business philosophy?

I'm now working with a sports tech startup. I think it is very important that people are encouraged to express their thoughts and cultivate an environment of friendly communication.

What are your philanthropic contributions to society as a designer, artist and architect?

So far as a recent graduate working within a year, I think I haven't done any contributions to society, but that's definitely one of my goals as I grow and gain more experience.

What positive experiences you had when you attend the A' Design Award?

I think the A' Design Award provides a huge opportunity to expose awarded designers and designs. That's very helpful for new designers to catch attention and have potential collaborations, also conveying their thoughts more thoroughly.

Design Interview

Attache Folding Stool · 20 questions

The main principle is to design a piece of furniture that's friendly for tenants. Thus ideally it should be flat-packed or foldable.

What is the main principle, idea and inspiration behind your design?

The main principle is to design a piece of furniture that's friendly for tenants. Thus ideally it should be flat-packed or foldable. Then I got inspiration from various folding furniture in the past about how to define the folding pivots.

What has been your main focus in designing this work? Especially what did you want to achieve?

I want to make it as small as possible when folded and have a proper seat height when unfolding. Thus, it can be user-friendly for both carrying and sitting.

What are your future plans for this award winning design?

I would like to research more to modify the design to make it more manufacturing efficient. Also, I believe the form factors can be more consistent.

How long did it take you to design this particular concept?

This is a semester-long project. It's about 12 to 14 weeks.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

I decided to pursue to challenge myself by designing a piece of folding furniture with my background in mechanical engineering.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

Not yet. However, I would like to lease the rights if there is an opportunity.

What made you design this particular type of work?

I think it's because I realized I might be able to take the knowledge of mechanical engineering to solve the problem that tenants feel hassled when dealing with bulky furniture.

Where there any other designs and/or designers that helped the influence the design of your work?

It would be my classmates who were in the same studio course. They did help a lot with inspiration while we were chatting casually.

Who is the target customer for his design?

It's the tenants who live in a relatively small places in big cities like New York.

What sets this design apart from other similar or resembling concepts?

I think it's the feature that how small it can be while folded and can also achieve a normal seat height while unfolding.

How did you come up with the name for this design? What does it mean?

The inspiration came from a briefcase. That's what I want the users to feel while carrying it, as small as a briefcase.

Which design tools did you use when you were working on this project?

I used rapid prototyping by using existing materials and fine-tune the mechanism with 3D printing. In the end, I used CNC to help make the final model.

What is the most unique aspect of your design?

I think it's the pivot design. The male and female can interlock with each other at a certain angle to provide strength to bear the users' weight.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

I found a company that helped me produce metal 3D-printed pivot components for my final model. This was helpful as I couldn't afford the cost of molding.

What is the role of technology in this particular design?

I think it's CNC machining and metal 3D printing. These were both very helpful to finish the final model.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

Unfortunately, it isn't for this particular project.

What are some of the challenges you faced during the design/realization of your concept?

It was to find a way to bear enough weight but also stay simple in appearance. I did a lot of calculations to find the correct angles and dimensions.

How did you decide to submit your design to an international design competition?

I would like to see other professional designers' opinions about this design that I am satisfied with what I fulfilled.

What did you learn or how did you improve yourself during the designing of this work?

I got more understanding about doing precise modeling in CAD software and operating a CNC machine. Also, I realized I can integrate my mechanical engineering background with design better

Any other things you would like to cover that have not been covered in these questions?

No, thank you so much.

Design Interview

Karst Water Filtration Staircase · 20 questions

We were trying to find a balance and communal community between nature, people, and the environment. The solutional caves then became the inspiration as water plays a key character connecting all the other elements in…

What is the main principle, idea and inspiration behind your design?

We were trying to find a balance and communal community between nature, people, and the environment.

The solutional caves then became the inspiration as water plays a key character connecting all the other elements in this environment.

What has been your main focus in designing this work? Especially what did you want to achieve?

The main focus is to find a way to connect the interaction between behaviors of humans and water. The natural movement of humans and water can form a contrast in this piece.

What are your future plans for this award winning design?

We would like to keep making this design more practical and feasible, then seek any collaboration to make the design come true and help the environment.

How long did it take you to design this particular concept?

It's a semester-long project, about 12 to 14 weeks.

Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?

We started from finding inspiration from various combinations of natural materials. In the end, we decided to combine filtering and flowing together for this project.

Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?

No, not yet, but we are happy to discuss collaboration to make this design come true.

What made you design this particular type of work?

It began from designing a kind of staircase for any kind of community, then we thought a community of humans and nature can be possible and interesting.

Where there any other designs and/or designers that helped the influence the design of your work?

They would be the professors of this studio course, Swati Piparsania and Ariane Harrison.

Who is the target customer for his design?

It's the residents or visitors on Governor's Island.

What sets this design apart from other similar or resembling concepts?

It uses the local material to be the filter which is crushed oyster shells. This is more sustainable and linked to the local culture and environment.

How did you come up with the name for this design? What does it mean?

The design was inspired by Karst terrain, which is famous for solutional caves, with its cave form and the process that acid rain can act with the crushed oyster shell.

Which design tools did you use when you were working on this project?

They are Rhino 3D, Fusion 360, Keyshot, and 3D printers to help finish this project from scratch.

What is the most unique aspect of your design?

I think this is how we connected the local material to the environment and also made it sustainable, in the end having an educational project.

Who did you collaborate with for this design? Did you work with people with technical / specialized skills?

It was my teammate Zhixian Song from Pratt Architecture Department. We worked together by combining perspectives of industrial design and architecture.

What is the role of technology in this particular design?

I think we all took a part of the responsibility to complete the technology.

Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?

We did research about the history of Governor's Island to find inspiration and connections between communities and the environment.

What are some of the challenges you faced during the design/realization of your concept?

The challenge was to find an elegant way to combine the concepts of flowing and filtering, but also to have space for humans to interact.

How did you decide to submit your design to an international design competition?

I thought this design is good in appearance, meaningful for the environment, and educational in its function.

What did you learn or how did you improve yourself during the designing of this work?

I think is how to work with other expertise and find a good balance to combine different knowledge seamlessly and smoothly.

Any other things you would like to cover that have not been covered in these questions?

No, thank you so much.

Design Legend Interview

48 questions

I studied mechanical engineering in undergraduate, then I found my interests more towards to industrial design. Thus, I decided to pursue this field as my master's degree.

Could you please tell us a bit about your design background and education?

I studied mechanical engineering in undergraduate, then I found my interests more towards to industrial design. Thus, I decided to pursue this field as my master's degree. Currently, I work as an industrial designer in a wearable tech start up.

What motivates you to design in general, why did you become a designer?

I found myself being curious to observe things, and pretty much enjoy the process and results of trying to solve or improve a problem. This becomes my motivation to design and make experiences better.

Did you choose to become a designer, or you were forced to become one?

I chose by myself, at the moment to decide on the next step after graduating from undergraduate.

What do you design, what type of designs do you wish to design more of?

Currently, I design more about consumer electronics and soft goods. If I have a chance, I would love to also design some furniture pieces.

What should young designers do to become a design legend like you?

I won't consider myself a design legend. I'm still one of the young designers in the first year of my career.

What distinguishes between a good designer and a great designer?

I think great is a good designer who has the power to influence a bigger group of the design community.

What makes a good design a really good design, how do you evaluate good design?

Personally, I focus on the finishing of details and how practical and feasible a design is. I believe these can enhance the quality and smoother the production.

What is the value of good design? Why should everyone invest in good design?

Good design is thoughtful in user experience. People can spend the lowest time cost to understand how to use it and feel friendly.

What would you design and who would you design for if you had the time?

I would like to thoroughly design a video game controller as I am an avid video gamer.

What is the dream project you haven't yet had time to realize?

I'm still looking for it but I believe it would be a game-changer in specific fields. I hope the object that I design can support the function of the project perfectly.

What is your secret recipe of success in design, what is your secret ingredient?

Don't have a solid answer yet but I do focus on details and how practical and feasible it can be manufacture-wise.

Who are some other design masters and legends you get inspired from?

They would be Thomas Heatherwick, Oki Sato, Kenya Hara, Naoto Fukasawa, Dieter Rams.

What are your favorite designs by other designers, why do you like them?

It's Spun by Heatherwick studio. As the first design-inspiring object for me, it makes me understand there is a strong connection between design, form, mechanical engineering, and manufacturing process. They can all achieve each other by collaborating tightly.

I also like the Muji wall-mounted CD player by Naoto Fukasawa. It combines its form factors into function so precisely and intuitively.

What is your greatest design, which aspects of that design makes you think it is great?

Probably my thesis project "TANDEM," a set of video game controllers, as I did make a working prototype to demonstrate my concept of how to interact with it.

How could people improve themselves to be better designers, what did you do?

Stay curious and keep in mind that there is always a better solution.

If you hadn't become a designer, what would you have done?

I may be a mechanical engineer doing some industrial component design.

How do you define design, what is design for you?

I think design is a mindset and thought that stays curious to improve things.

Who helped you to reach these heights, who was your biggest supporter?

Of course it's my parents who supported me to change my major to design.

What helped you to become a great designer?

It's my classmates at the design school. They broadened my vision of any design-related expertise. They are amazing.

How do you think designers should present their work?

Having a well-design portfolio website could be basic, and also show up actively on media and competitions.

What's your next design project, what should we expect from you in future?

It would be a soft good product for the company that I'm working for.

What's your ultimate goal as a designer?

Have an influence on or can educate the next generation.

What people expect from an esteemed designer such as yourself?

Perhaps it's about the positive influence not only in the design community but also outside of the field.

How does design help create a better society?

I think design helps people to think about improving. That would make communication more thoughtful and therefore form a better society.

What are you currently working on that you are especially excited about?

I'm now working with a wearable tech startup, and we are collaborating with some industry leaders in athletics. This is pretty exciting to understand insights from their perspectives.

Which design projects gave you the most satisfaction, why?

Still thinking about it. There are so many outstanding designs.

What would you like to see changed in design industry in the coming years?

Such as how to make concepts come true more efficiently with the help of VR/AR technology.

Where do you think the design field is headed next?

Integrate the digital and physical world more seamlessly I think.

How long does it take you to finalize a design project?

Usually, three to six months I believe.

When you have a new design project, where do you start?

I would start by doing research to provide enough background knowledge or potential resource.

What is your life motto as a designer?

I would like to quote the motto from Charles Pratt, the founder of Pratt Institute, " Be true to your work and your work will be true to you."

Do you think design sets the trends or trends set the designs?

I think the greatest design sets the trends, then good designs follow.

What is the role of technology when you design?

It helps so much for exploring potential solutions and higher the efficiency of designing.

What kind of design software and equipment do you use in your work?

Currently for work, I use Fusion 360, Adobe Illustrator and Keyshot the most, and gradually use Rhino Grasshopper more.

What is the role of the color, materials and ambient in design?

I think they define the quality of design and how well it is presented.

What do you wish people to ask about your design?

I don't know yet.

When you see a new great design or product what comes into your mind?

What well-done details or finishings I can appreciate and take inspiration to improve my design.

Who is your ideal design partner? Do you believe in co-design?

I don't have an answer yet, but I believe co-design can make a design better through communication and improving ideas from each other.

Which people you interacted had the most influence on your design?

They are my classmates when studying in the design school for my master's degree.

Which books you read had the most effect on your design?

Probably it's the "Designing Design" by Kenya Hara.

Irrelative of time and space, who you would want to meet, talk and discuss with?

Thomas Heatherwick because he is very inspiring to me in his work.

How do you feel about all the awards and recognition you had, is it hard to be famous?

It is not that hard because I have actually enjoyed having people question me about my previous design and enlightening the next generation of designers.

What is your favorite color, place, food, season, thing and brand?

My favorite color is yolk yellow because it feels so warm and energetic.

The place I like the most is a coffee shop. The smell of coffee always wakes me up and fuels me back to high energy.

My favorite food is curry. For no reason, I like to try various kinds of curry.

I like playing video games and also doing street dancing.

I don't have a favorite brand yet.

Please tell us a little memoir, a funny thing you had experienced as a designer?

I remembered a night before a presentation in my first semester of design school, everybody in my year stayed up till midnight in the studio preparing for the presentation. We ordered some fast food like fried chicken and pizza for night's snack and had them for the breakfast. The food is cold but delicious.

What makes your day great as a designer, how do you motivate yourself?

Seeing some other designers' outstanding projects can always motivate me.

When you were a little child, was it obvious that you would become a great designer?

No, I don't think so. I thought I was about to be a mechanical engineer because I loved how machines are working with gears and components interacting perfectly.

What do you think about future; what do you see will happen in thousand years from now?

I like to imagine people can travel among planets so easily just like what I saw in movies.

Please tell us anything you wish your fans to know about you, your design and anything else?

I'm like any of you who wants to make my design as satisfying to me as possible.

Designer Interview

40 questions

Actually, I didn't have a design background from the very beginning. I assumed myself to be a mechanical engineer.

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?

Actually, I didn't have a design background from the very beginning. I assumed myself to be a mechanical engineer. However, during the process of exploring my interests, I realized where my passion is of mechanical engineering is overlapped with industrial design. That is to observe problems and find a better solution with making iteration prototypes.

Can you tell us more about your company / design studio?

So far, I haven't worked as a personal studio yet, but perhaps I will start my own business in the future after gaining and growing with more experience.

What is "design" for you?

I think design is to make objects become thoughtful for users. Objects can be tangible, digital, or even service.

What kinds of works do you like designing most?

I like to design both furniture and consumer electronics.

What is your most favorite design, could you please tell more about it?

It's Spun by Heatherwick studio. As the first design-inspiring object for me, it makes me understand there is a strong connection between design, form, mechanical engineering, and manufacturing process. They can all achieve each other by collaborating tightly.

What was the first thing you designed for a company?

It was a trash can. I proposed the concept to a factory to assist them to develop their own brand and achieve industrial upgrading.

What is your favorite material / platform / technology?

I like concrete a lot.

I don't have a favorite platform yet.

The technology I like the most is 3D printing. It makes ideas come true so easily.

When do you feel the most creative?

While having a aimlessly walk or taking a shower.

Which aspects of a design do you focus more during designing?

I found myself focusing on feasibility the most, perhaps because of the foundation of mechanical engineering.

What kind of emotions do you feel when you design?

It's curiosity and hunger, similar to playing a puzzle.

What kind of emotions do you feel when your designs are realized?

It's a huge sense of achievement and satisfaction.

What makes a design successful?

Currently, I think it's finding the balance between manufacture, aesthetics, and user-friendliness.

When judging a design as good or bad, which aspects do you consider first?

The relationship between form and function, and if the appearance or user experience can represent the concept.

From your point of view, what are the responsibilities of a designer for society and environment?

I think it's being the bridge between society and the environment, helping them communicate and understand each other better.

How do you think the "design field" is evolving? What is the future of design?

In my opinion, it has evolved from physical and visual fields to digital and virtual now, and it will merge into various industries in the future.

When was your last exhibition and where was it? And when do you want to hold your next exhibition?

My project was exhibited as one of the objects in Sound&Vision in New York in 2019. I don't have a plan for the next one yet.

Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?

It usually comes from something irrelevant to the topic itself. I feel my creativity through connecting the experience of playing around with different objects to design

How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?

Probably I would say pragmatism and minimalism. I believe it derived from my background in mechanical engineering, and the form would serve the function. I'll start to design from research, and prove the solution for problems.

Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?

I'm now living in New York, USA. Yes, I think the culture affects a lot. The pros are to bring up a different life experience or thinking perspective, and the cons are a lack of thorough understanding of local conventions.

How do you work with companies?

I would always like to understand the requirements and limits first.

What are your suggestions to companies for working with a designer? How can companies select a good designer?

To see if a designer has good control over how feasible their design can be, and communication is always the most important point to select and collaborate with a designer.

Can you talk a little about your design process?

I would list out the requirements and limits first, then research to find problems and potential solutions.

Based on the information I gathered to iterate prototypes and use prototypes to verify different solutions.

In the end, converge to a few working solutions.

What are 5 of your favorite design items at home?

ANONYMOUS_NECKLACE_SILVER by Drilling Lab

HMM Slide by HMM

Akari 1A by Noguchi

Wavy Lamp by Wooj Design

Braun Wall Clock Black by Braun

Can you describe a day in your life?

Wake up around 7 am, and go to work after working out at the gym.

Leave the office between 5 and 6 pm, usually go grocery shopping for dinner, and lunch for the next day.

Usually, go to bed after 11 pm.

Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?

I don't think I'm experienced enough to answer. I also consider myself one of the young designers as this is my first year after graduating.

From your perspective, what would you say are some positives and negatives of being a designer?

The positive is that doing projects can push me outside of my boundary of doing research and understanding new things in various fields.

The negative might be this research process can take a lot of time, even while taking a rest.

What is your "golden rule" in design?

Still finding it.

What skills are most important for a designer?

Might be the willingness and sensitivity to observe and understand new things.

Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?

I use Fusion360 the most, along with Keyshot.

I like calipers the most.

Designing can sometimes be a really time consuming task, how do you manage your time?

Force myself to really focus while working and also force myself to take a break while it's off work.

How long does it take to design an object from beginning to end?

It varies, but usually it might be 3 to 6 months.

What is the most frequently asked question to you, as a designer?

How can it be better?

What was your most important job experience?

To work with senior designers and understand their perspectives.

Who are some of your clients?

Some in the sports industry like NBA.

What type of design work do you enjoy the most and why?

I like prototyping because it can prove the concept and help improve it to iterate.

What are your future plans? What is next for you?

Improve myself to be able to handle projects as a manager or director.

Do you work as a team, or do you develop your designs yourself?

I start to develop by myself, but improve designs in the process of discussing with others as a team.

Do you have any works-in-progress being designed that you would like to talk about?

Might not be able to disclose it.

How can people contact you?

LinkedIn can be the easiest way.

Any other things you would like to cover that have not been covered in these questions?

So far, no. Thank you.

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