Hunger Games Artefara Instalaĵo by Derya Geylani Vurusan is a highly esteemed winner of the very prestigious 2021 Bronza A' Design Award in Dezajno de Belartoj kaj Artaj Instalaĵoj Competition Category.
BronzoBelarto· 2021
Hunger Games Artefara Instalaĵo
Client: Usta Design
Bronza A' Design Award Winner in Belarto Category
Verified Award Winner
Verify Award Status for #121481The Design
About Hunger Games Artefara Instalaĵo
Malsatoludoj estas artefara instalaĵo pri troa konsumado, manĝrubo, malsato kaj soifo. La verko konsistas el porcelanaj teleroj, glasoj kaj metalaj manĝiloj el diversaj landoj, pendigitaj de la plafono tiel ke la pecoj ŝajnas flugi. Formoj de spageto, legomoj kaj fruktoj, faritaj el blovita travidebla vitro, estas metitaj interne de la porcelano kaj la manĝiloj. Gigantaj metalaj skulptaĵoj de manĝiloj staras ĉe la fokusa punkto de la aranĝo. Ĉirkaŭ 250 apartaj pecoj estis borititaj kaj pendigitaj unuope per fiŝkaptada fadeno.
The Recognition
About the Bronza A' Design Award
Hunger Games Artefara Instalaĵo estas gajninto de la Bronza A' Design Award, tre prestiĝa rekono donata al elstaraj dezajnoj distingitaj per kreemo, ingenieco kaj sagaco. La Bronzaj gajnintoj estas abunde lertaj kaj frape kreemaj artefaktoj, kiuj aŭtentikigas la vastan sperton, imagpovon kaj elturniĝemon de siaj dezajnistoj. Oni atendas, ke Hunger Games Artefara Instalaĵo estu tre estimata, admirata kaj ŝatata objekto, kiu estas rimarkinde profesia kaj nova. Ĉi tiu dezajno gajninta la Bronzan A' Design Award enkorpigas plej bonajn praktikojn en arto, scienco, dezajno kaj teknologio, kaj estas bonega pro sia atento al detaloj. Hunger Games Artefara Instalaĵo bonege kontentigas bezonojn, tuŝas dezirojn, ĉarmas sentojn kaj allogas scivolemon.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- The "Hunger Games" installation project is inspired by the problems of today's society such as excessive consumption, food waste, thirst and hunger. The elements that make up the project are avant-garde porcelain plates, glasses and metal cutlery from various countries of the world, suspended from the ceiling and seemingly flying. In order to explain the relationship between existence and non-existence in an ironic language, forms such as spaghetti blown from transparent glass, vegetables and fruits are placed inside porcelain and cutlery. At the focal point of the installation, giant metal cutlery sculptures are exhibited with glass shaped in spaghetti form.
- Dimensions & Packaging
- The installation was applied in an area of 6 m2. All parts are individually packaged and fixed in wooden boxes and transferred from Istanbul studio to exhibitionplace by truck. All parts are hung one by one to give the desired movement. The installation took about three days to set up.
- Tags
- Glass, Glass art, Contemporary Art, Conceptual Art, Porcelain, Installation, Art and Brand Cooperation
- Production Technology
- Heirloom porcelain and metal pieces were preferred in the installation project. The glasses used in the arrangement are produced by hot glass blowing and shaping techniques. All parts were drilled one by one with a special drilling technique and hung with the help of metal hanging apparatuses and fishing line. A special wallpaper has been designed to complement the concept and applied to the exhibition area.
- Design Challenge
- The most challenging process in the installation of "Hunger Games" is the hanging of 250 separate pieces one by one with the help of a line, rather than setting up the concept and story.
- Research
- Studies and scientific researches have been conducted on the consumption rate, hunger-thirst issues in the world. Scientific statistics and findings have helped shape the concept phase of the project. Porcelain plates were chosen as the most widely used object to represent various countries of the world and bear the cultural traces of the geography to which it is affiliated.
- Inspiration
- The installation, named after the famous writer Suzanne Collins's "The Hunger Games Trilogy", emphasizes the changing world order and the lost world resources. It has been inspired by social issues such as human values, hunger - thirst - food waste, which are lost and changed as a result of unconscious consumption.
- Project Duration
- "Hunger Games" installation project was exhibited at Design Week Turkey between 16-18 November 2018 in İstanbul / Turkey . After that some part of the project installed to Project 7.8.9 for six months. Finally, it was reinterpreted for the porcelain brand Porland and included in the art work collection.
- Operation Flow
- The "Hunger Games" installation project was specially designed and created by the artist for the Design Week Turkey fair .During the four-day fair, the installation interacted with different sectors and opened the door to new projects. There is a need for artistic touches and aesthetics in many different sectors and projects that make a difference should be created with collaborations.
- Team Members
- Hot Glass Blowing Artist: Egemen Kemal Vurusan
- Image Credits
- Photo Credit: Photographer Serhat Ozdemir, Hunger Games, 2018
Video Credit: Egemen Kemal Vurusan, Hunger Games, 2020
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