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Yummy Restoracia Rolluda Ludilo by Hang Li

Yummy Restoracia Rolluda Ludilo by Hang Li is a highly esteemed winner of the very prestigious 2023 Arĝenta A' Design Award in Dezajno de Ludiloj, Ludoj kaj Ŝatokupaj Produktoj Competition Category.


ArĝentoLudiloj· 2023

Yummy Restoracia Rolluda Ludilo

by Hang Li

Client: Zhejiang University

Arĝenta A' Design Award Winner in Ludiloj Category

76,558

Verified Award Winner

Verify Award Status for #144007

Colors

The Design

About Yummy Restoracia Rolluda Ludilo

Yummy estas ligna ludilaro, kiu proponas al infanoj ludan sperton de restoracia simulado. La aro enhavas tepanjaki-platon, kason, lignajn ingrediencojn kaj lignajn menuojn. Du aŭ pli da infanoj povas ludi kune, prenante la rolojn de kliento kaj kuiristo. La kuiristo elektas ingrediencojn laŭ la menuo, kaj koloraj lumoj montras, ĉu la kuirado progresas, estas kompleta aŭ trokuirita. La kliento poste donas taksadon kaj pagas. La luda sinsekvo instruas, kiel funkcias restoracio, kaj subtenas praktikajn, kognajn kaj sociajn kapablojn.

The Recognition

About the Arĝenta A' Design Award

Yummy Restoracia Rolluda Ludilo estas gajninto de la Arĝenta A' Design Award, grandege prestiĝa rekono donata al plejklasaj, belegaj kaj impresaj dezajnoj. La Arĝentaj gajnintoj estas treege brilaj kaj treege kreemaj verkoj, kiuj ilustras la elstaran sperton, talenton kaj sagacon de siaj dezajnistoj. Oni atendas, ke Yummy Restoracia Rolluda Ludilo estu mirinda, montrinda verko, kiu estas rimarkinde profesia kaj profunde nova. Ĉi tiu dezajno gajninta la Arĝentan A' Design Award estas tre rimarkinda, admirata inventaĵo, kiu profitigas kaj antaŭenigas la limojn de arto, scienco, dezajno kaj teknologio. Yummy Restoracia Rolluda Ludilo estas vaste enviata kreaĵo, kiu vekas dezirojn, alportas pozitivajn sentojn kaj ekbrilas miron kaj mirigon.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills.
Dimensions & Packaging
540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children.
Tags
Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
Production Technology
The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus".
Design Challenge
We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
Research
This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children.
Inspiration
Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children.
Project Duration
The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
Operation Flow
The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.

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Good Design Deserves Great Recognition

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