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Venous Materials Interaktiivne materjal by Hila Mor
Venous Materials Interaktiivne materjal by Hila Mor
Venous Materials Interaktiivne materjal by Hila Mor
Venous Materials Interaktiivne materjal by Hila Mor
Venous Materials Interaktiivne materjal by Hila Mor

Hõbe Disainikvaliteet · 2021

Venous Materials Interaktiivne materjal

by Hila Mor

  • Hõbeauhind A' Design Award 2021 in Disainikvaliteet
  • CLIENT: Tangible Media Group, MIT Media Lab
  • Estimated Number of Design Views: 57,684
  • Verification code 4545760536 · Verify this award
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Colors

About Venous Materials Interaktiivne materjal

Venous Materials on interaktiivne materjal, mis toimib nii anduri kui ka kuvarina. Pehme silikooni sisse on vormitud õhukesed vedelikukanalid ning värviline tint liigub läbi nende kanalite. Kui kasutaja materjali painutab või sellele survet avaldab, muutub tindi voolamine ning tekivad nähtavad mustrid ja värvinihked. Materjal on pehme ja iseseisev ning kasutaja liikumine annab energia. Arvutuslik disainitööriist võimaldab geomeetriat ja vedeliku voolu enne tootmist simuleerida. Tootmine hõlmab lasergraveerimist ja laboriprotsesse.

About the Hõbeauhind A' Design Award

Venous Materials Interaktiivne materjal on Hõbeauhinna A' Design Award võitja, ülimalt prestiižikas tunnustus, mis antakse tipptasemel, suurepärastele ja muljetavaldavatele disainidele. Hõbevõitjad on ülimalt säravad ja erakordselt loovad tööd, mis illustreerivad oma disainerite silmapaistvat kogemust, annet ja teravmeelsust. Venous Materials Interaktiivne materjal peaks olema imeline, eeskujulik töö, mis on märkimisväärselt professionaalne ja sügavalt uuenduslik. See Hõbeauhinna A' Design Award võidudisain on väga tähelepanuväärne, imetletud leiutis, mis toob kasu ning nihutab kunsti, teaduse, disaini ja tehnoloogia piire. Venous Materials Interaktiivne materjal on laialdaselt kadestatud looming, mis äratab soove, tekitab positiivseid tundeid ning süütab hämmastust ja imestust.

Press Kit

Unique Properties
Venous Materials technology developed through research on current Microfluidics, that is specifically designed for human interaction and user experience. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
Dimensions & Packaging
Venous Materials prototypes size range between 5cmX5cm and 15x15cm. These samples can be assembled together to form a larger sheet.
Tags
Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
Production Technology
Through utilizing latest research with Microfluidics technology, Venous Materials was developed while focus on human interaction and UX design. To realize the design and production process, a specialized computational design and simulation tool was developed. This tool allows to simulate and visualize of the color change and display of the flow within the material, according to the user physical input. Production process involves laser engraving and lab processes. Materials used are PDMS silicone and ecoline ink.
Design Challenge
While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
Research
This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
Inspiration
This project is inspired by venous structures that are ubiquitous throughout nature and inside the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is.
Project Duration
The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
Operation Flow
The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
Image Credits
All Photo/video credit to Tangible Media Group, MIT Media Lab

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