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Wandering Mobiilirakendus by WeiLong Gao

Wandering Mobiilirakendus by WeiLong Gao is a highly esteemed winner of the very prestigious 2022 Pronksauhind A' Design Award in Mobiiltehnoloogiate, rakenduste ja tarkvara disain Competition Category.


PronksMobiil· 2022

Wandering Mobiilirakendus

by WeiLong Gao

Client: Tongji University

Pronksauhind A' Design Award Winner in Mobiil Category

Colors

The Design

About Wandering Mobiilirakendus

Wandering on mobiilirakendus, mis on loodud aitama inimestel leevendada ärevust ja negatiivseid emotsioone. Wandering kasutab kerget mängustamise lähenemist, mis juhib kasutajaid läbi nende isikliku vaimse maailma. Registreerumisel valib iga kasutaja endale vaimse keha, millest saab teekonna peategelane. Kasutajad talletavad iga päev oma tundeid ja saavad tagasisidet, mis kutsub neid probleeme erinevate nurkade alt uuesti läbi mõtlema. Teekonnal ilmuvad sarnastes olukordades olevate kasutajate julgustavad sõnumid ning rakendus sisaldab ka meditatsioonifunktsiooni. Rakendus on loodud iOS-i süsteemile.

The Recognition

About the Pronksauhind A' Design Award

Wandering Mobiilirakendus on Pronksauhinna A' Design Award võitja, väga prestiižikas tunnustus, mis antakse silmapaistvatele disainidele, mida iseloomustavad loovus, leidlikkus ja teravmeelsus. Pronksvõitjad on küllaldaselt osavad ja tabavalt loovad teosed, mis kinnitavad oma disainerite laia kogemust, kujutlusvõimet ja leidlikkust. Wandering Mobiilirakendus peaks olema kõrgelt hinnatud, imetletud ja armastatud objekt, mis on märkimisväärselt professionaalne ja uuenduslik. See Pronksauhinna A' Design Award võidudisain ühendab parimaid tavasid kunstis, teaduses, disainis ja tehnoloogias ning on suurepärane oma detailidele pööratud tähelepanu poolest. Wandering Mobiilirakendus rahuldab suurepäraselt vajadusi, puudutab soove, võlub tundeid ja pakub huvi uudishimule.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
With the increasing pressure of society and workplace, more and more people feel anxious and fall into depression for a long time. Wandering hopes to solve this problem through a light gaming experience. Wandering leads users into their own spiritual world. Users get positive feedback and guidance by exploring their own spiritual world. Thus gradually guide users to obtain a more positive attitude towards life.
Dimensions & Packaging
Designed for the iOS System
Tags
Light game, psychology, anxiety, record
Production Technology
At the beginning of the design, we conducted brainstorming, mind mapping, scene interviews, etc. In the realization part of the project, we used Photoshop, Illustrator, After Effects, Figma and Blender.
Design Challenge
From story to interface, we are different from traditional app and integrate many parts similar to game design, which makes us very happy.
Research
We conducted in-depth research and interviews with groups suffering from anxiety and depression for a long time. Then found that most of today's psychological apps are difficult to really long-term anxiety. The dredging of negative emotions requires long-term self-guidance and external guidance. So we want to solve this problem in a game way of a journey.
Inspiration
In an increasingly stressful society, a large number of people suffer from anxiety or various mental illnesses.
Wandering aims to help people relieve negative emotions such as anxiety through a light gamification approach.
Wandering is a new concept in psychological apps that has the potential to help everyone get rid of negativity and find their way to a better life.
Project Duration
The project started in September 2021 and finished in January 2022 in Shanghai.
Operation Flow
At the beginning of registration, users will choose their own spiritual body. Users start a spiritual journey by playing their own spiritual body. After recording their feelings every day, users will get corresponding feedback to guide users to rethink problems from different angles and establish a positive attitude. Meanwhile, wandering will also conduct light social matching through big data. During the trip, you will encounter encouraging words left by friends who are similar to your situation. After achieving phased results, users can step into the next area and continue their journey. In addition, wandering also provides meditation function.
Patents
Copyright by Weilong Gao,2022
Team Members
WeiLong Gao, SuWan Chen, QiYuan An, KeXin Huang, XiaoWei Rong, QiuTong Yu

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