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Bouji 3D pildid by Mateus Morgan de Aguiar
Bouji 3D pildid by Mateus Morgan de Aguiar
Bouji 3D pildid by Mateus Morgan de Aguiar
Bouji 3D pildid by Mateus Morgan de Aguiar
Bouji 3D pildid by Mateus Morgan de Aguiar

Kuld Arvutigraafika · 2025

Bouji 3D pildid

by Mateus Morgan de Aguiar

  • Kuldauhind A' Design Award 2025 in Arvutigraafika
  • CLIENT: Morgan Studio
  • Estimated Number of Design Views: 54,089
  • Verification code C02B786FAE · Verify this award
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About Bouji 3D pildid

Linnakeskkonna elementidest inspireerituna püüab see tabada kaasaegsuse ja stiili olemust. Taustal olevad linnalised elemendid, nagu betoon ja konstruktsioonid, loovad dünaamilise ja rafineeritud õhkkonna. Jalanõud eristuvad selgelt, peegeldades kaasaegseid trende ja igapäevase linnaelu jaoks vajalikku mitmekülgsust, pakkudes publikule selge ülevaate toote disainist ja kvaliteedist ning säilitades visuaalset konteksti, mis rõhutab selle moeidenteeti.

About the Kuldauhind A' Design Award

Bouji 3D pildid on Kuldauhinna A' Design Award võitja, ülimalt prestiižikas tunnustus, mis antakse esmaklassilistele, imelistele ja silmapaistvatele disainidele. Kuldvõitjad on ülimalt uuenduslikud, visioonilised ja glamuurselt pimestavad looming, mis peegeldab oma disainerite geniaalsust, tarkust ja oskusi. Bouji 3D pildid peaks olema kõrgelt kiidetud, suundi seadev ja monumentaalne leiutis, mis pakub enneolematut väärtust. See Kuldauhinna A' Design Award võidudisain on suurejooneline, lugupeetud projekt, mis toob suurt kasu ning nihutab kunsti, teaduse, disaini ja tehnoloogia piire. Bouji 3D pildid tekitab intensiivset soovi, äratab kirge, julgustab loovust ja lummab meid.

Press Kit

Unique Properties
The idea was to create an image that brings all the features of the product through visual elements found in a urban environment but not in a so common way. Bringing the fashionist feeling appeal to the product.
Dimensions & Packaging
5000 x 5000px 300dpi
Tags
3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
Production Technology
The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
Design Challenge
The biggest challenge was that through a few elements and textures the sensation the product needed. Never forgetting to focus on the product itself as a primary element. Another complicated point was the modeling of the shoe itself, where I had to reproduce every detail of the product and also finding the best framing for each render.
Research
The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
Inspiration
Inspired by an urban setting, it seeks to capture the essence of modernity and style. With urban elements in the background, such as concrete and structures, the image conveys a sense of dynamism and sophistication. The footwear stands out, reflecting current trends and the versatility needed for everyday city life, offering the public a clear view of the product's design and quality, without losing the visual context that reinforces its fashion identity.
Project Duration
2 months, Franca, Brazil

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