Sound Sculpt سینتیسایزر موسیقی تعاملی by Yiqi Zhao is a highly esteemed winner of the very prestigious 2025 جایزه آهنی A' Design Award in هنر دیجیتال Competition Category.
آهنهنر دیجیتال· 2025
Sound Sculpt سینتیسایزر موسیقی تعاملی
by Yiqi Zhao
Client: MIT Media Lab
جایزه آهنی A' Design Award Winner in هنر دیجیتال Category
Verified Award Winner
Verify Award Status for #168315The Design
About Sound Sculpt سینتیسایزر موسیقی تعاملی
جهانی را تصور کنید که در آن صدا توسط حرکت پیکرتراشی میشود و چشماندازی مسحورکننده از صدا و تصویر خلق میکند. ساوندسکالپت ابزاری زایشی برای موسیقی است که صدای فضایی، حرکت و هنر بصری را در هم میآمیزد. این ابزار با الهام از پیکرتراشی سنتی، کاربران را توانمند میسازد تا در مرکز فرآیند خلاقانهی خود قرار گیرند. با استفاده از فریمهای واقعیت افزوده، حرکات سر ثبت شده و از طریق چارچوب MIDI به مدولاسیون صوتی بلادرنگ تبدیل میشوند. ساوندسکالپت که بر بستر موتور رانتایم توسعه یافته، تجربهای فراگیر ارائه میدهد که مرزهای میان خالق و خلقت را محو کرده و کاوش هنری را بازتعریف میکند.
The Recognition
About the جایزه آهنی A' Design Award
Sound Sculpt سینتیسایزر موسیقی تعاملی برنده جایزه آهنی A' Design Award است، شناختی معتبر که به طراحیهای خوبی اعطا میشود که الزامات حرفهای و صنعتی مورد انتظار از آفرینشهای خوب طراحیشده را برآورده میکنند. برندگان آهن مهارت بزرگ، تخصص بالا، درک کارشناسانه و ظرفیت خلاقانه سازندگان خود را نشان میدهند. از Sound Sculpt سینتیسایزر موسیقی تعاملی انتظار میرود آفرینشی بسیار ارجمند، ستوده و دوستداشتنی باشد که کاربردی و نوآورانه است. این طراحی برنده جایزه آهنی A' Design Award بهترین رویههای صنعت را یکپارچه میکند و ویژگیهای فنی شایستهای دارد که با دانش عملی و استعداد پیوند خورده است. Sound Sculpt سینتیسایزر موسیقی تعاملی به سبب دقتش محترم است و برای عرضه بهبودهای کیفیت زندگی که به بهتر شدن جهان کمک میکنند طراحی شده است.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Revolutionizing Perception through Immersive Music Making
Imagine sculpting with sound, where body movement generates a mesmerizing audio visual landscape. SoundSculpt is an innovative, generative music tool that fuses spatial sound, motion, and visual art, redefining the boundaries of creative expression. By harnessing the power of Bose AR Frame, this interface enhances perception performance, providing a novel medium for artistic exploration, emotional regulation, and mental well being. - Dimensions & Packaging
- The system uses a MIDI framework to map Bose Frames' head orientation data to sound pitch and volume, then transferred to virtual bubble manipulation is achieved through touch inputs with C# scripts. The integration of synesthesia principles enhances sensory perception, creating a holistic flow that bridges the gap between physical and digital art forms.
Size: 7.2 x 3.1 x 2.9 inches
Weight: 12.31 ounces
Lenses: Polarized
Water Resistance: IPX2 rating
Battery Life: Up to 5.5 hours
Bluetooth Range: 30ft - Tags
- AI, generative AI, spatial audio, digital media, unity, music, wearable tech, Bose, XR, AR
- Production Technology
- SoundSculpt employs XR tech, integrating spatial audio and visual processing for immersive experiences. Bose Frames, with gyro sensors, capture 6 dof head movements, translating them into real-time audio modulation via a MIDI framework. Developed on Unity with C# scripts, it enables real-time user interaction. Mesh deformation and vertex manipulation allow dynamic bubble surface control, creating a responsive interface that enhances engagement and emotional connection.
- Design Challenge
- The hardest part was integrating multi sensory feedback into a seamless flow. Creatively, it was challenging to synchronize audio-visual elements with inputs in real-time. Internally, balancing human vulnerabilities, historical concepts with modern tech required innovative thinking. Externally, limitations in sensor accuracy and data processing posed obstacles. Overcoming these required iterative testing and leveraging cutting-edge XR technology to ensure fluid interaction and emotional impact.
- Research
- This HCI research aims to develop an immersive tool for emotion regulation. Using a mixed reality approach, data was collected via user testing and biometric feedback with Bose Glasses and Real-time 3D engine. Participants included designers and non-designers. Results showed enhanced perception of spatial volume, sound, and motion, with a more stable emotion stage. Insights suggest adoption in psychiatry with art therapy, impacting society by improving emotional well-being with playful creation.
- Inspiration
- SoundSculpt is inspired by the tactile art of sculpting, where shaping materials evokes profound emotional expression. Echoing ancient pottery, where your hands transform raw material into art, SoundSculpt revolutionizes this dynamic by turning it inside out, empowering users to become integral to the creative process. By integrating spatial audio and visual art, I offer you an immersive experience that blurs the boundaries between creator and creation, redefining interaction for a new era.
- Project Duration
- The project began in fall 2019 at the MIT Media Lab in Cambridge, MA, and concluded in summer 2020. It was subsequently exhibited to the Bose Frame AR team at Bose Corporation in Framingham, MA.
- Operation Flow
- SoundSculpt immerses users within a virtual bubble, enabling them to shape its surface through intuitive gestures. As they tilt their heads or press buttons, Bose Frames capture these actions, converting them into dynamic audio-visual feedback. This interaction fosters a seamless cycle of "listen," "sculpt," and "art generation," empowering users to transform their environment. The system's innovative design ensures a fluid, captivating experience that boosts creativity and emotional well-being.
- Patents
- Copyrights belong to Yiqi Zhao, 2025.
- Image Credits
- Image 1: Yiqi Zhao, 2024.
Image 2: Yiqi Zhao, 2024.
Image 3: Yiqi Zhao, 2024.
Image 4: Yiqi Zhao, 2024.
Image 5: Yiqi Zhao, 2024.
Video Credits: Yiqi Zhao, 2024.
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