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SpaceV Myyntiautomaattijärjestelmäkokemus by Tiange Wang and I-Yang Huang

SpaceV Myyntiautomaattijärjestelmäkokemus by Tiange Wang and I-Yang Huang is a highly esteemed winner of the very prestigious 2023 Hopeapalkinto A' Design Award in Ideamuotoilu Competition Category.


HopeaIdeat· 2023

SpaceV Myyntiautomaattijärjestelmäkokemus

by Tiange Wang and I-Yang Huang

Client: VLab

Hopeapalkinto A' Design Award Winner in Ideat Category

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The Design

About SpaceV Myyntiautomaattijärjestelmäkokemus

SpaceV on digitaalisesti toimiva tilamyyntijärjestelmä tulevaisuuden hyvinvointiin. Se tarjoaa erilaisia ​​räätälöitäviä tiloja myyntiautomaatin kautta, jotta henkilöt voivat varata minuuttien mukaan. Suunnittelussa kunnioitetaan myyntiautomaattien automaation, modulaarisuuden ja skaalautuvuuden ominaisuuksia ja yhdistetään tila-, vuorovaikutus- ja palvelusuunnittelu kokonaisvaltaiseksi fyysiseksi kokemukseksi. Hienoja 3D-visualisointeja käytetään ihmiskeskeisen kokemuksen kertomiseen. Tämä kaupungin tulevaisuuden hyvinvoinnin kokemussuunnitelma hyödyntää myyntijärjestelmää ja pohtii: entä jos automaatista tulee rakennus?

The Recognition

About the Hopeapalkinto A' Design Award

SpaceV Myyntiautomaattijärjestelmäkokemus on Hopeapalkinnon A' Design Award -voittaja, äärimmäisen arvostettu tunnustus, joka myönnetään huippuluokan, upeille ja vaikuttaville designeille. Hopeavoittajat ovat äärimmäisen loistavia ja erittäin luovia teoksia, jotka havainnollistavat suunnittelijoidensa erinomaista asiantuntemusta, lahjakkuutta ja terävyyttä. SpaceV Myyntiautomaattijärjestelmäkokemus:n odotetaan olevan ihana, esimerkillinen teos, joka on huomattavan ammattimainen ja syvästi innovatiivinen. Tämä Hopeapalkinnon A' Design Award -voittajadesign on erittäin merkittävä, ihailtu keksintö, joka hyödyttää taiteen, tieteen, designin ja teknologian rajojen laajentamista. SpaceV Myyntiautomaattijärjestelmäkokemus on laajalti kadehdittu luomus, joka herättää haluja, tuo myönteisiä tunteita ja sytyttää hämmästystä ja ihmetystä.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
SpaceV is a digitally enabled space vending system for everyday wellbeing. It offers a variety of spaces through a vending system for individuals to book by the minutes to exercise, meditate, nap, eat, meet and so on, and customize the multisensory quality and activity accessories through the booking to suit their needs. SpaceV serves to meet the fragmented needs for activity and relaxation in everyday city life and support on the go private usage of spaces for physical and mental wellbeing.
Dimensions & Packaging
The physical part of the project, SpaceV Flagship, is designed to follow the Tokyo KK expressway and has 5 individual building locations. Each location is 6 levels and 9,500 square meters in total area. The plan is linearly arranged. Total width of the plan is 12m with a corridor 2.2m wide. one side of the corridor is generous glazing for view into city and the other is space vending system populated by modular containers. The digital part is a responsive web application that can be accessed through mobile app on phones and webpage from computers.
Tags
Unmanned Retail, Space Vending, Vending Machines, Holistic Wellbeing, Service Design, Interaction Design, Spatial Design, Architecture, Multichannel Experience, Shared Economy
Production Technology
Site analysis, user interviews and inspiration trip to Tokyo uncovered the demand for private spaces that support wellness-oriented activities in large cities; Spatial design, 3D modeling and rendering for the physical space; Journey mapping, UIUX design and AR prototyping for the hybrid digital-physical experience. We designed the space vending units to be modular, so that they could be integrated into a new building or inserted into existing public spaces in different location, quantity, and types.
Design Challenge
To keep the promise of autonomy and privacy, the unique challenge for this project is to prescribe how it will operate with as little human interference as possible at its scale and complexity. Space is finely divided for diversified purposes that involves both sales of goods and personal occupancy. We felt challenged in designing a system for reservation, management, and wayfinding. This problem is specific to this vision and has no direct precedent. It leads us to discover the possibilities of hybrid digital-physical method, bringing together the best of both worlds for a new experience.
Research
The research of Space V seeks to understand 3 ideas. Practices of contemporary wellness, the spatial requirement for such practices and people’s expectation for this space. The project underwent extensive project-based typological research to understand rising demand for individualized, private versatile spaces that’s conveniently located and affordably priced. There is also broad literature research that attempts to uncover the holistic nature of contemporary wellbeing as the central offering. The outcome is a synthesized project stemmed from these findings.
Inspiration
SpaceV is inspired by the growing need for accessible, convenient and low-cost spaces that cater to people's physical and mental wellbeing in the urban environment. With the rise of shared economy and unmanned retail, SpaceV seeks to provide a unique experience that combines vending systems and private spaces for activities such as meditation, stretching, napping and relaxation, allowing individuals to recharge without feeling self-conscious whether they have a few minutes or hours to spare.
Project Duration
The project started in Feb 2022 and first wrapped in Dec 2022 in Cambridge, MA USA. It continues to evolve along with user testing feedback in 2023.
Operation Flow
The vending units are space modules of various dimensions that could be assembled, allowing SpaceV locations to vary from large city blocks to small storefronts. Users customize and book a space using an app, navigate to the space with in-app indoor navigation and AR wayfinding, and scan to unlock. Meanwhile the staff will prepare the space based on the orders. Without a booking, users are also able to browse the spaces in-person, via AR over the facade and online, and check in on the spot.
Team Members
I-Yang Huang
Image Credits
Image #1: I-Yang Huang, Tiange Wang, 2022
Image #2: I-Yang Huang, Tiange Wang, 2022
Image #3: I-Yang Huang, Tiange Wang, 2022
Image #4: Tiange Wang, I-Yang Huang, 2022
Image #5: Tiange Wang, I-Yang Huang, 2022
Video Credits: Tiange Wang, Images, Text, UIUX, Sound

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