Skip to content
The Sacred City Illustration by Tsutomu Kitazawa

The Sacred City Illustration by Tsutomu Kitazawa is a highly esteemed winner of the very prestigious 2021 A' Design Award de Bronze in Design Graphique Competition Category.


BronzeGraphisme· 2021

The Sacred City Illustration

by Tsutomu Kitazawa

Client: gehngraphics,LLC.

A' Design Award de Bronze Winner in Graphisme Category

14,430

Verified Award Winner

Verify Award Status for #117769

Colors

The Design

About The Sacred City Illustration

La Cité sacrée est une illustration numérique conçue comme visuel clé pour un jeu vidéo de high fantasy. L'œuvre dépeint une légende appelée Les Oracles, qui ne survient qu'une fois tous les quelques siècles. Ce jour-là, les rois de chaque contrée se rassemblent à la cathédrale située au pied des chutes d'eau et attendent l'arrivée des messagers. De nombreux spectateurs viennent de terres lointaines, dans l'espoir de recevoir les bénédictions des dieux. La scène a été dessinée à la main à l'aide de logiciels numériques, selon la méthode du photo bashing. Les architectures romane et gothique ont été associées afin de conférer à ce monde imaginaire un véritable sentiment de réalité.

The Recognition

About the A' Design Award de Bronze

The Sacred City Illustration est lauréat de l'A' Design Award de Bronze, une reconnaissance hautement prestigieuse décernée à des designs remarquables qui se distinguent par leur créativité, leur ingéniosité et leur sagacité. Les lauréats Bronze sont des artefacts amplement habiles et d'une créativité frappante, qui authentifient la vaste expérience, l'imagination et l'ingéniosité de leurs concepteurs. The Sacred City Illustration est censé être un objet très estimé, admiré et chéri, remarquablement professionnel et innovant. Ce design lauréat de l'A' Design Award de Bronze intègre les meilleures pratiques de l'art, de la science, du design et de la technologie, et est excellent par son souci du détail. The Sacred City Illustration satisfait admirablement les besoins, touche les désirs, charme les sentiments et attire la curiosité.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
Dimensions & Packaging
7700pixel x 3500pixel 150dpi
Tags
“Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
Production Technology
This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
Design Challenge
Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
Research
It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone.
Inspiration
When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
Project Duration
Created during the one-month period of May 2020.
At a studio in Tokyo, Japan.
Operation Flow
Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization.
Team Members
TSUTOMU KITAZAWA
Image Credits
TSUTOMU KITAZAWA / gehngraphics,LLC.

Sponsored

Explore Beyond Designers.org

Discover products, services and opportunities from our advertising partners.

Good Design Deserves Great Recognition

The A' Design Award is an international, juried accolade for good design. Take part in the A' Design Award to get an opportunity to earn meritocratic recognition, gain fame, prestige and publicity for your work. Nominate your work for the A' Design Award and compete for the coveted A' Design Prize.

Nominate