The Sacred City Illustraasje troch Tsutomu Kitazawa is in heech wurdearre winner fan de tige prestizjeuze 2021 A' Design Award yn Brûns yn de kompetysje-kategory Grafyk, Yllustraasje en Fisuele Kommunikaasje Ûntwerp.
BrûnsGrafysk· 2021
The Sacred City Illustraasje
troch Tsutomu Kitazawa
Klant: gehngraphics,LLC.
A' Design Award yn Brûns Winner yn de kategory Grafysk
Ferifiearre Priiswinner
Ferifiearje Prisstatus foar #117769It Untwerp
Oer The Sacred City Illustraasje
De Hillige Stêd is in digitale yllustraasje makke as kearnbyld foar in high fantasy videogame. It keunstwurk ferbyldet in leginde neamd De Oraakels, dy't ien kear yn de safolle ieuwen plakfynt. Op dy dei sammelje de keningen fan elk lân har by de katedraal njonken de wetterfallen en wachtsje op de komst fan de boadskippers. In protte taskôgers reizgje fan fiere lannen, yn 'e hope om segeningen fan de goaden te ûntfangen. It taferiel waard mei de hân tekene mei help fan digitale software, wêrby't in photo bashing-metoade brûkt waard. Romaanske en Gotyske arsjitektuer waarden kombinearre om de betochte wrâld in gefoel fan realiteit te jaan.
De Erkenning
Oer de A' Design Award yn Brûns
The Sacred City Illustraasje is in winner fan de A' Design Award yn Brûns, in heech prestisjeuze erkenning foar treflike ûntwerpen dy't har ûnderskiede troch kreativiteit, fernuft en tûkens. Brûnswinners binne tige feardige en opfallend kreative artefakten dy't de grutte ûnderfining, ferbylding en betochtsumens fan har ûntwerpers befêstigje. Fan The Sacred City Illustraasje wurdt ferwachte dat it in tige heech achte, bewûndere en dierber objekt is dat opmerklik profesjoneel en ynnovatyf is. Dit winnende ûntwerp fan de A' Design Award yn Brûns yntegrearret de bêste praktiken yn keunst, wittenskip, ûntwerp en technology en is treflik om syn omtinken foar detail. The Sacred City Illustraasje foldocht behoeften prachtich, reitsjet winsken, betsjoeveret gefoelens en sprekt nijsgjirrigens oan.
Efter it Untwerp
Parsepakket
Credits, teamleden en technyske details levere troch de ûntwerper.
- Unike Eigenskippen
- This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
- Ofmjittingen & Ferpakking
- 7700pixel x 3500pixel 150dpi
- Labels
- “Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
- Produksjetechnology
- This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
- Untwerpútdaging
- Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
- Undersyk
- It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone. - Ynspiraasje
- When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
- Projektdoer
- Created during the one-month period of May 2020.
At a studio in Tokyo, Japan. - Operaasjestreamferrin
- Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization. - Teamleden
- TSUTOMU KITAZAWA
- Ofbyldingskrediten
- TSUTOMU KITAZAWA / gehngraphics,LLC.
Sponsore
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