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Yummy Restaurant Rollespul Boartersguod by Hang Li

Yummy Restaurant Rollespul Boartersguod by Hang Li is a highly esteemed winner of the very prestigious 2023 A' Design Award yn Sulver in Boartersguod, Spultsjes en Hobbyprodukten Ûntwerp Competition Category.


SulverBoartersguod· 2023

Yummy Restaurant Rollespul Boartersguod

by Hang Li

Client: Zhejiang University

A' Design Award yn Sulver Winner in Boartersguod Category

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Verified Award Winner

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The Design

About Yummy Restaurant Rollespul Boartersguod

Yummy is in houten boartersguodset dat bern in restaurantsimulaasje-boarterserfaring biedt. De set befettet in teppanyaki-plaat, in kassa, houten yngrediïnten en houten menu's. Twa of mear bern kinne mei-inoar boartsje, wêrby't se de rollen fan klant en kok oannimme. De kok kiest yngrediïnten neffens it menu, en kleurde ljochtsjes litte sjen oft it iten noch dwaande is, klear is of te lang bakt is. De klant jout dêrnei in beoardieling en betellet. It boartersferrin leart hoe't in restaurant wurket en stipet praktyske, kognitive en sosjale feardichheden.

The Recognition

About the A' Design Award yn Sulver

Yummy Restaurant Rollespul Boartersguod is in winner fan de A' Design Award yn Sulver, in bûtengewoan prestisjeuze erkenning foar topûntwerpen dy't prachtich en yndrukwekkend binne. Sulverwinners binne tige briljante en ekstreem kreative wurken dy't de treflike ekspertize, it talint en de skerpsinnigens fan har ûntwerpers yllustrearje. Fan Yummy Restaurant Rollespul Boartersguod wurdt ferwachte dat it in prachtich foarbyldwurk is, opmerklik profesjoneel en djip ynnovatyf. Dit winnende ûntwerp fan de A' Design Award yn Sulver is in tige opfallende, bewûndere útfining dy't foardiel bringt en de grinzen fan keunst, wittenskip, ûntwerp en technology ferleget. Yummy Restaurant Rollespul Boartersguod is in skepping dêr't breed oerjûn wurdt, dy't winsken wekker makket, positive gefoelens bringt en ferwûnderjen en fernuvering opwekket.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills.
Dimensions & Packaging
540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children.
Tags
Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
Production Technology
The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus".
Design Challenge
We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
Research
This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children.
Inspiration
Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children.
Project Duration
The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
Operation Flow
The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.

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