Luxblade Smart Lampe troch Menghai Xia, Siyu Zang and Qijun Nie is in heech wurdearre winner fan de tige prestizjeuze 2025 A' Design Award yn Izer yn de kompetysje-kategory Ferljochtingsprodukten en Armatueren Ûntwerp.
IzerFerljochting· 2025
Luxblade Smart Lampe
troch Menghai Xia, Siyu Zang and Qijun Nie
Klant: Functional Form Flock Allies
A' Design Award yn Izer Winner yn de kategory Ferljochting
Ferifiearre Priiswinner
Ferifiearje Prisstatus foar #164780It Untwerp
Oer Luxblade Smart Lampe
Boektekst: Luxblade is in smart lampe ûntwurpen foar gebrûk yn 'e hûs. De haadljocht-ienheid, neamd de blade, is in silindryske lampe sûnder tradisjoneel skroefmeganisme, dy't kontrolechips, in batterij en LED-panielen befettet. De blade is los te heljen en kin mei de hân droegen wurde, wêrtroch ljocht in taastbere foarwerp wurdt. De flier- en buroferzjes biede elk trije ljochtboarnen: haadljochten, basisdomes en ljochtringen. Touchpads op de blade passe de ljochtrjochting oan mei sirkelfoarmige bewegingen en de helderheid mei fertikale swipes. In magnetyske basis laadt de blade wer op.
De Erkenning
Oer de A' Design Award yn Izer
Luxblade Smart Lampe is in winner fan de A' Design Award yn Izer, in prestisjeuze erkenning foar goede ûntwerpen dy't foldogge oan de profesjonele en yndustriële easken dy't ferwachte wurde fan goed ûntwurpen skeppings. Izerwinners litte grutte feardigens, hege spesjalisaasje, deskundich begryp en kreatyf fermogen fan har makkers sjen. Fan Luxblade Smart Lampe wurdt ferwachte dat it in tige heech achte, bewûndere en dierbere skepping is dy't praktysk en ynnovatyf is. Dit winnende ûntwerp fan de A' Design Award yn Izer yntegrearret de bêste praktiken fan de sektor en hat feardige technyske skaaimerken ferbûn mei kennis en talint. Luxblade Smart Lampe wurdt respektearre foar syn yngeandens en is ûntwurpen om ferbetteringen fan de kwaliteit fan it libben te leverjen dy't helpe de wrâld ta in bettere plak te meitsjen.
Efter it Untwerp
Parsepakket
Credits, teamleden en technyske details levere troch de ûntwerper.
- Unike Eigenskippen
- The Luxblade lighting project introduces a cylindrical lightbulb without a traditional screw in mechanism, featuring advanced internal components like control chips, a battery, and LED panels. Inspired by making light tangible, users can grab and interact with the light. Both floor and desktop lamps have three light sources: main lights, foundation domes, and light rings. Touchpads on the blade let users adjust light direction with circular motions and control brightness with vertical swipes.
- Ofmjittingen & Ferpakking
- Main light unit, the blade: Length 350 mm x Diameter 44 mm
The foundation light dome: Diameter 258mm
Floor lamp height: 1500mm
Desktop lamp height: 1000mm - Labels
- Tangible light, interactive lighting, smart home integration, touch sensitive controls, detachable light source, home decor, personalized lighting, LED technology, HomeKit, scifi inspired design
- Produksjetechnology
- We managed the design and prototyping process in house using CAD and 3D printing. The main light source, "The Blade," is housed in a durable white acrylic shell, while the base and foundation domes are made from anodized aluminum to ensure stability and add the necessary weight. The advanced LED technology is integrated within this structure, and we developed touch-sensitive controls using capacitive touch sensors. The magnetic charging base was also engineered for seamless docking, and the software was built to integrate with Apple HomeKit for smart home compatibility.
- Untwerpútdaging
- The hardest part of designing Luxblade was balancing its sci-fi-inspired aesthetic with practical functionality. Internally, we faced challenges in making light feel tangible while ensuring the product remained user-friendly and not overly futuristic. Externally, we had to address production limitations, such as integrating touch controls and battery technology in a sleek form. Additionally, ensuring compatibility with smart systems like Apple HomeKit while adhering to safety and tech regulations added complexity. Through iterative design and testing, we achieved a functional yet emotionally engaging product.
- Undersyk
- Our research for Luxblade blended functionality with a sense of wonder, inspired by tangible light in science fiction. We designed a light users could physically grab and carry. User feedback helped refine aesthetics, usability, and emotional interaction, resulting in a romantic, hands-on experience seamlessly integrated with smart systems like Apple HomeKit, merging science fiction-inspired design with practical, smart technology for everyday use.
- Ynspiraasje
- The inspiration of this project is the concept of “grabbing” light, transforming it from an intangible element into a physical, interactive experience. The luxblade allows users to hold and carry light, making it feel more personal and portable. By eliminating the traditional screw in mechanism, the design enhances this experience, creating a versatile object that redefines how we interact with light, shifting it from a purely visual element to a tangible, user controlled source.
- Projektdoer
- 2023.11-present. Savannah,Ga, USA and Beijing,China
- Operaasjestreamferrin
- Luxblade has touch controls for adjusting light direction with circular motions and brightness with vertical swipes. The Blade, the main light source, is detachable for portability, and a guiding light on the magnetic dock activates upon removal. The base light also turns on when The Blade is removed, providing continuous lighting that can be controlled via Apple HomeKit or manually for a customizable and seamless experience.
- Patinten
- Patent Pending
- Teamleden
- Designer: Menghai Xia
Designer: Siyu Zang
Designer: Weijing Zhao
Designer: Qijun Nie
Designer: Yuqing Xiao - Ofbyldingskrediten
- All pictures are works of the team.
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