No Know Ûntfluchtingsromte Ynterieur by Rong Han is a highly esteemed winner of the very prestigious 2025 A' Design Award yn Brûns in Ynterieurromte en Útstallingûntwerp Competition Category.
BrûnsYnterieur· 2025
No Know Ûntfluchtingsromte Ynterieur
by Rong Han
A' Design Award yn Brûns Winner in Ynterieur Category
Verified Award Winner
Verify Award Status for #172339The Design
About No Know Ûntfluchtingsromte Ynterieur
Boektekst: No Know is in scenario-moardûntfluchtingsromte dy't him bevynt op de twadde kelderferdjipping fan in winkelgebiet yn Xi'an, Sina. It gebou beslacht 1080 fjouwerkante meter en omfettet tsien tematyske romten, ûnder oare yn Republikeinske, Sineeske, futuristyske en minimalistyske stilen. In protte eleminten binne net folslein ôfwurke litten, en guon muorren binne noch yn har steat fan nei de sloop, mei bleatlein oerflakken en ienfâldige stucwurkôfwurkingen. De oarspronklike trep is bewarre bleaun as in brânpunt fan de iepenbiere romte. De gongen binne 1,2 meter breed, wêrtroch spilers ticht by inoar lâns rinne en sosjale moeting stimulearre wurdt.
The Recognition
About the A' Design Award yn Brûns
No Know Ûntfluchtingsromte Ynterieur is in winner fan de A' Design Award yn Brûns, in heech prestisjeuze erkenning foar treflike ûntwerpen dy't har ûnderskiede troch kreativiteit, fernuft en tûkens. Brûnswinners binne tige feardige en opfallend kreative artefakten dy't de grutte ûnderfining, ferbylding en betochtsumens fan har ûntwerpers befêstigje. Fan No Know Ûntfluchtingsromte Ynterieur wurdt ferwachte dat it in tige heech achte, bewûndere en dierber objekt is dat opmerklik profesjoneel en ynnovatyf is. Dit winnende ûntwerp fan de A' Design Award yn Brûns yntegrearret de bêste praktiken yn keunst, wittenskip, ûntwerp en technology en is treflik om syn omtinken foar detail. No Know Ûntfluchtingsromte Ynterieur foldocht behoeften prachtich, reitsjet winsken, betsjoeveret gefoelens en sprekt nijsgjirrigens oan.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- No Know is a script murder escape room situated on the second basement level of the Yongningli Shopping District in Xi'an. True to its name, the design purposefully incorporates many unfinished elements, with some walls left in their post-demolition state. This approach creates an atmosphere similar to an ongoing creative process, allowing players to experience distinct spatial sensations at different stages.
- Dimensions & Packaging
- 1080 square metre
- Tags
- Script Murder Game, Escape Room, Mystery, Immersive, Emergent Gameplay, User Experience
- Production Technology
- The venue features ten room themes including Republican, Chinese, futuristic, and minimalist Ins styles. Rather than employing intricate techniques, the project embraces simplicity by preserving aspects of the original structure, such as exposed walls and basic stucco finishes. This choice encourages players to intuitively engage with the mystery and authentic texture of the space. The roughly painted plaster walls, when illuminated by specific lighting, become particularly captivating.
- Design Challenge
- A great challenge in the design process is that the designer must possess experience in the script murder game and know its rules well prior to commencing the project. These elements are essential to the design. In this instance, the designer is an enthusiastic player, which has allowed him to seamlessly incorporate the game rules and concepts into the spatial design.
- Research
- During the demolition process, the original staircase connecting the basement and second floors was retained, becoming a focal point in the public area and the most dynamic feature of the entire space. This staircase serves as a unique element, allowing the overall environment to achieve a sense of elevation. In its unfinished form, the old staircase contributes to the space in a distinctive manner.
- Inspiration
- The appeal of design often arises from an element of unexpected uncertainty. Reflecting on the Buddhist adage, Free from the notions of I, others, living beings, and time,these four no notions do not dismiss existence; rather, they highlight the significance of looking beyond superficial appearances to uncover deeper truths. This concept aligns with the essence of the script murder game that inspired the design of No Know.
- Project Duration
- The project commenced in April 2020 and wrapped up in November 2021 at a site in Xi'an, China. It officially opened to the public in November of the same year.
- Operation Flow
- The conventional front desk area features a long table that remains in an unfinished state, evoking a sense of mystery. Positioned centrally within the public space, it meets the needs of players who wish to gather and converse while waiting. The design promotes social interaction, similar to the room aisles, which are designed to be only 1.2 meters wide. This narrowness compels individuals to pass in a staggered manner, creating opportunities for unexpectedly delightful encounters.
- Patents
- Shanxi Shanye Architectural Design Co., Ltd
- Team Members
- Han Rong
- Image Credits
- Shanxi Shanye Architectural Design Co., Ltd
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