Tactile Enrichment Fidget Boartersguod troch Ruoyou Zhou is in heech wurdearre winner fan de tige prestizjeuze 2026 A' Design Award yn Izer yn de kompetysje-kategory Boartersguod, Spultsjes en Hobbyprodukten Ûntwerp.
IzerBoartersguod· 2026
Tactile Enrichment Fidget Boartersguod
troch Ruoyou Zhou
Klant: Ruoyou Zhou
A' Design Award yn Izer Winner yn de kategory Boartersguod
Ferifiearre Priiswinner
Ferifiearje Prisstatus foar #182261It Untwerp
Oer Tactile Enrichment Fidget Boartersguod
Tactile Enrichment is in searje fidget boartersguod dat him rjochtet op it gefoel fan oanreitsjen. De searje bestiet út fiif kubussen, elk mei ôfmjittings fan 50 by 50 by 50 millimeter. Elke kubus is makke fan ien inkeld materiaal: klaai, lear, metaal, hout of stof. Itselde trijediminsjonale patroan is tapast op alle fiif kubussen, sadat it ferskil tusken de materialen mei de hân field wurde kin. Elk materiaal hat in oar gewicht, in oare temperatuer en in oare rook. De kubussen kinne fêstholden en mei boarte wurde wylst de eagen dwaande binne en de hannen frij binne. It doel is om de ôfhinklikheid fan it sicht te ferminderjen en it oanreitsjen in gruttere rol te jaan yn de deistige ûnderfining.
De Erkenning
Oer de A' Design Award yn Izer
Tactile Enrichment Fidget Boartersguod is in winner fan de A' Design Award yn Izer, in prestisjeuze erkenning foar goede ûntwerpen dy't foldogge oan de profesjonele en yndustriële easken dy't ferwachte wurde fan goed ûntwurpen skeppings. Izerwinners litte grutte feardigens, hege spesjalisaasje, deskundich begryp en kreatyf fermogen fan har makkers sjen. Fan Tactile Enrichment Fidget Boartersguod wurdt ferwachte dat it in tige heech achte, bewûndere en dierbere skepping is dy't praktysk en ynnovatyf is. Dit winnende ûntwerp fan de A' Design Award yn Izer yntegrearret de bêste praktiken fan de sektor en hat feardige technyske skaaimerken ferbûn mei kennis en talint. Tactile Enrichment Fidget Boartersguod wurdt respektearre foar syn yngeandens en is ûntwurpen om ferbetteringen fan de kwaliteit fan it libben te leverjen dy't helpe de wrâld ta in bettere plak te meitsjen.
Efter it Untwerp
Parsepakket
Credits, teamleden en technyske details levere troch de ûntwerper.
- Unike Eigenskippen
- We understand the world through our five senses, receiving emotions and information every day. This project is a series of fidget toys that rethink our sensory habits, which often rely too much on vision. It shifts the focus to touch. The same pattern is made from different materials, allowing users to feel variations in texture and resistance with their hands. By reducing visual input, the work highlights how touch and other senses can become the main source of experience and emotion.
- Ofmjittingen & Ferpakking
- 50 × 50 × 50 mm .five pieces.
- Labels
- Fidget toy, Without Visual Dependence, Touch, Smell, Series, Mixed materials, Toy, Playful
- Produksjetechnology
- Five materials were used, clay, leather, metal, wood, and fabric. Three dimensional textures were shaped into each material. Then the materials were cut into small pieces and attached to the cube. This required constant checking to ensure every piece fit perfectly after assembly. Each cube has six sides, and I made five cubes in total, like completing a 120 piece collage puzzle in different materials.
- Untwerpútdaging
- The biggest challenge was repetitive work and making sure every piece fit perfectly. To avoid gaps after assembly, each material piece had to be sanded by hand. For the metal cube, thin and hard stainless steel was used. After many trials, I chose laser cutting to shape the pieces, then filled the gaps with putty and finished with spray paint. The most enjoyable process was sewing the leather cube, marking, punching holes, stitching, and tying the thread. I truly enjoyed each step.
- Undersyk
- This project explores tactile experience without relying on sight. About 83 percent of the information we receive comes from vision. When reliance on vision is reduced, the other senses become stronger and more memorable. At the exhibition, visitors could freely touch and play with the objects and write down their thoughts on each material. The interactive display received positive feedback, as interaction is part of the research and the work serves as a bridge between me and the audience.
- Ynspiraasje
- In daily life, we often play with small objects to ease anxiety or boredom, clicking a pen or turning keys in our hands. Fidget toys were created from this behavior. Based on this and my research on the five senses, I designed this series using different materials to explore new possibilities. Enrichment in animal care means providing toys or spaces to reduce stress and improve well being. As humans living in concrete cities, we also face stress. This design asks whether we also need enrichment.
- Projektdoer
- In April 2023, I began researching the five senses, touch, sight, hearing, taste, and smell. In July 2024, I focused on the relationship between objects, people, and interaction. By July 2025, I was testing materials and making prototypes, selecting five for further development. Fabrication began in November 2025. The work was completed in February 2026 and presented at the 2026 graduation exhibition of Okinawa Prefectural University of Arts.
- Operaasjestreamferrin
- These objects can be held and played with while watching TV, talking, or even during meetings under the table, any moment when the eyes are busy but the hands are free. The key idea is to enrich touch without relying on vision. Each material has a different weight, temperature, and even smell. Even with the same pattern, different materials create completely different tactile experiences.
Sponsore
Ferkenne Fierder as Designers.org
Untdek produkten, tsjinsten en mooglikheden fan ús reklamepartners.
Mear te Ûntdekken
Relatearre Untwerpen
Ûntdek mear priiswinnende ûntwerpen út deselde kategory, selektearre op fertsjinste.