Food Guardian Feidhm Mhóibíleach by Yuyao Fan and Huicong Hu is a highly esteemed winner of the very prestigious 2022 Duais Iarainn A' Design Award in Dearadh Soghluaiste Competition Category.
IarannSoghluaiste· 2022
Food Guardian Feidhm Mhóibíleach
Client: Harbin Institute of Technology, Shenzhen
Duais Iarainn A' Design Award Winner in Soghluaiste Category
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- Verified Award Winner
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The Design
About Food Guardian Feidhm Mhóibíleach
Is feidhmchlár móibíleach é Food Guardian atá deartha chun dramhaíl bia a laghdú. Taifeadann Food Guardian dramhaíl bia i bhfíor-am agus spreagann sé daoine bia a shábháil trí chluichiúchán. Is féidir le húsáideoirí méid an bhia a cheannaíonn siad a rianú agus meabhrúcháin a fháil chun iarmhar bia a stóráil i gcuisneoir roinnte. I measc na modúl breise tá féilire bia, liosta siopadóireachta, comórtas iarmhair bia agus rannán deonachán. Tacaíonn Food Guardian freisin le hathchúrsáil barrachais bia i gcomhar le soláthraithe bia agus le heagraíochtaí gaolmhara. Tá an feidhmchlár déanta don chóras iOS.
The Recognition
About the Duais Iarainn A' Design Award
Bhuaigh an dearadh Food Guardian Feidhm Mhóibíleach Duais Iarainn A' Design Award, aitheantas gradamach a bhronntar ar dhea-dhearaí a chomhlíonann na riachtanais ghairmiúla agus thionsclaíocha a bhíonn á n-éileamh ó chruthuithe a ndearnadh go maith iad. Léiríonn buaiteoirí Iarainn scil mhór, speisialtóireacht ard, tuiscint saineolaí agus cumas cruthaitheach a gcruthaitheoirí. Táthar ag súil go mbeidh an dearadh Food Guardian Feidhm Mhóibíleach ina chruthú a bhfuil an-mheas air, a n-ardaítear agus a ghráitear atá praiticiúil agus nuálach. Comhtháthaíonn an dearadh seo a bhuaigh Duais Iarainn A' Design Award na cleachtais is fearr sa tionscal agus tá saintréithe teicniúla inniúla aige nasctha le heolas agus le tallann. Tá meas ar an dearadh Food Guardian Feidhm Mhóibíleach as a dhúthracht agus dearadh é chun feabhsuithe cáilíochta beatha a sholáthar a chabhraíonn leis an domhan a dhéanamh ina áit níos fearr.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Food guardian is designed to record food waste in real time and encourages people to save food through gamification. Through food guardian, people can control the amount of food they purchase and store leftovers in the shared fridge through App's reminders. Food guardian also provides ways of recycling of surplus food with the cooperation of food supplier and relevant organizations.
- Dimensions & Packaging
- Designed for the iOS System
- Tags
- Interface Design, Gamification, User Experience, green design
- Production Technology
- First I draw low-fidelity prototype of the interface on paper. Then I use Figma、Photoshop and Cinema4D to create a high-fidelity prototype of the interface and make interactive prototypes through Figma. The visual image of APP home page is modeled by C4D and made by using 3d rendering and 2D technology. For some vector illustrations in APP interfaces, I first draw sketches on paper and then use the pen tool in Photoshop to draw them, some illustrations are drawn directly in software using digital boards. Next, import all materials into Figma to complete the high-fidelity prototype drawing, and finally use Figma's prototyping function to complete the production of the entire interactive model.
- Design Challenge
- The biggest challenge is solving technical problems at the device's end. The core function of food-Guardian is to detect the weight of Food on the plate and send a warning message when it exceeds the maximum amount of Food a user can eat. When the user is shopping in the supermarket, the quantity and type of different food in the shopping car can be detected and recorded in real time. Therefore, the successful operation of "Food-Guardian" largely depends on the accuracy and accuracy of detection, which is not a small challenge for the relevant technical personnel. In addition, it is also urgent to realize the information transmission and link between the mobile terminal and the terminal hardware.
- Research
- First, the desktop research method was adopted to understand the current situation of food waste, its occurrence and different attitudes to food waste by searching for materials and reading literature. Second, the one-to-one interview method was used to conduct in-depth interviews with two target users, and the collected interview content was coded and extracted, so as to understand the frequency of food waste of users, the causes of food waste and the ways they thought might reduce food waste. In the stage of user demand analysis, the extracted interview content is classified and sorted out to form an affinity graph, and user demand statements and possible constraints are sorted out. In general, literature search and user analysis of the conclusions can make design direction clear.
- Inspiration
- More than a trillion dollars worth of food is wasted every year. Among them, the consumption side of food waste accounted for the largest proportion, the reason lies in the lack of consumers' awareness of saving food and lack of effective reminder and supervision. Therefore, it is urgent to adopt design methods to reduce the food waste of consumers.
- Operation Flow
- First, enter the home page and click on each 2.5D building model to enter each module, including portion record, food calendar, shopping list, leftovers contest, food storage, food donation and food wizard. The food intake recording module is usually used when the user goes to the restaurant to eat. It is connected with the terminal device (some kind of calculable weight plate) to record the weight of the food in the plate and remind the user when the maximum amount of food is exceeded. Under the food calendar module, users can intuitively understand the situation of wasted food in the past every day by sliding left and right and switching time, and click the bread in the meal plate to know the details. The shopping list module is usually used when the user goes to the supermarket to shop. By connecting with a terminal device (a shopping cart that calculates the type and weight of food), the user records the purchase of food and reminds the user of which food is not finished. Through the leftovers contest module, users can challenge people nearby individually or as a team. The one who wastes less food in a day wins and gets corresponding rewards. In addition, users can view their ranking among their friends. In the food storage module, users can use the shared refrigerator to store the food they have not finished by scanning the QR code. At the same time, users can view all the nearby food storage stations, check the history and ongoing orders, and donate food to the food storage station. Recent online donation activities are displayed in the food donation module. Users can check the details of a project and donate gold coins. After successful donation, they can increase the value of love. When the user has a good performance in the process of saving food, they can get the corresponding reward of gold coins, users can use these gold coins to raise food elves, but also can interact with friends' food elves.
- Team Members
- Student: Yuyao Fan
Faculty: Huicong Hu
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