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Footsync Aplicación Multifuncional de Carlos Jimenez Garcia

O deseño Footsync Aplicación Multifuncional de Carlos Jimenez Garcia é un estimado gañador do moi prestixioso 2023 A' Design Award de Ouro na Categoría de Competición Deseño de Tecnoloxías Móbiles, Aplicacións e Software.


OuroMóbil· 2023

Footsync Aplicación Multifuncional

de Carlos Jimenez Garcia

Cliente: Chrly Dsign

Gañador do A' Design Award de Ouro na Categoría Móbil

634,984

Gañador de Premio Verificado

Verificar o Estado do Premio para #149209

Cores

O Deseño

Sobre Footsync Aplicación Multifuncional

Footsync é unha peza de Footlight Square, un proxecto que implementa luces interactivas como medio para conseguir varios obxectivos, producindo xogos cognitivos para previr a aparición de enfermidades neurolóxicas ou un pump track de interface xigante entre outros elementos. Footsync responde á necesidade de beneficiarse do catálogo de Footlight cando non é posible visitar as instalacións. Esteticamente, a App implementa unha linguaxe visual desenvolvida para o proxecto, denominada Lightmorphism, que busca transmitir a experiencia que obteñen as persoas cando usan as luces interactivas das instalacións de Footlight Square.

O Recoñecemento

Sobre o A' Design Award de Ouro

Footsync Aplicación Multifuncional gañou o A' Design Award de Ouro, un recoñecemento inmensamente prestixioso outorgado a deseños de primeira clase, marabillosos e sobresaíntes. Os gañadores Ouro son creacións sumamente innovadoras, visionarias e glamurosamente deslumbrantes que reflicten o xenio, a sabedoría e a destreza dos seus deseñadores. Espérase que Footsync Aplicación Multifuncional sexa unha invención moi eloxiada, pioneira e monumental que ofrece un valor sen precedentes. Este deseño gañador do A' Design Award de Ouro é un proxecto espectacular e respectado que beneficia moito a arte, a ciencia, o deseño e a tecnoloxía e fai avanzar os seus límites. Footsync Aplicación Multifuncional crea intensos sentimentos de desexo, esperta a paixón, anima a creatividade e fascina.

Detrás do deseño

Kit de prensa

Créditos, membros do equipo e detalles técnicos proporcionados polo deseñador.

Propiedades Únicas
FootSync is part of a bigger project called Footlight Square. This project implements the use of interactive lights to offer, among others, cognitive games to prevent the appearance of neurological diseases. FootSync responds to the need of being able to benefit from what Footlight has to offer when being away; providing access to the cognitive games and brain-capacities tests, keeping track of your progress, synchronizing your stats, registering on activities, etc.
Dimensións e Embalaxe
The design is responsive, adapting to fit every device and screen.
Etiquetas
interactive lights, interface, Lightmorphism, footlight, neon lights, cognitive games, neurological, app
Tecnoloxía de Produción
The design process used programmes such as Sketch, Photoshop or After Effects. The methodology adopted began with conceptualizing and making a necessities analysis, followed by organising the UI around the results, with diagrams and navigation trees created under the standards described in The Elements of User Experience by Jesse James Garret. Then the wireframing, which resulted in a better element disposal, and ended by making the visual decisions that best fit the project's objectives.
Reto de Deseño
The most challenging part of this project was transferring the appeal and feeling of using real interactive lights, into an App/ website, in a way that captures the essence and beauty of the interaction, but avoids producing an overwhelming and exhausting experience. That led to extreme caution when selecting the visual elements and the way they would be used in the interface, resulting in an eye-catching appearance which turned out to be one of the most characteristic things of the project.
Investigación
The initial stage consisted of an external analysis to understand the context surrounding the project, using a PESTLE Analysis, interviewing neighbours and people within the target spectrum of the project and seeing analytics from the AppStore or Google Play. For the internal aspects of the project, tools such as a SWOT Analysis, VRIO Analysis or the McKinsey 7S Model were used. To connect everything, conceptual and systemic maps, flowcharts, user-persona and many other tools were the go-to.
Inspiración
Footlight's objective was to deliver a proposal for a project in an unused plot in Fuenlabrada. The results of the research inspired and justified every aspect of this project, resulting in the implementation of interactive lights as the core element, and cognitive games and use of a giant-interface pump track as some of the mediums to achieve the desired results. What inspired FootSync was translating that essence and experience of Footlight into a portable system, making it more accessible.
Duración do Proxecto
The project started in September 2020 in Madrid and finished in May 2021 in Madrid. It was presented and revisited in 2021 and 2022 on different occasions and was well received.
Fluxo de Operacións
When accessing the App, the user gets to the main menu formed by different screens related to the main aspects of the project. By swiping left or right the user can navigate through these options and by swiping up or down enter or get out from them. FootSync implements a near "Buttonless" design that reduces the use of buttons, relying on gestures for the majority of scenarios, making the paths to the desired destinies within the UI easier to remember.
Membros do Equipo
Carlos Jimenez Garcia
Créditos das Imaxes
Image #1: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #2: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #3: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #4: Designer Carlos Jimenez Garcia, FootSync, 2020
Video Credits: Carlos Jimenez Garcia, Footlight Square, 2021

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