O deseño Tactile Enrichment Xoguetes Antiestrés de Ruoyou Zhou é un estimado gañador do moi prestixioso 2026 A' Design Award de Ferro na Categoría de Competición Deseño de Xoguetes, Xogos e Produtos de Lecer.
FerroXoguete· 2026
Tactile Enrichment Xoguetes Antiestrés
de Ruoyou Zhou
Cliente: Ruoyou Zhou
Gañador do A' Design Award de Ferro na Categoría Xoguete
Gañador de Premio Verificado
Verificar o Estado do Premio para #182261O Deseño
Sobre Tactile Enrichment Xoguetes Antiestrés
Tactile Enrichment é unha serie de xoguetes antiestrés que se centran no sentido do tacto. A serie consta de cinco cubos, cada un cunhas medidas de 50 por 50 por 50 milímetros. Cada cubo está feito dun único material: arxila, coiro, metal, madeira ou tecido. O mesmo patrón tridimensional aplícase aos cinco cubos, de xeito que a diferenza entre os materiais pode sentirse coa man. Cada material ten un peso, unha temperatura e un cheiro diferentes. Os cubos poden sosterse e manipularse mentres os ollos están ocupados e as mans están libres. A intención é reducir a dependencia da visión e darlle ao tacto un papel máis importante na experiencia diaria.
O Recoñecemento
Sobre o A' Design Award de Ferro
Tactile Enrichment Xoguetes Antiestrés gañou o A' Design Award de Ferro, un recoñecemento prestixioso outorgado a bos deseños que cumpren os requisitos profesionais e industriais esperados de creacións ben deseñadas. Os gañadores Ferro demostran a gran habilidade, a alta especialización, a comprensión experta e a capacidade creativa dos seus creadores. Espérase que Tactile Enrichment Xoguetes Antiestrés sexa unha creación moi apreciada, admirada e querida que é práctica e innovadora. Este deseño gañador do A' Design Award de Ferro integra as mellores prácticas do sector e ten características técnicas competentes ligadas ao saber facer e ao talento. Tactile Enrichment Xoguetes Antiestrés é respectado pola súa minuciosidade e está deseñado para proporcionar melloras na calidade de vida que axudan a facer do mundo un lugar mellor.
Detrás do deseño
Kit de prensa
Créditos, membros do equipo e detalles técnicos proporcionados polo deseñador.
- Propiedades Únicas
- We understand the world through our five senses, receiving emotions and information every day. This project is a series of fidget toys that rethink our sensory habits, which often rely too much on vision. It shifts the focus to touch. The same pattern is made from different materials, allowing users to feel variations in texture and resistance with their hands. By reducing visual input, the work highlights how touch and other senses can become the main source of experience and emotion.
- Dimensións e Embalaxe
- 50 × 50 × 50 mm .five pieces.
- Etiquetas
- Fidget toy, Without Visual Dependence, Touch, Smell, Series, Mixed materials, Toy, Playful
- Tecnoloxía de Produción
- Five materials were used, clay, leather, metal, wood, and fabric. Three dimensional textures were shaped into each material. Then the materials were cut into small pieces and attached to the cube. This required constant checking to ensure every piece fit perfectly after assembly. Each cube has six sides, and I made five cubes in total, like completing a 120 piece collage puzzle in different materials.
- Reto de Deseño
- The biggest challenge was repetitive work and making sure every piece fit perfectly. To avoid gaps after assembly, each material piece had to be sanded by hand. For the metal cube, thin and hard stainless steel was used. After many trials, I chose laser cutting to shape the pieces, then filled the gaps with putty and finished with spray paint. The most enjoyable process was sewing the leather cube, marking, punching holes, stitching, and tying the thread. I truly enjoyed each step.
- Investigación
- This project explores tactile experience without relying on sight. About 83 percent of the information we receive comes from vision. When reliance on vision is reduced, the other senses become stronger and more memorable. At the exhibition, visitors could freely touch and play with the objects and write down their thoughts on each material. The interactive display received positive feedback, as interaction is part of the research and the work serves as a bridge between me and the audience.
- Inspiración
- In daily life, we often play with small objects to ease anxiety or boredom, clicking a pen or turning keys in our hands. Fidget toys were created from this behavior. Based on this and my research on the five senses, I designed this series using different materials to explore new possibilities. Enrichment in animal care means providing toys or spaces to reduce stress and improve well being. As humans living in concrete cities, we also face stress. This design asks whether we also need enrichment.
- Duración do Proxecto
- In April 2023, I began researching the five senses, touch, sight, hearing, taste, and smell. In July 2024, I focused on the relationship between objects, people, and interaction. By July 2025, I was testing materials and making prototypes, selecting five for further development. Fabrication began in November 2025. The work was completed in February 2026 and presented at the 2026 graduation exhibition of Okinawa Prefectural University of Arts.
- Fluxo de Operacións
- These objects can be held and played with while watching TV, talking, or even during meetings under the table, any moment when the eyes are busy but the hands are free. The key idea is to enrich touch without relying on vision. Each material has a different weight, temperature, and even smell. Even with the same pattern, different materials create completely different tactile experiences.
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