Zane Morok Katunan Wasan Gano ta Zamantakewa daga Egor Signiienko mai nasara ne mai daraja sosai na 2021 Kyautar A' Design Award ta Tagulla a Rukunin Gasar Kayan Wasa.
TagullaKayan Wasa· 2021
Morok Katunan Wasan Gano ta Zamantakewa
daga Egor Signiienko
Abokin Ciniki: Egor Signiienko
Mai Nasarar Kyautar A' Design Award ta Tagulla a Rukunin Kayan Wasa
Mai Nasara da Aka Tabbatar
Tabbatar da Matsayin Kyauta na #117375Ƙirar
Game da Morok Katunan Wasan Gano ta Zamantakewa
Morok sabon labarin gani ne na shahararren wasan tunani Werewolf. 'Yan wasa za su iya gwada matsayin Binciken Addini ko Likitan Annoba, ko kuma su zama aljannu na Japan. Salon katunan ya samo asali daga Tarot mai ban mamaki kuma yana dauke da alamomi na asiri da na sihiri. An yi shi ta hanyar salon bayyanawa ta amfani da zane-zane na 3D, kayan fasaha na gargajiya da kuma tsarin zanen bangon da da zanen sassaƙa na zamanin da. Don kiyaye salon na asiri, an zaɓi girman katunan daidai da girman Tarot. An yi wasan da takarda mai kauri tare da bugu mai cikakken launi, shafe UV da shingen ƙarfe don haka zai iya zama kyakkyawan kyauta.
Amincewa
Game da Kyautar A' Design Award ta Tagulla
Zanen Morok Katunan Wasan Gano ta Zamantakewa ya lashe Kyautar A' Design Award ta Tagulla, wata karramawa mai tsananin daraja da ake bai wa zane-zane na musamman waɗanda ke da ƙirƙira, basira da hikima. Waɗanda suka lashe kyautar Tagulla kayayyakin fasaha ne masu ƙwarewa da ƙirƙira mai ban mamaki waɗanda ke tabbatar da babban gogewa, tunani da dabarun masu zanensu. Ana sa ran zanen Morok Katunan Wasan Gano ta Zamantakewa ya zama abu da ake girmamawa sosai, ake sha'awa da ƙauna, mai ƙwarewa da ƙirƙire-ƙirƙire. Wannan zane da ya lashe Kyautar A' Design Award ta Tagulla yana haɗa mafi kyawun ayyuka a fasaha, kimiyya, zane da fasahar zamani, kuma yana da kyau saboda kulawarsa ga cikakkun bayanai. Zanen Morok Katunan Wasan Gano ta Zamantakewa yana biyan buƙatu da kyau, yana taɓa sha'awa, yana jan hankalin zukata kuma yana jawo sha'awar sani.
Bayan Ƙirar
Kayan Manema Labarai
Bayanin ƙungiyar, membobinta da cikakkun bayanai na fasaha da mai ƙirar ya bayar.
- Siffofi Na Musamman
- The new mystical style and new characters of this fresh story of a popular game make this work distinctive. Despite the great fan base of the game, all released versions are very simple visually. One of the aims of the work was to create a premium product that people would like to receive as a gift.
- Girma da Fakitin
- 16 cards 89x146mm in size, Cardboard, Full-Color Printing, selective lacquer, and gold foil.
Box: Cardboard, foil impression, blind embossing, full-color printing. - Kalmomin Alama
- Mafia, werewolf, morok, card game, social deduction game, board game, role-playing game
- Fasahar Samarwa
- Cards creation included 3D graphics for characters. Everything else was made in mixed technique. Fountain pens, gold leaf, pencils, and pastel were used. At first, all the elements were put on paper, then scanned, and customized in Photoshop. It allowed to create real, authentic images. Some elements were created in graphic editors at once.
- Ƙalubalen Zane
- One-third of all the time spent working on the project took the analysis of the historical data. It was difficult to find historical prototypes of the characters in reliance on the role in the game. At first, historical characters were found according to their social roles then most bright images were chosen. Also, it was challenging to bring characters from different countries and epochs to one visual concept.
- Bincike
- Historical data were analyzed during the creation of this work. The research was aimed at collecting information about future characters. The research methods used: Content analysis of the documents (“Archaic myths of the East and the West”, “History of the ancient world” in three volumes, “Encyclopedia of classical mythology”, and the Internet). The research contributed to the creation of a new visual style of the old game and as a result to engagement of new players.
- Wahayi
- The idea to create a new story and visual image was inspired by the book The Doomed City by the Strugatsky brothers. The novel is set in a city where people from different epochs and of different social ranks were gathered for a mysterious experiment. Players can try the role of the Holy Inquisition or the Plague Doctor from Medieval times, or they can become possessed by the demons of Japanese mythology. Cards style is inspired by esoteric and mysterious Tarot cards transferring these characteristics to the game. Esoterism and mystery are seen in occult symbols on the cards.
- Tsawon Lokacin Aikin
- The project started in June 2020 and finished in December 2020 in Kiev, Ukraine
- Tsarin Aiki
- The game models a conflict between two groups. At the start of the game, each player takes a card with a certain role. The game consists of two phases: night and day. At night players perform their superpowers if they have any. During the day, players discuss each other identities and vote to eliminate a player. The game continues until the citizens eliminate the inquisition or the inquisition kills all the citizens.
- Godiyar Hotuna
- #1: Designer Egor Signiienko, 3 Morok cards, 2021.
#2: Designer Egor Signiienko, Morok cards, 2021.
#3: Designer Egor Signiienko, Morok cards with box, 2021.
#4: Designer Egor Signiienko, Part of Morok presentation, 2021.
#5: Designer Egor Signiienko, Part of Morok presentation, 2021.
Tallafi
Bincika Bayan Designers.org
Gano kayayyaki, ayyuka da damammaki daga abokan tallafin mu.
Ƙarin Abubuwan Bincike
Ƙirare Masu Alaƙa
Bincika ƙarin ƙirare masu lashe kyauta daga wannan rukunin, waɗanda aka zaɓa bisa cancanta.