Tsallaka zuwa abun ciki
Opurgimize Dubun Wasan Bidiyo daga Ni Zhen

Zane Opurgimize Dubun Wasan Bidiyo daga Ni Zhen mai nasara ne mai daraja sosai na 2024 Kyautar A' Design Award ta Baƙin Ƙarfe a Rukunin Gasar Fuskar Amfani.


Baƙin ƘarfeFuskar Amfani· 2024

Opurgimize Dubun Wasan Bidiyo

daga Ni Zhen

Abokin Ciniki: Ni Zhen

Mai Nasarar Kyautar A' Design Award ta Baƙin Ƙarfe a Rukunin Fuskar Amfani

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Ƙirar

Game da Opurgimize Dubun Wasan Bidiyo

Wannan wasan yana matsayin wasan rawa na kimiyyar almara mai kawo sauyi, yana jigilar 'yan wasa zuwa makomar duniya mara kyau da aka kafa ta hanyar sarrafa kwayoyin halitta da rarrabuwar al'umma. A cikin wannan yankin na gaba, 'yan wasa suna ɗaukar matsayin mutane masu kewaya a duniyar da aka ware tsakanin manyan mutane masu ingantattun kwayoyin halitta da ƙananan mutane marasa ingantattun kwayoyin halitta. Muhimmin abu a ƙirar wasan shine tsarin dubun mai amfani da dandamali da yawa, wanda yake biyan bukatun zaɓuɓɓukan wasanni daban-daban kuma yana tabbatar da samun dama a kan na'urori iri-iri. Yana ba da ƙwarewar wasan mai nitse wanda yake ƙalubalantar 'yan wasa su bincika wannan duniyar kimiyyar almara.

Amincewa

Game da Kyautar A' Design Award ta Baƙin Ƙarfe

Zanen Opurgimize Dubun Wasan Bidiyo ya lashe Kyautar A' Design Award ta Baƙin Ƙarfe, wata karramawa mai daraja da ake bai wa kyawawan zane-zane waɗanda ke cika buƙatun ƙwararru da masana'antu da ake tsammani daga ƙirƙire-ƙirƙire da aka tsara da kyau. Waɗanda suka lashe kyautar Baƙin Ƙarfe suna nuna babban ƙwarewa, ƙwarewa ta musamman, fahimtar ƙwararru da ikon ƙirƙira na masu ƙirƙirar su. Ana sa ran zanen Opurgimize Dubun Wasan Bidiyo ya zama ƙirƙira da ake girmamawa sosai, ake sha'awa da ƙauna wacce ke da amfani kuma mai sababbin abubuwa. Wannan zane da ya lashe Kyautar A' Design Award ta Baƙin Ƙarfe yana haɗa mafi kyawun ayyukan fannin kuma yana da halayen fasaha masu cancanta da ke da alaƙa da sanin yadda da baiwa. Ana girmama zanen Opurgimize Dubun Wasan Bidiyo saboda cikakkiyar kulawarsa kuma an tsara shi don ba da ingantuwar rayuwa da ke taimakawa wajen mai da duniya wuri mafi kyau.

Bayan Ƙirar

Kayan Manema Labarai

Bayanin ƙungiyar, membobinta da cikakkun bayanai na fasaha da mai ƙirar ya bayar.

Siffofi Na Musamman
The goal of Opurgimize's UI design is cross-platform adaptability, ensuring seamless usability across consoles like Xbox or PlayStation, laptops, iPhones, Macs, and Pixel smartphones. This entails creating a responsive design that transitions effortlessly between various screen sizes, resolutions, and input methods while maintaining consistency and usability. The aim is to broaden the game's audience and deliver an optimal gaming experience on any device.
Girma da Fakitin
Specifications: Opurgimize supports cross-platform compatibility, playable on consoles (Xbox, PlayStation), laptops, iPhones, Macs, and Pixel smartphones.
Dimensions: Digital download or physical disc.
Package: Available as digital download via online platforms or physical copies sold in retail stores.
Technical Properties: Requires minimum system requirements for each platform; optimized for smooth performance and responsive UI across devices.
Kalmomin Alama
UI, UX, video game, game design, motion design, trailer, typeface, logo
Fasahar Samarwa
Opurgimize utilizes cutting-edge game engines like Unity or Unreal Engine, alongside responsive frameworks like Bootstrap or React Native for UI/UX design. Cloud-based services enable seamless data synchronization and multiplayer functionality. Continuous iteration and testing refine performance for an immersive cross-platform gaming experience.
Ƙalubalen Zane
The toughest part was finding a way to make gamers happy while dealing with the limits of our technology. We had to figure out how to include cool gaming features without making the phone too big or draining its battery too fast. Inside our team, we looked at how phones were designed in the past to help us decide. Outside, we had to keep up with new tech and follow the rules about privacy and data.
Bincike
Type of Research: Design Research
Research Objectives: To understand user preferences in smartphone design for gaming.
Methodology: Conducted surveys, interviews, and gaming sessions to gather data.
Data Collection and Research Tools Used: Utilized online survey platforms, interview guides, and gaming consoles.
Participants or Experiments: Recruited smartphone users and gamers from diverse demographics.
Results: Identified preferences for larger screens, higher resolution, and enhanced processing power for optimal gaming experience.
Insights and Impacts: Insights influenced smartphone design to prioritize gaming features, resulting in improved user satisfaction and engagement.
Effect of the Research in Real-Life Phenomena: Enhanced gaming features in smartphones contribute to increased enjoyment and immersion for users, impacting both individual gaming experiences and the gaming industry as a whole.
Wahayi
I am inspired by classic science fiction literature, movies, and games that spark my imagination and guide me in creating my science fiction world. Science fiction is often a vehicle for exploring complex social, political, and ethical issues. My games are inspired by the desire to explore and comment on contemporary issues through a futuristic lens. I was also inspired by Mr. Michael Wersheim Beresin, a talented 3D artist, and I used his 3D characters as robots for my projects.
Tsawon Lokacin Aikin
The project started in September 2022 in the Bay Area and finished in March 2024 in Martinez.
Tsarin Aiki
Operation/Flow/Interaction: Players navigate Opurgimize's menu to access game modes. They customize characters and loadouts. During gameplay, they interact with the environment, NPCs, and other players using standard controls. The flow seamlessly transitions between exploration, combat, and story-driven events for an immersive experience across platforms.
Haƙƙoƙin Ƙirƙira
Copyright: Ni Zhen (Visual Designer)
Copyright: Michael Wersheim Beresin (3D Character Artist)
Mambobin Ƙungiya
Ni Zhen
Godiyar Hotuna
Image #1: Visual Designer Ni Zhen, iPad UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #2: Visual Designer Ni Zhen, iMac UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #3: Visual Designer Ni Zhen, Pixel product's UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #4: Visual Designer Ni Zhen, Macbook UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #5: Visual Designer Ni Zhen, iWatch UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin

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