Zane Gram Games Cikin Ofishin Kamfani daga Mehmet Yasin Altındal - Park Studio mai nasara ne mai daraja sosai na 2025 Kyautar A' Design Award ta Azurfa a Rukunin Gasar Cikin Gida.
AzurfaCikin Gida· 2025
Gram Games Cikin Ofishin Kamfani
daga Mehmet Yasin Altındal - Park Studio
Abokin Ciniki: Park Studio
Mai Nasarar Kyautar A' Design Award ta Azurfa a Rukunin Cikin Gida
Mai Nasara da Aka Tabbatar
Tabbatar da Matsayin Kyauta na #167978Ƙirar
Game da Gram Games Cikin Ofishin Kamfani
Gram Games wuri ne na aiki na kamfani da aka tsara cikinsa domin wani kamfanin wasannin wayar hannu a Istanbul, Turkiyya. Zanen ya mayar da irin jan hankalin da wasanni ke da shi zuwa abubuwan more rayuwa a sararin wuri. Sifofin lissafi (geometric), yadudduka masu dabaka-dabaka da hasken wuta mai mu'amala suna nuna sauyi tsakanin sassa. Tsarin wurin ya daidaita tsakanin buɗaɗɗun wuraren aiki don haɗin gwiwa da rufaffun ɗakunan taro, wuraren zumunci da shiru-shiru na mai da hankali. Zane-zanen fasaha na musamman, kayan sarrafa sauti da kayan daki masu dacewa da jiki suna tallafa wa jin daɗi da amfanin yau da kullum. An zaɓi kayan ƙarshe masu ɗorewa da dacewa da muhalli don yanayin kasuwanci.
Amincewa
Game da Kyautar A' Design Award ta Azurfa
Zanen Gram Games Cikin Ofishin Kamfani ya lashe Kyautar A' Design Award ta Azurfa, wata karramawa mai tsananin daraja da ake bai wa zane-zane na matakin koli, masu kyau sosai kuma masu burgewa. Waɗanda suka lashe kyautar Azurfa ayyuka ne masu haske sosai da ƙirƙira mai yawa waɗanda ke nuna ƙwarewa, baiwa da kaifin tunanin masu zanensu. Ana sa ran zanen Gram Games Cikin Ofishin Kamfani ya zama aiki mai ban mamaki, abin koyi, mai ƙwarewa sosai kuma mai ƙirƙire-ƙirƙire mai zurfi. Wannan zane da ya lashe Kyautar A' Design Award ta Azurfa ƙirƙira ce mai abin lura sosai, da ake sha'awa, wacce ke amfanar da kuma kai iyakokin fasaha, kimiyya, zane da fasahar zamani gaba. Zanen Gram Games Cikin Ofishin Kamfani ƙirƙira ce da ake yi wa hassada sosai wacce ke tada sha'awa, tana kawo jin daɗi kuma tana haifar da mamaki da al'ajabi.
Bayan Ƙirar
Kayan Manema Labarai
Bayanin ƙungiyar, membobinta da cikakkun bayanai na fasaha da mai ƙirar ya bayar.
- Siffofi Na Musamman
- Gram Games' Istanbul office transforms the gaming world’s creativity into a physical space, merging dynamic aesthetics with seamless functionality. The workspace integrates geometric patterns, layered textures, and interactive spatial transitions, echoing game environments. Custom artwork, immersive lighting, and tactile materials enhance engagement, creating a workspace where imagination leads and productivity follows.
- Girma da Fakitin
- The Gram Games Istanbul office is designed to meet the highest technical and operational standards, ensuring a seamless and efficient workplace experience. In addition to core engineering disciplines such as electrical, mechanical, and IT infrastructure, the project also integrates global standards in fire safety, occupational health, acoustics, and lighting. These elements were meticulously planned to optimize user comfort and enhance workplace functionality, ensuring a balanced and high-performing corporateenvironment.
- Kalmomin Alama
- Tactile Surfaces, Layered Textures, Geometric Abstraction, Interactive Lighting, Game-Inspired Forms, Spatial Transitions, Multi-SensoryDesign
- Fasahar Samarwa
- The corporate workplace design process began with a thorough briefing phase to understand the client’s needs, brand identity, and operational requirements. This was followed by spatial planning solutions that optimized workflow, collaboration, and individual focus areas. Functional layouts were developed to ensure seamless movement and zoning, balancing open workspaces with enclosed meeting rooms and social hubs. The design process incorporated high-quality 3D renderings to visualize the space and refine details before execution. Material selection was guided by commercial project specifications, prioritizing durability, sustainability, and aesthetic harmony. Carefully curated finishes, acoustically treated surfaces, and ergonomic furniture contributed to both the visual and functional success of the space.
- Ƙalubalen Zane
- The biggest challenge was translating the abstract nature of gaming environments into a tangible, functional workspace. Achieving seamless spatial transitions while maintaining ergonomic and acoustic comfort required extensive research into material properties and layout strategies. Striking a balance between open collaboration and focused work zones involved experimenting with modular, multi-layered designelements.
- Bincike
- The design process began with an in-depth research phase, aligning Gram Games’ corporate identity, brand values, and the imaginative worlds of their games with a future-driven global workplace approach. Understanding how the team collaborates and interacts within their space was essential, leading to an on-site analysis of their existing office usage patterns. We initiated the project with conceptual and visual workshops, including like-dislike evaluations, to gather insights on both functional and aesthetic preferences. This research-driven methodology ensured that the final design not only reflects the company’s creative spirit but also enhances productivity, collaboration, and long-termadaptability.
- Wahayi
- Inspired by the immersive nature of mobile games, the design translates game-level transitions into spatial experiences. Repetitive geometric forms, evolving textures, and playful material contrasts reflect the rhythm of digital worlds. By integrating bespoke artwork, interactive lighting, and a balance of collaboration and focus zones, the office blurs the line between work and play, fostering an environment that fuels creativity and innovation.
- Tsawon Lokacin Aikin
- The project started in June 2024 and was completed in November 2024 in Istanbul, Turkey.
- Tsarin Aiki
- The office is designed as a fluid and immersive environment, where spaces seamlessly transition, much like levels in a game. Open work areas encourage spontaneous collaboration, while private zones offer focus and retreat. Custom lighting, acoustic treatments, and interactive design elements create a workspace that adapts to different needs throughout the day. By blending creativity with functionality, the office fosters engagement, productivity, and a senseofbelonging.
- Mambobin Ƙungiya
- Mehmet Yasin Altındal, Betül Tuğrul, Buse Kaya
- Godiyar Hotuna
- Photographer İbrahim Özbunar
Videographer Mehmet Macid Aksu
Tallafi
Bincika Bayan Designers.org
Gano kayayyaki, ayyuka da damammaki daga abokan tallafin mu.
Ƙarin Abubuwan Bincike
Ƙirare Masu Alaƙa
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