Dizayn The Curious Gastronaut Fonksyon Prensipal: Jwèt Kat pa Nalisha Chouraria se yon gayan ki gen anpil estim nan konpetisyon trè prestijye 2020 A' Design Award Fè nan Kategori Konpetisyon Jwèt.
FèJwèt· 2020
The Curious Gastronaut Fonksyon Prensipal: Jwèt Kat
Kliyan: Nalisha Chouraria
Gayan A' Design Award Fè nan Kategori Jwèt
Gayan Pri Verifye
Verifye Estati Pri pou #104621Konsepsyon an
Konsènan The Curious Gastronaut Fonksyon Prensipal: Jwèt Kat
Tèks Liv: The Curious Gastronaut se yon jwèt kat ki envite timoun ak fanmi yo pou yo eksplore manje atravè jwèt. Lè yo swiv endikasyon ki sou kat ki gen imaj sou yo, jwè yo ranmase engredyan, konbine yo pou fè ti eksperyans ki ka manje, bay yo non epi egzaminen yo ak tout senk sans yo. Apre sa, yo evalye ak anrejistre resèt yo ak reyaksyon yo. Jwèt la ka jwe ak manje reyèl oswa sèlman ak imajinasyon, ni pou yon sèl moun, ni an ekip, ni nan mòd konpetisyon. Pa gen okenn pla espesifik ki make, kidonk jwè yo envante tout bagay depi nan kòmansman. Bwat konpak la byen adapte pou ti men yo ak pou vwayaj.
Rekonesans lan
Konsènan A' Design Award Fè
The Curious Gastronaut Fonksyon Prensipal: Jwèt Kat se yon ganyan A' Design Award Fè, yon rekonesans ki gen prestij yo bay bon design ki satisfè egzijans pwofesyonèl ak endistriyèl yo atann de kreyasyon ki byen fèt. Ganyan Fè yo montre gwo konpetans, espesyalizasyon wo, konpreyansyon ekspè ak kapasite kreyatif kreyatè yo. Yo atann The Curious Gastronaut Fonksyon Prensipal: Jwèt Kat pou se yon kreyasyon anpil moun estime, admire e renmen ki pratik e inovatè. Design sa a ki ganyen A' Design Award Fè entegre pi bon pratik sektè a e li gen karakteristik teknik konpetan ki lye ak konnesans pratik ak talan. Yo respekte The Curious Gastronaut Fonksyon Prensipal: Jwèt Kat pou jèntan li e li fèt pou bay amelyorasyon kalite lavi ki ede fè mond lan vin yon pi bon kote.
Dèyè Konsepsyon an
Dosye Laprès
Kredi, manm ekip ak detay teknik konseptè a bay.
- Pwopriyete Inik
- Explore the exciting world of food using the imagination, bite-size edible experiments & all 5 senses. Play with real food or without, the goal is to discover flavours, textures & combos that are out of this world! It inspires children & our inner child to be brave & curious, reinvents how families eat & encourages playful exploration beyond the game. Uniquely, it makes no mention of food items, & encourages players to reimagine food & experiment from ground up rather than from existing recipes
- Dimansyon & Anbalaj
- Packaging (Box with a slip on lid): 120 x 170 x 50mm, 55x Ingredient Cards: 96mm, 4x Book of Curious Recipes (12 pages): 110 x 160mm, 1x Gameplay Handbook (12 pages): 110 x 160mm, 1x Gastronaut's Guide Card (double-sided): 85 x 120mm
- Etikèt
- Children's Design, Play, Kids, Imagination, Creative, Game, Interactive, Food, Family, Education
- Teknoloji Pwodiksyon
- The game manifested into a physical card game perfect for collaborative play with potential for digitisation. It infuses play with dining in a natural way without becoming a distraction. It is portable and perfectly sized for little hands. The prompts are whimsical & humorous, the visuals - gender neutral & simplistic but not childish, with the intention to stimulate the imagination and trigger joy & curiosity. It's open-endedness allows for multi use, endless interpretations & high playability
- Defi Dizayn
- The project required all-round skills in design, illustration, writing and knowledge in play, child culture, food education, etc which I was able to build and improve through research and playtesting. Inspiring ongoing exploration while also motivating busy adults to play were additional challenges, which I overcame by introducing features like unlocking and journey maps, and by simplifying the gameplay into short, simple sessions.
- Rechèch
- Using exploratory research, the objective was to foster healthy food relationships in children, through play. Methodologies include surveys & secondary source research. Data collected informed research tools, namely participatory experiments (observed workshops & self-reported trials). The results indicate that gamifying food is beneficial. Insight into the transformative nature of play suggests that it warrants further research. The effect overall is a whimsical food-exploration game
- Enspirasyon
- Kids can be suspicious of new food & often categorize it as 'yuck' even before trying it. Many foods remain unexplored & mealtimes are reduced to mundane chores. Kids use curiosity & play to explore the world so why not use it to explore the food world? The game is a culmination of my passion for food & specialisation in Children's Design. By bringing the benefits of play to the table, I wanted to inspire kids to be curious & take the first bite to possibly be rewarded with a surprising discovery
- Dire Pwojè
- The project started in January 2015 in Gothenburg, Sweden and finished in January 2020 in Gold Coast, Australia. It was exhibited at HDK Academy for Design & Art in 2015 and was awarded best thesis project
- Fliks Operasyon
- Following the prompts on beautifully illustrated cards, players use their imagination to gather ingredients, creatively combine them to create weird & wonderful bite-size edible experiments, name them & explore them together using all five senses. Finally, they rate and record their recipes & experiences. One can play with real food or imaginatively, with or without cooking and choose from solo, collaborative & competitive modes, to discover the exciting edible world on their own terms
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