Dizayn Magic Fitness Fonksyon Prensipal: Aplikasyon Mobil, Aplikasyon Smartwatch pa Di Song, Huicong Hu and Jie Yao se yon gayan ki gen anpil estim nan konpetisyon trè prestijye 2022 A' Design Award Fè nan Kategori Konpetisyon Entèfas.
FèEntèfas· 2022
Magic Fitness Fonksyon Prensipal: Aplikasyon Mobil, Aplikasyon Smartwatch
pa Di Song, Huicong Hu and Jie Yao
Kliyan: Harbin Institute of Technology, Shenzhen
Gayan A' Design Award Fè nan Kategori Entèfas
Gayan Pri Verifye
Verifye Estati Pri pou #135845Konsepsyon an
Konsènan Magic Fitness Fonksyon Prensipal: Aplikasyon Mobil, Aplikasyon Smartwatch
Tèks Liv: Magic Fitness se yon aplikasyon fitnès gamifye pou smartphone ak smartwatch. Aplikasyon an ede itilizatè yo devlope abitid egzèsis chak jou. Konpòtman sante ki anrejistre pa aparèy yo transfòme an enèji majik anndan jwèt la. Enèji majik la ogmante nivo yon avata majik epi li fè itilizatè a genyen pyès lò. Yo ka itilize pyès lò yo pou achte atik, chanje kostim ak sipòte aktivite charitab reyèl. Itilizatè yo etabli objektif fitnès, gade pwogrè chak semèn ak chak mwa, epi pataje tandans sante yo ak lòt itilizatè. Objektif konsepsyon an se ogmante motivasyon pou fè egzèsis regilyèman.
Rekonesans lan
Konsènan A' Design Award Fè
Magic Fitness Fonksyon Prensipal: Aplikasyon Mobil, Aplikasyon Smartwatch se yon ganyan A' Design Award Fè, yon rekonesans ki gen prestij yo bay bon design ki satisfè egzijans pwofesyonèl ak endistriyèl yo atann de kreyasyon ki byen fèt. Ganyan Fè yo montre gwo konpetans, espesyalizasyon wo, konpreyansyon ekspè ak kapasite kreyatif kreyatè yo. Yo atann Magic Fitness Fonksyon Prensipal: Aplikasyon Mobil, Aplikasyon Smartwatch pou se yon kreyasyon anpil moun estime, admire e renmen ki pratik e inovatè. Design sa a ki ganyen A' Design Award Fè entegre pi bon pratik sektè a e li gen karakteristik teknik konpetan ki lye ak konnesans pratik ak talan. Yo respekte Magic Fitness Fonksyon Prensipal: Aplikasyon Mobil, Aplikasyon Smartwatch pou jèntan li e li fèt pou bay amelyorasyon kalite lavi ki ede fè mond lan vin yon pi bon kote.
Dèyè Konsepsyon an
Dosye Laprès
Kredi, manm ekip ak detay teknik konseptè a bay.
- Pwopriyete Inik
- Magic Fitness is a gamified fitness habit-building application for smartphones and smartwatches that aims to improve users' daily physical activity levels. It adopts the game form of education simulation, and transforms users' healthy behaviors into magic energy in the game to cultivate magic avatars. Users can also donate magical energy to real-world charities, which uses gamification to let users enjoy the fun of exercise and develop healthy habits.
- Dimansyon & Anbalaj
- Designed for the iOS and watchOS System
- Etikèt
- Interface Design, Gamification, User Experience
- Teknoloji Pwodiksyon
- Illustrations were designed in Adobe Photoshop CC, Illustrator CC, and Figma.
- Defi Dizayn
- The biggest challenge is how to better apply gamified design methods to application to increase user motivation to exercise. Our primary goal is to satisfy users' preferences and needs, so we conducted many in-depth situational interviews and analysis. At the same time, we read a large number of relevant works on gamification design, combined the gamification theory of DMC with user needs, and finally summarized four gamification design methods most suitable for the target scene.
- Rechèch
- Through in-depth interviews with target users, this design study extracts relevant design needs to understand users' needs for healthy behavior-building, daily exercise habits, preferences for game forms and design inspiration. After demand analysis, the system concept statement is formed. Based on the gamification theory of DMC and user needs, four gamification design methods of education simulation, quantitative data feedback, task and reward, and social interaction are summarized, and the information architecture diagram and low-fidelity interaction model are produced as the results of conceptual design. After that, the application prototype is tested for usability and the design is optimized based on the evaluation results.
- Enspirasyon
- There are many users who want to form the habit of exercise but are busy with work and study. They have strong demand for exercise but have low motivation for exercise. Smartwatches currently on the market can record users' movements around the clock, but the incentive level is low. Therefore, this application combines the advantages of gamification and smartwatches to encourage users to achieve fitness goals and develop healthy habits.
- Dire Pwojè
- The project started in October 2021 and finished in January 2022 in Shenzhen.
- Fliks Operasyon
- When opening the application for the first time, users can select their avatars and set fitness goals based on their current physical health. On the home page, users can view the current status of the avatar and interact with it. The state of the avatar is synchronized with the state of the user in real life, they work synchronously and exercise synchronously. So when the avatar works too long, it will remind the user to stand up and have a rest. At the same time, the home page shows the progress of the user's health goal today, every health behavior will increase the magic energy, so that the avatar can upgrade and earn gold coins. The higher the level, the faster you earn coins, which can be used to buy items, change costumes, and donate to charity events. On the overview page, users can see their overall fitness status for a week or a month. On the community page, users can communicate with other users and share their health trends.
- Manm Ekip
- Student: Di Song
Faculties: Huicong Hu
Jie Yao
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