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Terra Fim Kout Anime by Hugo Ferreira

Terra Fim Kout Anime by Hugo Ferreira is a highly esteemed winner of the very prestigious 2025 A' Design Award Ajan in Grafik Òdinatè Competition Category.


AjanGrafik Òdinatè· 2025

Terra Fim Kout Anime

by Hugo Ferreira

Client: Okdraw

A' Design Award Ajan Winner in Grafik Òdinatè Category

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Verified Award Winner

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Colors

The Design

About Terra Fim Kout Anime

Terra se yon fim kout anime kote pousyè, gravite ak kraze bilding moun fè yo se sijè prensipal yo. Fim nan dire anviwon senk minit, li itilize yon rapò aspè 2.35:1 epi li mete sou mizik E2 pa gwoup Muay la. Terra prezante kòm yon omaj pou achitekti, teknoloji, sinema syans-fiksyon ak mizik. Travay la te kreye ak 3ds Max ak Corona Renderer, ak montaj ak koreksyon koulè nan lojisyèl Adobe. Animasyon, travay kamera ak ekleraj te fèt alamen, pandan ke kolizyon, eksplozyon ak fant yo te simile ak plugin. Fòm brital yo te gide direksyon vizyèl la.

The Recognition

About the A' Design Award Ajan

Terra Fim Kout Anime se yon ganyan A' Design Award Ajan, yon rekonesans ki gen yon prestij enmans yo bay design nivo siperyè, bèl anpil e enpresyonan. Ganyan Ajan yo se travay ki trè briyan e ki trè kreyatif ki montre ekspètiz, talan ak finès designer yo. Yo atann Terra Fim Kout Anime pou se yon bèl travay modèl, remakab nan pwofesyonalis e ki gen gwo inovasyon. Design sa a ki ganyen A' Design Award Ajan se yon envansyon trè remakab, admire ki pote benefis e ki pouse limit atizay, syans, design ak teknoloji. Terra Fim Kout Anime se yon kreyasyon anpil moun jalou ki reveye dezi, ki pote santiman pozitif e ki limen sipriz ak mèvèy.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Terra is a short animation film, based on a what if kind of story, where, dust, gravity, and man made ruins are the protagonists.
Terra was written for the music E 2 of the band Muay - a music written inicialy for the live Soundtrack for the movie Earth (Terra), of Aleksandr Dovzhenko.
Terra attempts to be an honest homage to architecture, technology, sci-fi movies, and music.
Dimensions & Packaging
Length: 5.20 min
Type of film: CG Animation
Aspect Ratio: 2.35:1
Music: E2 by Muay
Tags
music, video, short film, brutalism
Production Technology
We wanted to implement as much of our daily work flow as possible, so our setup did not deviate much from the industry standard. We used 3ds Max with Corona Renderer, and
Adobe After Effects and Premiere for editing and color correction.
Our approach was straightforward, with us solving problems as we encountered them and
embracing limitations as part of the creative process. We were more concerned with the results than with realistic physics – if it looked good, me would move on. All the animation, camera work, and lighting were done by hand. The only exceptions were the rock collisions, explosions, and cracks, for which we used the Phoenix FD plugin and tyFlow to simulate various effects.
Design Challenge
Curiously enough, the most difficult part was probably working free from the constraints of a client: with endless possibilities, it is hard to establish boundaries. Between the music, story, and visuals, it was not easy to strike the right balance. Occasionally, we went too far while experimenting and had to dial it down a notch.
Research
Terra finds its primary inspiration in a fusion of Sci-Fi movies, utopian ideals and stories, music, ancient machines, the solidity of rocks, and the aesthetic of brutalism.As we were not used to work with this aesthetic, we submerged ourselves in movies like 'The
Tragedy of Macbeth, Lighthouse, and Sin City. We also consulted the photography of Saul Leiter
and Sebasião Salgado. All of these references helped us to understand how, in the absence of
color, we can use contrast as a shaping, and eye-guiding tool. Consequently, lighting direction,
camera movement, and post-production went hand in hand at all times.
Inspiration
Terra finds its primary inspiration in a fusion of Sci-Fi movies, utopian ideals and stories, music, ancient machines, the solidity of rocks, and the aesthetic of brutalism. Examples:
Project Duration
This project started in August 2022 and was finished in February 2023. Was writen, directed and produce on our studio, with the help of Rebus Farm.
Operation Flow
Watch it and listen to it.
Patents
Copyrights belong to Okdraw, 2025.
Image Credits
Written, Directed and Produced by: Okdraw
Music by: Muay

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